Update README.md
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# Gimkit
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Using a Dynamic Programming algorithm to search for the optimal Gimkit strategy.
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## How to use
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`// Initial conditions
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// Change these values to alter the initial state
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ll start = 0, goal = 1e10;
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int max_it = 150; // Number of iterations to solve
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int MPQ = 0, SB = 0, M = 0; // Initial upgrade status
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int D = 0, R = 0, B1 = 0, B2 = 0; // Initial power-up status`
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Change these values to alter the initial state:
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* **start** - Starting amount of money
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* **goal** - Ending amount of money
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* **max_it** - The maximum number of iterations to solve
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* **MPQ** - The initial level of the money per question upgrade (Starts from 0)
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* **SB** - The initial level of the streak bonus upgrade (Starts from 0)
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* **M** - The initial level of the multiplier upgrade (Starts from 0)
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* **D** - The status of the discounter power-up (0 is unpurchased, 1 is purchased and used)
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* **R** - The status of the rebooter power-up (0 is unpurchased, 1 is purchased and used)
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* **B1** - The status of the mini bonus power-up (0 is unpurchased, 1 is purchased and unused, 2 is used)
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* **B2** - The status of the mega bonus power-up (0 is unpurchased, 1 is purchased and unused, 2 is used)
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