414 lines
23 KiB
HTML
414 lines
23 KiB
HTML
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var tabs = {65535:["t0","All Classes"],1:["t1","Interface Summary"],2:["t2","Class Summary"],4:["t3","Enum Summary"],8:["t4","Exception Summary"],32:["t6","Annotation Types Summary"]};
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<div class="typeSummary">
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<div role="tablist" aria-orientation="horizontal"><button role="tab" aria-selected="true" aria-controls="typeSummary_tabpanel" tabindex="0" onkeydown="switchTab(event)" id="t0" class="activeTableTab">All Classes</button><button role="tab" aria-selected="false" aria-controls="typeSummary_tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t1" class="tableTab" onclick="show(1);">Interface Summary</button><button role="tab" aria-selected="false" aria-controls="typeSummary_tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t2" class="tableTab" onclick="show(2);">Class Summary</button><button role="tab" aria-selected="false" aria-controls="typeSummary_tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t3" class="tableTab" onclick="show(4);">Enum Summary</button><button role="tab" aria-selected="false" aria-controls="typeSummary_tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t4" class="tableTab" onclick="show(8);">Exception Summary</button><button role="tab" aria-selected="false" aria-controls="typeSummary_tabpanel" tabindex="-1" onkeydown="switchTab(event)" id="t6" class="tableTab" onclick="show(32);">Annotation Types Summary</button></div>
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<table aria-labelledby="t0">
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<thead>
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<tr>
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<th class="colFirst" scope="col">Class</th>
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<th class="colLast" scope="col">Description</th>
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</tr>
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</thead>
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<tbody>
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<tr class="altColor" id="i0">
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<td class="colFirst"><a href="com/c1games/terminal/algo/map/CannotRemoveException.html" title="class in com.c1games.terminal.algo.map">CannotRemoveException</a></td>
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<th class="colLast" scope="row">
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<div class="block">Exception thrown when a move builder is used to attempt to remove a structrue, which cannot be removed.</div>
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</th>
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</tr>
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<tr class="rowColor" id="i1">
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<td class="colFirst"><a href="com/c1games/terminal/algo/map/CannotSpawnException.html" title="class in com.c1games.terminal.algo.map">CannotSpawnException</a></td>
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<th class="colLast" scope="row">
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<div class="block">Exception thrown when a move builder is used to attempt to spawn a unit, which cannot be spawned.</div>
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</th>
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</tr>
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<tr class="altColor" id="i2">
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<td class="colFirst"><a href="com/c1games/terminal/algo/map/CanRemove.html" title="enum in com.c1games.terminal.algo.map">CanRemove</a></td>
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<th class="colLast" scope="row">
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<div class="block">The result of querying whether a structure can be removed at a particular location,
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denoting either that it can be removed, or the reason
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why it cannot.</div>
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</th>
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</tr>
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<tr class="rowColor" id="i3">
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<td class="colFirst"><a href="com/c1games/terminal/algo/map/CanSpawn.html" title="enum in com.c1games.terminal.algo.map">CanSpawn</a></td>
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<th class="colLast" scope="row">
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<div class="block">The result of querying whether a unit can be spawned at a particular location, denoting either that it can be spawned, or the reason
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why it cannot.</div>
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</th>
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</tr>
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<tr class="altColor" id="i4">
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<td class="colFirst"><a href="com/c1games/terminal/algo/Config.html" title="class in com.c1games.terminal.algo">Config</a></td>
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<th class="colLast" scope="row">
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<div class="block">GSON-based representation of the deserialized config file.</div>
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</th>
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</tr>
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<tr class="rowColor" id="i5">
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<td class="colFirst"><a href="com/c1games/terminal/algo/Config.Debug.html" title="class in com.c1games.terminal.algo">Config.Debug</a></td>
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<th class="colLast" scope="row"> </th>
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</tr>
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<tr class="altColor" id="i6">
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<td class="colFirst"><a href="com/c1games/terminal/algo/Config.Mechanics.html" title="class in com.c1games.terminal.algo">Config.Mechanics</a></td>
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<th class="colLast" scope="row"> </th>
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</tr>
