From 3bb101975b35e506a21a070c80bd63d34207755f Mon Sep 17 00:00:00 2001 From: Ta180m Date: Mon, 18 May 2020 13:32:51 -0500 Subject: [PATCH] Update README.md --- README.md | 10 +++++++--- 1 file changed, 7 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index 7a30cf4..15fad8e 100644 --- a/README.md +++ b/README.md @@ -16,11 +16,11 @@ cloc main.cpp 1 unique file. 0 files ignored. -github.com/AlDanial/cloc v 1.74 T=0.03 s (30.8 files/s, 24595.5 lines/s) +github.com/AlDanial/cloc v 1.74 T=0.04 s (25.1 files/s, 20506.9 lines/s) ------------------------------------------------------------------------------- Language files blank comment code ------------------------------------------------------------------------------- -C++ 1 5 85 708 +C++ 1 5 86 727 ------------------------------------------------------------------------------- ``` @@ -46,10 +46,14 @@ g++ main.cpp -o badnes -std=c++11 -IC:\mingw\include\SDL2 -LC:\mingw\lib -w -Wl, ``` ## Usage +### *nix systems ```sh -./badnes [path to rom] +./badnes [path to ROM] ``` +### Windows +Drag ROM over `badnes.exe` + ## Compatibility BadNES implements the most common mappers, which should be enough for a good percentage of the games: - NROM (Mapper 000)