Future plans.

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Andrea Orru 2016-11-28 14:12:52 -05:00 committed by GitHub
parent 85f8496f17
commit 47c60cfc6d

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@ -12,7 +12,7 @@ Compact, cycle-accurate NES emulator in ~1000 lines of C++.
![The Legend of Zelda](./img/zelda.png)
## How are lines counted?
There have been some discussions about how the number of lines has been calculated. The claim of ~1k lines doesn't include the libraries in the boost and nes_apu folders.
There have been some discussions about how the number of lines has been calculated. The claim of ~1k lines doesn't include the libraries in the boost and nes_apu folders. Future plans include eliminating these dependencies to make the code base even slimmer.
```
[andrea@manhattan src]$ rm -rf boost nes_apu Sound_Queue.*