// Isotope Updater // Copyright (C) 2020 Nichole Mattera // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. #pragma once #include #include namespace dsu { class View { public: SDL_Rect frame; bool hidden; View(); virtual ~View(); virtual void render(SDL_Rect rect, double dTime); /* Controller Input */ bool isFocusable; bool hasFocus; /* Touch Controls */ bool isTouchable; virtual void touchStarted(){}; virtual void touchMoved(){}; virtual void touchEnded(){}; /* View Hierarchy */ View * superview; std::list subviews; void addSubView(View * view); void removeSubView(View * view); }; }