RetroArch-Wii-U-Slang-Shaders/border/gameboy-player/gameboy-player-crt-geom-1x.slangp
2020-04-26 18:03:54 -05:00

21 lines
428 B
Text

shaders = 2
textures = "BORDER"
BORDER = "gameboy-player.png"
BORDER_linear = true
# Pass0: Apply Game Boy Player border
shader0 = "../shaders/imgborder-gbp.slang"
scale_type_x0 = "absolute"
scale_x0 = "640"
scale_type_y0 = "absolute"
scale_y0 = "480"
shader1 = "../../crt/shaders/crt-geom.slang"
parameters = "box_scale;in_res_x;in_res_y;border_on_top"
box_scale = 1.0
in_res_x = 480.0
in_res_y = 320.0
border_on_top = 0.0