shaders = 5 shader0 = ../shaders/imgborder-gbp.slang shader1 = ../../crt/shaders/tvout-tweaks.slang shader2 = ../../misc/image-adjustment.slang shader3 = ../../misc/interlacing.slang shader4 = ../../auto-box/box-center.slang scale_type_x0 = absolute scale_x0 = 608 scale_type_y0 = absolute scale_y0 = 448 scale_type_x1 = viewport scale_x1 = 1.000000 scale_type_y1 = source scale_y1 = 1.000000 filter_linear4 = false parameters = box_scale;location;in_res_x;in_res_y;TVOUT_RESOLUTION;TVOUT_COMPOSITE_CONNECTION;TVOUT_TV_COLOR_LEVELS;enable_480i;top_field_first box_scale = 2.000000 location = 0.500000 in_res_x = 240.000000 in_res_y = 160.000000 TVOUT_RESOLUTION = 512.000000 TVOUT_COMPOSITE_CONNECTION = 0.000000 TVOUT_TV_COLOR_LEVELS = 1.000000 enable_480i = 1.000000 top_field_first = 1.000000 textures = BORDER BORDER = gameboy-player.png