shaders = "3" shader0 = "../../handheld/shaders/color/gba-color.slang" shader1 = "../shaders/imgborder-gbp.slang" shader2 = "../../crt/shaders/crt-easymode.slang" scale_type0 = "source" scale0 = "1.000" scale_type_x1 = "absolute" scale_x1 = "608" scale_type_y1 = "absolute" scale_y1 = "448" parameters = "box_scale;location;in_res_x;in_res_y" box_scale = "2.000000" location = "0.500000" in_res_x = "240.000000" in_res_y = "160.000000" textures = "BORDER" BORDER = "gameboy-player.png"