shaders = 6 shader0 = ../../handheld/shaders/color/gba-color.slang shader1 = ../shaders/imgborder-gbp.slang shader2 = ../../crt/shaders/tvout-tweaks.slang shader3 = ../../misc/image-adjustment.slang shader4 = ../../misc/interlacing.slang shader5 = ../../auto-box/box-center.slang scale_type0 = source scale0 = 1.0 scale_type_x1 = absolute scale_x1 = 608 scale_type_y1 = absolute scale_y1 = 448 scale_type_x2 = viewport scale_x2 = 1.000000 scale_type_y2 = source scale_y2 = 1.000000 scale_type_y4 = source scale_y4 = 1.000000 filter_linear5 = false parameters = box_scale;location;in_res_x;in_res_y;TVOUT_RESOLUTION;TVOUT_COMPOSITE_CONNECTION;TVOUT_TV_COLOR_LEVELS;enable_480i;top_field_first box_scale = 2.000000 location = 0.500000 in_res_x = 240.000000 in_res_y = 160.000000 TVOUT_RESOLUTION = 512.000000 TVOUT_COMPOSITE_CONNECTION = 0.000000 TVOUT_TV_COLOR_LEVELS = 0.000000 enable_480i = 1.000000 top_field_first = 1.000000 textures = BORDER BORDER = gameboy-player.png