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activitypub/collection.go

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package activitypub
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import (
"bytes"
"encoding/gob"
"errors"
"reflect"
"time"
"unsafe"
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"github.com/valyala/fastjson"
)
const CollectionOfItems ActivityVocabularyType = "ItemCollection"
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var CollectionTypes = ActivityVocabularyTypes{
CollectionOfItems,
CollectionType,
OrderedCollectionType,
CollectionPageType,
OrderedCollectionPageType,
}
type Collections interface {
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Collection | CollectionPage | OrderedCollection | OrderedCollectionPage | ItemCollection
}
type CollectionInterface interface {
ObjectOrLink
Collection() ItemCollection
Append(ob Item) error
Count() uint
Contains(Item) bool
}
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// Collection is a subtype of Activity Pub Object that represents ordered or unordered sets of Activity Pub Object or Link instances.
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type Collection struct {
// ID provides the globally unique identifier for anActivity Pub Object or Link.
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ID ID `jsonld:"id,omitempty"`
// Type identifies the Activity Pub Object or Link type. Multiple values may be specified.
Type ActivityVocabularyType `jsonld:"type,omitempty"`
// Name a simple, human-readable, plain-text name for the object.
// HTML markup MUST NOT be included. The name MAY be expressed using multiple language-tagged values.
Name NaturalLanguageValues `jsonld:"name,omitempty,collapsible"`
// Attachment identifies a resource attached or related to an object that potentially requires special handling.
// The intent is to provide a model that is at least semantically similar to attachments in email.
Attachment Item `jsonld:"attachment,omitempty"`
// AttributedTo identifies one or more entities to which this object is attributed. The attributed entities might not be Actors.
// For instance, an object might be attributed to the completion of another activity.
AttributedTo Item `jsonld:"attributedTo,omitempty"`
// Audience identifies one or more entities that represent the total population of entities
// for which the object can considered to be relevant.
Audience ItemCollection `jsonld:"audience,omitempty"`
// Content or textual representation of the Activity Pub Object encoded as a JSON string.
// By default, the value of content is HTML.
// The mediaType property can be used in the object to indicate a different content type.
// (The content MAY be expressed using multiple language-tagged values.)
Content NaturalLanguageValues `jsonld:"content,omitempty,collapsible"`
// Context identifies the context within which the object exists or an activity was performed.
// The notion of "context" used is intentionally vague.
// The intended function is to serve as a means of grouping objects and activities that share a
// common originating context or purpose. An example could be all activities relating to a common project or event.
Context Item `jsonld:"context,omitempty"`
// MediaType when used on an Object, identifies the MIME media type of the value of the content property.
// If not specified, the content property is assumed to contain text/html content.
MediaType MimeType `jsonld:"mediaType,omitempty"`
// EndTime the date and time describing the actual or expected ending time of the object.
// When used with an Activity object, for instance, the endTime property specifies the moment
// the activity concluded or is expected to conclude.
EndTime time.Time `jsonld:"endTime,omitempty"`
// Generator identifies the entity (e.g. an application) that generated the object.
Generator Item `jsonld:"generator,omitempty"`
// Icon indicates an entity that describes an icon for this object.
// The image should have an aspect ratio of one (horizontal) to one (vertical)
// and should be suitable for presentation at a small size.
Icon Item `jsonld:"icon,omitempty"`
// Image indicates an entity that describes an image for this object.
// Unlike the icon property, there are no aspect ratio or display size limitations assumed.
Image Item `jsonld:"image,omitempty"`
// InReplyTo indicates one or more entities for which this object is considered a response.
InReplyTo Item `jsonld:"inReplyTo,omitempty"`
// Location indicates one or more physical or logical locations associated with the object.
Location Item `jsonld:"location,omitempty"`
// Preview identifies an entity that provides a preview of this object.
Preview Item `jsonld:"preview,omitempty"`
// Published the date and time at which the object was published
Published time.Time `jsonld:"published,omitempty"`
// Replies identifies a Collection containing objects considered to be responses to this object.
Replies Item `jsonld:"replies,omitempty"`
// StartTime the date and time describing the actual or expected starting time of the object.
// When used with an Activity object, for instance, the startTime property specifies
// the moment the activity began or is scheduled to begin.
StartTime time.Time `jsonld:"startTime,omitempty"`
// Summary a natural language summarization of the object encoded as HTML.
// *Multiple language tagged summaries may be provided.)
