155 lines
3.1 KiB
GLSL
155 lines
3.1 KiB
GLSL
#version 150
|
|
#define float2 vec2
|
|
#define float3 vec3
|
|
#define float4 vec4
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
float erroredtable[16] = float[16](float(16), float(4), float(13), float(1), float(8), float(12), float(5), float(9), float(14), float(2), float(15), float(3), float(6), float(10), float(7), float(11
|
|
));
|
|
|
|
uniform Push
|
|
{
|
|
vec4 SourceSize;
|
|
vec4 OriginalSize;
|
|
vec4 OutputSize;
|
|
uint FrameCount;
|
|
float LEIFX_LINES;
|
|
}params;
|
|
|
|
#pragma parameterLEIFX_LINES¡0.050.001.000.01
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
layout(std140) uniform UBO
|
|
{
|
|
mat4 MVP;
|
|
}global;
|
|
|
|
|
|
|
|
|
|
layout(location = 0) in vec2 vTexCoord;
|
|
layout(location = 0) out vec4 FragColor;
|
|
uniform sampler2D Source;
|
|
|
|
void main()
|
|
{
|
|
vec2 res;
|
|
vec3 outcolor = texture(Source, vTexCoord). rgb;
|
|
res . x = params . SourceSize . x;
|
|
res . y = params . SourceSize . y;
|
|
|
|
vec2 ditheu = vTexCoord . xy * res . xy;
|
|
|
|
ditheu . x = vTexCoord . x * res . x;
|
|
ditheu . y = vTexCoord . y * res . y;
|
|
|
|
|
|
|
|
|
|
int ditdex = int(mod(ditheu . x, 4.0))* 4 + int(mod(ditheu . y, 4.0));
|
|
vec3 color;
|
|
vec3 colord;
|
|
color . r = outcolor . r * 255;
|
|
color . g = outcolor . g * 255;
|
|
color . b = outcolor . b * 255;
|
|
float yeh = 0.0;
|
|
float ohyes = 0.0;
|
|
|
|
|
|
if(yeh ++ == ditdex)ohyes = erroredtable[0];
|
|
else if(yeh ++ == ditdex)ohyes = erroredtable[1];
|
|
else if(yeh ++ == ditdex)ohyes = erroredtable[2];
|
|
else if(yeh ++ == ditdex)ohyes = erroredtable[3];
|
|
else if(yeh ++ == ditdex)ohyes = erroredtable[4];
|
|
else if(yeh ++ == ditdex)ohyes = erroredtable[5];
|
|
else if(yeh ++ == ditdex)ohyes = erroredtable[6];
|
|
else if(yeh ++ == ditdex)ohyes = erroredtable[7];
|
|
else if(yeh ++ == ditdex)ohyes = erroredtable[8];
|
|
else if(yeh ++ == ditdex)ohyes = erroredtable[9];
|
|
else if(yeh ++ == ditdex)ohyes = erroredtable[10];
|
|
else if(yeh ++ == ditdex)ohyes = erroredtable[11];
|
|
else if(yeh ++ == ditdex)ohyes = erroredtable[12];
|
|
else if(yeh ++ == ditdex)ohyes = erroredtable[13];
|
|
else if(yeh ++ == ditdex)ohyes = erroredtable[14];
|
|
else if(yeh ++ == ditdex)ohyes = erroredtable[15];
|
|
|
|
|
|
ohyes = 17 -(ohyes - 1);
|
|
ohyes *= 0.5f;
|
|
ohyes += - 1;
|
|
|
|
colord . r = color . r + ohyes;
|
|
colord . g = color . g +(ohyes / 2);
|
|
colord . b = color . b + ohyes;
|
|
outcolor . rgb = colord . rgb * 0.003921568627451;
|
|
|
|
|
|
|
|
|
|
|
|
vec3 why = vec3(1.0);
|
|
vec3 reduceme = vec3(1.0);
|
|
float radooct = 32;
|
|
|
|
reduceme . r = pow(outcolor . r, why . r);
|
|
reduceme . r *= radooct;
|
|
reduceme . r = int(floor(reduceme . r));
|
|
reduceme . r /= radooct;
|
|
reduceme . r = pow(reduceme . r, why . r);
|
|
|
|
reduceme . g = pow(outcolor . g, why . g);
|
|
reduceme . g *= radooct * 2;
|
|
reduceme . g = int(floor(reduceme . g));
|
|
reduceme . g /= radooct * 2;
|
|
reduceme . g = pow(reduceme . g, why . g);
|
|
|
|
reduceme . b = pow(outcolor . b, why . b);
|
|
reduceme . b *= radooct;
|
|
reduceme . b = int(floor(reduceme . b));
|
|
reduceme . b /= radooct;
|
|
reduceme . b = pow(reduceme . b, why . b);
|
|
|
|
outcolor . rgb = reduceme . rgb;
|
|
|
|
|
|
{
|
|
float leifx_linegamma =(params . LEIFX_LINES / 10);
|
|
float horzline1 =(mod(ditheu . y, 2.0));
|
|
if(horzline1 < 1)leifx_linegamma = 0;
|
|
|
|
outcolor . r += leifx_linegamma;
|
|
outcolor . b += leifx_linegamma;
|
|
}
|
|
|
|
FragColor = vec4(outcolor, 1.0);
|
|
}
|