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<tr class="rowColor" id="i7">
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<td class="colFirst"><a href="com/c1games/terminal/algo/Config.RealUnitInformation.html" title="interface in com.c1games.terminal.algo">Config.RealUnitInformation</a></td>
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<th class="colLast" scope="row"> </th>
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</tr>
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<tr class="altColor" id="i8">
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<td class="colFirst"><a href="com/c1games/terminal/algo/Config.Resources.html" title="class in com.c1games.terminal.algo">Config.Resources</a></td>
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<th class="colLast" scope="row"> </th>
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</tr>
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<tr class="rowColor" id="i9">
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<td class="colFirst"><a href="com/c1games/terminal/algo/Config.UnitInformation.html" title="class in com.c1games.terminal.algo">Config.UnitInformation</a></td>
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<th class="colLast" scope="row"> </th>
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</tr>
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<tr class="altColor" id="i10">
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<td class="colFirst"><a href="com/c1games/terminal/algo/Config.UnitInformationDisplay.html" title="interface in com.c1games.terminal.algo">Config.UnitInformationDisplay</a></td>
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<th class="colLast" scope="row"> </th>
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</tr>
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<tr class="rowColor" id="i11">
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<td class="colFirst"><a href="com/c1games/terminal/algo/Coords.html" title="class in com.c1games.terminal.algo">Coords</a></td>
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<th class="colLast" scope="row">
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<div class="block">Two-dimensional, integer coordinates.</div>
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</th>
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</tr>
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<tr class="altColor" id="i12">
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<td class="colFirst"><a href="com/c1games/terminal/algo/io/DefaultGameIO.html" title="class in com.c1games.terminal.algo.io">DefaultGameIO</a></td>
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<th class="colLast" scope="row">
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<div class="block">The default implementation of game IO which interacts with the game engine through the standard input, output, and error.</div>
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</th>
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</tr>
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<tr class="rowColor" id="i13">
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<td class="colFirst"><a href="com/c1games/terminal/algo/FrameData.html" title="class in com.c1games.terminal.algo">FrameData</a></td>
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<th class="colLast" scope="row">
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<div class="block">GSON-based representation of the data received every frame denoting the game state.</div>
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</th>
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</tr>
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<tr class="altColor" id="i14">
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<td class="colFirst"><a href="com/c1games/terminal/algo/FrameData.EndStats.html" title="class in com.c1games.terminal.algo">FrameData.EndStats</a></td>
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<th class="colLast" scope="row"> </th>
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</tr>
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<tr class="rowColor" id="i15">
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<td class="colFirst"><a href="com/c1games/terminal/algo/FrameData.EndStats.PlayerEndStats.html" title="class in com.c1games.terminal.algo">FrameData.EndStats.PlayerEndStats</a></td>
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<th class="colLast" scope="row"> </th>
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</tr>
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<tr class="altColor" id="i16">
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<td class="colFirst"><a href="com/c1games/terminal/algo/FrameData.EndStats.Winner.html" title="enum in com.c1games.terminal.algo">FrameData.EndStats.Winner</a></td>
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<th class="colLast" scope="row"> </th>
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</tr>
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<tr class="rowColor" id="i17">
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<td class="colFirst"><a href="com/c1games/terminal/algo/FrameData.Events.html" title="class in com.c1games.terminal.algo">FrameData.Events</a></td>
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<th class="colLast" scope="row"> </th>
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</tr>
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<tr class="altColor" id="i18">
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<td class="colFirst"><a href="com/c1games/terminal/algo/FrameData.Events.AttackEvent.html" title="class in com.c1games.terminal.algo">FrameData.Events.AttackEvent</a></td>
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<th class="colLast" scope="row"> </th>
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</tr>
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<tr class="rowColor" id="i19">
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<td class="colFirst"><a href="com/c1games/terminal/algo/FrameData.Events.BreachEvent.html" title="class in com.c1games.terminal.algo">FrameData.Events.BreachEvent</a></td>
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<th class="colLast" scope="row"> </th>
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</tr>
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<tr class="altColor" id="i20">
