shaders = "2" shader0 = "../shaders/imgborder-gbp.slang" shader1 = "../../crt/shaders/crt-easymode.slang" scale_type_x0 = "absolute" scale_x0 = "608" scale_type_y0 = "absolute" scale_y0 = "448" parameters = "box_scale;location;in_res_x;in_res_y" box_scale = "2.000000" location = "0.500000" in_res_x = "240.000000" in_res_y = "160.000000" out_res_x = "608.000000" out_res_y = "448.000000" textures = "BORDER" BORDER = "gameboy-player.png"