diff --git a/README.md b/README.md index 155760c..0d071dc 100644 --- a/README.md +++ b/README.md @@ -12,10 +12,9 @@ Compact, cycle-accurate NES emulator in ~1000 lines of C++. ![The Legend of Zelda](http://i.imgur.com/OLO02ij.png) ## How are lines counted? -There have been some discussions about how the number of lines has been calculated. The claim of ~1k lines doesn't include the libraries in the boost and nes_apu folders. Future plans include eliminating these dependencies to make the code base even slimmer. +There have been some discussions about how the number of lines has been calculated. The claim of ~1k lines doesn't include the libraries (boost and nes_apu). Future plans include eliminating those dependencies to make the code base even slimmer. ``` -[andrea@manhattan src]$ rm -rf boost nes_apu Sound_Queue.* [andrea@manhattan src]$ cloc . 24 text files. 24 unique files.