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<td class="colFirst"><a href="com/c1games/terminal/algo/FrameData.Events.DamageEvent.html" title="class in com.c1games.terminal.algo">FrameData.Events.DamageEvent</a></td>
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<th class="colLast" scope="row"> </th>
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</tr>
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<tr class="rowColor" id="i21">
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<td class="colFirst"><a href="com/c1games/terminal/algo/FrameData.Events.DeathEvent.html" title="class in com.c1games.terminal.algo">FrameData.Events.DeathEvent</a></td>
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<th class="colLast" scope="row"> </th>
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</tr>
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<tr class="altColor" id="i22">
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<td class="colFirst"><a href="com/c1games/terminal/algo/FrameData.Events.MeleeEvent.html" title="class in com.c1games.terminal.algo">FrameData.Events.MeleeEvent</a></td>
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<th class="colLast" scope="row"> </th>
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</tr>
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<tr class="rowColor" id="i23">
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<td class="colFirst"><a href="com/c1games/terminal/algo/FrameData.Events.MoveEvent.html" title="class in com.c1games.terminal.algo">FrameData.Events.MoveEvent</a></td>
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<th class="colLast" scope="row"> </th>
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</tr>
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<tr class="altColor" id="i24">
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<td class="colFirst"><a href="com/c1games/terminal/algo/FrameData.Events.SelfDestructEvent.html" title="class in com.c1games.terminal.algo">FrameData.Events.SelfDestructEvent</a></td>
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<th class="colLast" scope="row"> </th>
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</tr>
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<tr class="rowColor" id="i25">
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<td class="colFirst"><a href="com/c1games/terminal/algo/FrameData.Events.ShieldEvent.html" title="class in com.c1games.terminal.algo">FrameData.Events.ShieldEvent</a></td>
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<th class="colLast" scope="row"> </th>
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</tr>
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<tr class="altColor" id="i26">
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<td class="colFirst"><a href="com/c1games/terminal/algo/FrameData.Events.SpawnEvent.html" title="class in com.c1games.terminal.algo">FrameData.Events.SpawnEvent</a></td>
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<th class="colLast" scope="row"> </th>
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</tr>
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<tr class="rowColor" id="i27">
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<td class="colFirst"><a href="com/c1games/terminal/algo/FrameData.PlayerStats.html" title="class in com.c1games.terminal.algo">FrameData.PlayerStats</a></td>
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<th class="colLast" scope="row"> </th>
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</tr>
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<tr class="altColor" id="i28">
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<td class="colFirst"><a href="com/c1games/terminal/algo/FrameData.PlayerUnit.html" title="class in com.c1games.terminal.algo">FrameData.PlayerUnit</a></td>
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<th class="colLast" scope="row"> </th>
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</tr>
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<tr class="rowColor" id="i29">
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<td class="colFirst"><a href="com/c1games/terminal/algo/FrameData.PlayerUnitList.html" title="class in com.c1games.terminal.algo">FrameData.PlayerUnitList</a></td>
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<th class="colLast" scope="row"> </th>
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</tr>
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<tr class="altColor" id="i30">
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<td class="colFirst"><a href="com/c1games/terminal/algo/FrameData.PlayerUnits.html" title="class in com.c1games.terminal.algo">FrameData.PlayerUnits</a></td>
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<th class="colLast" scope="row"> </th>
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</tr>
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<tr class="rowColor" id="i31">
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<td class="colFirst"><a href="com/c1games/terminal/algo/FrameData.TurnInfo.html" title="class in com.c1games.terminal.algo">FrameData.TurnInfo</a></td>
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<th class="colLast" scope="row"> </th>
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</tr>
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<tr class="altColor" id="i32">
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<td class="colFirst"><a href="com/c1games/terminal/algo/FrameData.TurnInfo.Phase.html" title="enum in com.c1games.terminal.algo">FrameData.TurnInfo.Phase</a></td>
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<th class="colLast" scope="row"> </th>
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</tr>
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<tr class="rowColor" id="i33">
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<td class="colFirst"><a href="com/c1games/terminal/algo/GameIO.html" title="interface in com.c1games.terminal.algo">GameIO</a></td>
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<th class="colLast" scope="row">
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<div class="block">Input and output with the game engine.</div>
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</th>
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</tr>
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<tr class="altColor" id="i34">
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<td class="colFirst"><a href="com/c1games/terminal/algo/io/GameLoop.html" title="interface in com.c1games.terminal.algo.io">GameLoop</a></td>
