This commit is contained in:
Andrea Orrù 2014-05-26 17:46:40 +02:00
parent 6c5167935e
commit 1e2e4fddc7

View file

@ -16,6 +16,9 @@ SDL_Renderer* renderer;
SDL_Texture* texture;
u8 const* keys;
// Status:
bool pause = false;
/* Initialize SDL */
void init()
{
@ -84,11 +87,23 @@ void run()
// Handle events:
while (SDL_PollEvent(&e))
if (e.type == SDL_QUIT)
return;
switch (e.type)
{
case SDL_QUIT: return;
case SDL_KEYDOWN:
if (keys[SDL_SCANCODE_ESCAPE])
{
pause = not pause;
CPU::run_frame(); // Update state.
render(); // Render.
if (pause)
SDL_SetTextureColorMod(texture, 48, 48, 48);
else
SDL_SetTextureColorMod(texture, 255, 255, 255);
}
}
if (not pause) CPU::run_frame();
render();
// Wait to mantain framerate:
frameTime = SDL_GetTicks() - frameStart;