Higher sample rate. Solves bad audio on Linux.

This commit is contained in:
Andrea Orru 2016-12-01 09:17:07 -05:00
parent e98a72e8f0
commit 621aa65858
2 changed files with 2 additions and 2 deletions

View file

@ -13,7 +13,7 @@ blip_sample_t outBuf[OUT_SIZE];
void init()
{
buf.sample_rate(44100);
buf.sample_rate(96000);
buf.clock_rate(1789773);
apu.output(&buf);

View file

@ -75,7 +75,7 @@ void init()
APU::init();
soundQueue = new Sound_Queue;
soundQueue->init(44100);
soundQueue->init(96000);
// Initialize graphics structures:
window = SDL_CreateWindow ("LaiNES",