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<th class="colLast" scope="row">
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<div class="block">An interface for a simple, single-threaded game loop, which the user can implement and then plug into a
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game loop driver to create a working algo.</div>
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</th>
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</tr>
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<tr class="rowColor" id="i35">
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<td class="colFirst"><a href="com/c1games/terminal/algo/io/GameLoopDriver.html" title="class in com.c1games.terminal.algo.io">GameLoopDriver</a></td>
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<th class="colLast" scope="row">
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<div class="block">Code that accepts some @code GameLoop object and runs it for the duration of the game.</div>
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</th>
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</tr>
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<tr class="altColor" id="i36">
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<td class="colFirst"><a href="com/c1games/terminal/algo/map/GameState.html" title="class in com.c1games.terminal.algo.map">GameState</a></td>
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<th class="colLast" scope="row">
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<div class="block">An object derived from frame data which can be used to compose a move, before eventually sending it into the GameIO object.</div>
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</th>
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</tr>
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<tr class="rowColor" id="i37">
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<td class="colFirst"><a href="com/c1games/terminal/algo/pathfinding/IllegalPathStart.html" title="enum in com.c1games.terminal.algo.pathfinding">IllegalPathStart</a></td>
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<th class="colLast" scope="row">
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<div class="block">A reason why pathfinding from a particular tile is illegal, used by the IllegalPathStart exception.s</div>
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</th>
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</tr>
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<tr class="altColor" id="i38">
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<td class="colFirst"><a href="com/c1games/terminal/algo/pathfinding/IllegalPathStartException.html" title="class in com.c1games.terminal.algo.pathfinding">IllegalPathStartException</a></td>
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<th class="colLast" scope="row"> </th>
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</tr>
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<tr class="rowColor" id="i39">
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<td class="colFirst"><a href="com/c1games/terminal/algo/serialization/JsonDeserializeClassFromTuple.html" title="class in com.c1games.terminal.algo.serialization">JsonDeserializeClassFromTuple</a><<a href="com/c1games/terminal/algo/serialization/JsonDeserializeClassFromTuple.html" title="type parameter in JsonDeserializeClassFromTuple">T</a>></td>
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<th class="colLast" scope="row">
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<div class="block">GSON deserializer that deserializes a class from an array, deserializing each the value of each field, in order, from that corresponding
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index in the array.</div>
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</th>
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</tr>
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<tr class="altColor" id="i40">
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<td class="colFirst"><a href="com/c1games/terminal/algo/serialization/JsonDeserializeEnumFromInt.html" title="class in com.c1games.terminal.algo.serialization">JsonDeserializeEnumFromInt</a><<a href="com/c1games/terminal/algo/serialization/JsonDeserializeEnumFromInt.html" title="type parameter in JsonDeserializeEnumFromInt">T</a>></td>
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<th class="colLast" scope="row">
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<div class="block">GSON deserializer which deserializes an enum from an integer, simply producing the variant of the enum with the index that corresponds to
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the JSON iterator.</div>
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</th>
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</tr>
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<tr class="rowColor" id="i41">
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<td class="colFirst"><a href="com/c1games/terminal/algo/serialization/JsonSerializeClassToTuple.html" title="class in com.c1games.terminal.algo.serialization">JsonSerializeClassToTuple</a><<a href="com/c1games/terminal/algo/serialization/JsonSerializeClassToTuple.html" title="type parameter in JsonSerializeClassToTuple">T</a>></td>
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<th class="colLast" scope="row">
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<div class="block">GSON deserializer that deserializes a class into an array, serializing each the value of each field, in order, into that corresponding
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index in the array.</div>
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</th>
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</tr>
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<tr class="altColor" id="i42">
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<td class="colFirst"><a href="com/c1games/terminal/algo/map/MapBounds.html" title="class in com.c1games.terminal.algo.map">MapBounds</a></td>
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<th class="colLast" scope="row">
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<div class="block">Static constants representing the constant status of different tiles on the map, such as whether it is on an edge, on on the board.</div>
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</th>
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</tr>
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<tr class="rowColor" id="i43">
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<td class="colFirst"><a href="com/c1games/terminal/algo/pathfinding/Pathfinder.html" title="class in com.c1games.terminal.algo.pathfinding">Pathfinder</a></td>
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<th class="colLast" scope="row">
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<div class="block">This class computes data pertaining to the pathfinding from a particular point on the board, based on the random
|
|
access representation of the board created by movebuilder.</div>
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</th>
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</tr>
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<tr class="altColor" id="i44">
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<td class="colFirst"><a href="com/c1games/terminal/pathtest/PathTest.html" title="class in com.c1games.terminal.pathtest">PathTest</a></td>
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<th class="colLast" scope="row"> </th>
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</tr>
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<tr class="rowColor" id="i45">
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<td class="colFirst"><a href="com/c1games/terminal/algo/PlayerId.html" title="enum in com.c1games.terminal.algo">PlayerId</a></td>
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|
<th class="colLast" scope="row"> </th>
|
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</tr>
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|
<tr class="altColor" id="i46">
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<td class="colFirst"><a href="com/c1games/terminal/algo/map/Resource.html" title="enum in com.c1games.terminal.algo.map">Resource</a></td>
|
|
<th class="colLast" scope="row">
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|
<div class="block">A type of resource which the player accumulates and can spend on moves.</div>
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</th>
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</tr>
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<tr class="rowColor" id="i47">
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<td class="colFirst"><a href="com/c1games/terminal/algo/map/SpawnCommand.html" title="class in com.c1games.terminal.algo.map">SpawnCommand</a></td>
|
|
<th class="colLast" scope="row">
|
|
<div class="block">The GSON-serializable representation of the spawn commands which are sent in a list to the game engine at the end of a turn.</div>
|
|
</th>
|
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</tr>
|
|
<tr class="altColor" id="i48">
|
|
<td class="colFirst"><a href="com/c1games/terminal/starteralgo/StarterAlgo.html" title="class in com.c1games.terminal.starteralgo">StarterAlgo</a></td>
|
|
<th class="colLast" scope="row">
|
|
<div class="block">Java implementation of the standard starter algo.</div>
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|
</th>
|
|
</tr>
|
|
<tr class="rowColor" id="i49">
|
|
<td class="colFirst"><a href="com/c1games/terminal/algo/serialization/StartIndexAt.html" title="annotation in com.c1games.terminal.algo.serialization">StartIndexAt</a></td>
|
|
<th class="colLast" scope="row">
|
|
<div class="block">Annotation for JsonDeserializeEnumFromInt which can change the indexing of the enum variants from 0 to some other integer, such as 1.</div>
|
|
</th>
|
|
</tr>
|
|
<tr class="altColor" id="i50">
|
|
<td class="colFirst"><a href="com/c1games/terminal/algo/io/TerminatedStringReader.html" title="class in com.c1games.terminal.algo.io">TerminatedStringReader</a></td>
|
|
<th class="colLast" scope="row">
|
|
<div class="block">A reader of framed strings from an inputstream.</div>
|
|
</th>
|
|
</tr>
|
|
<tr class="rowColor" id="i51">
|
|
<td class="colFirst"><a href="com/c1games/terminal/algo/serialization/TypedListDeserializer.html" title="class in com.c1games.terminal.algo.serialization">TypedListDeserializer</a><<a href="com/c1games/terminal/algo/serialization/TypedListDeserializer.html" title="type parameter in TypedListDeserializer">L</a>,​<a href="com/c1games/terminal/algo/serialization/TypedListDeserializer.html" title="type parameter in TypedListDeserializer">E</a>></td>
|
|
<th class="colLast" scope="row">
|
|
<div class="block">GSON deserializer for a class which is represented by another list of elements.</div>
|
|
</th>
|
|
</tr>
|
|
<tr class="altColor" id="i52">
|
|
<td class="colFirst"><a href="com/c1games/terminal/algo/map/Unit.html" title="class in com.c1games.terminal.algo.map">Unit</a></td>
|
|
<th class="colLast" scope="row">
|
|
<div class="block">A unit which is at a certain position on the map.</div>
|
|
</th>
|
|
</tr>
|
|
<tr class="rowColor" id="i53">
|
|
<td class="colFirst"><a href="com/c1games/terminal/algo/units/UnitType.html" title="enum in com.c1games.terminal.algo.units">UnitType</a></td>
|
|
<th class="colLast" scope="row"> </th>
|
|
</tr>
|
|
<tr class="altColor" id="i54">
|
|
<td class="colFirst"><a href="com/c1games/terminal/algo/units/UnitTypeAtlas.html" title="class in com.c1games.terminal.algo.units">UnitTypeAtlas</a></td>
|
|
<th class="colLast" scope="row">
|
|
<div class="block">Lookup between java-represented unit types and string representations, as denoted in the config file.</div>
|
|
</th>
|
|
</tr>
|
|
<tr class="rowColor" id="i55">
|
|
<td class="colFirst"><a href="com/c1games/terminal/algo/serialization/UnitTypeDeserializer.html" title="class in com.c1games.terminal.algo.serialization">UnitTypeDeserializer</a></td>
|
|
<th class="colLast" scope="row">
|
|
<div class="block">GSON deserializer for unit types from their shorthand strings as defined in the config.</div>
|
|
</th>
|
|
</tr>
|
|
<tr class="altColor" id="i56">
|
|
<td class="colFirst"><a href="com/c1games/terminal/algo/serialization/UnitTypeSerializer.html" title="class in com.c1games.terminal.algo.serialization">UnitTypeSerializer</a></td>
|
|
<th class="colLast" scope="row">
|
|
<div class="block">GSON serializer for unit types to their shorthand strings as defined in the config.</div>
|
|
</th>
|
|
</tr>
|
|
</tbody>
|
|
</table>
|
|
</div>
|
|
</div>
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</div>
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</main>
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<nav role="navigation">
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