Summary NaturalLanguageValues `jsonld:"summary,omitempty,collapsible"`
// Tag one or more "tags" that have been associated with an objects. A tag can be any kind of Activity Pub Object.
// The key difference between attachment and tag is that the former implies association by inclusion,
// while the latter implies associated by reference.
Tag ItemCollection `jsonld:"tag,omitempty"`
// Updated the date and time at which the object was updated
Updated time.Time `jsonld:"updated,omitempty"`
// URL identifies one or more links to representations of the object
URL LinkOrIRI `jsonld:"url,omitempty"`
// To identifies an entity considered to be part of the public primary audience of an Activity Pub Object
To ItemCollection `jsonld:"to,omitempty"`
// Bto identifies anActivity Pub Object that is part of the private primary audience of this Activity Pub Object.
Bto ItemCollection `jsonld:"bto,omitempty"`
// CC identifies anActivity Pub Object that is part of the public secondary audience of this Activity Pub Object.
CC ItemCollection `jsonld:"cc,omitempty"`
// BCC identifies one or more Objects that are part of the private secondary audience of this Activity Pub Object.
BCC ItemCollection `jsonld:"bcc,omitempty"`
// Duration when the object describes a time-bound resource, such as an audio or video, a meeting, etc,
// the duration property indicates the object's approximate duration.
// The value must be expressed as an xsd:duration as defined by [ xmlschema11-2],
// section 3.3.6 (e.g. a period of 5 seconds is represented as "PT5S").
Duration time.Duration `jsonld:"duration,omitempty"`
// This is a list of all Like activities with this object as the object property, added as a side effect.
// The likes collection MUST be either an OrderedCollection or a Collection and MAY be filtered on privileges
// of an authenticated user or as appropriate when no authentication is given.
Likes Item `jsonld:"likes,omitempty"`
// This is a list of all Announce activities with this object as the object property, added as a side effect.
// The shares collection MUST be either an OrderedCollection or a Collection and MAY be filtered on privileges
// of an authenticated user or as appropriate when no authentication is given.
Shares Item `jsonld:"shares,omitempty"`
// Source property is intended to convey some sort of source from which the content markup was derived,
// as a form of provenance, or to support future editing by clients.
// In general, clients do the conversion from source to content, not the other way around.
Source Source `jsonld:"source,omitempty"`
// In a paged Collection, indicates the page that contains the most recently updated member items.
Current ObjectOrLink `jsonld:"current,omitempty"`
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// In a paged Collection, indicates the furthest preceding page of items in the collection.
First ObjectOrLink `jsonld:"first,omitempty"`
// In a paged Collection, indicates the furthest proceeding page of the collection.
Last ObjectOrLink `jsonld:"last,omitempty"`
// A non-negative integer specifying the total number of objects contained by the logical view of the collection.
// This number might not reflect the actual number of items serialized within the Collection object instance.
TotalItems uint `jsonld:"totalItems"`
// Identifies the items contained in a collection. The items might be ordered or unordered.
Items ItemCollection `jsonld:"items,omitempty"`
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}
type (
// FollowersCollection is a collection of followers
FollowersCollection = Followers
// Followers is a Collection type
Followers = Collection
// FollowingCollection is a list of everybody that the actor has followed, added as a side effect.
// The following collection MUST be either an OrderedCollection or a Collection and MAY
// be filtered on privileges of an authenticated user or as appropriate when no authentication is given.
FollowingCollection = Following
// Following is a type alias for a simple Collection
Following = Collection
)
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// CollectionNew initializes a new Collection
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func CollectionNew(id ID) *Collection {
c := Collection{ID: id, Type: CollectionType}
c.Name = NaturalLanguageValuesNew()
c.Content = NaturalLanguageValuesNew()
c.Summary = NaturalLanguageValuesNew()
return &c
}
// OrderedCollectionNew initializes a new OrderedCollection
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func OrderedCollectionNew(id ID) *OrderedCollection {
o := OrderedCollection{ID: id, Type: OrderedCollectionType}
o.Name = NaturalLanguageValuesNew()
o.Content = NaturalLanguageValuesNew()
return &o
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}
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// GetID returns the ID corresponding to the Collection object
func (c Collection) GetID() ID {
return c.ID
}
// GetType returns the Collection's type
func (c Collection) GetType() ActivityVocabularyType {
return c.Type
}
// IsLink returns false for a Collection object
func (c Collection) IsLink() bool {
return false
}
// IsObject returns true for a Collection object
func (c Collection) IsObject() bool {
return true
}
// IsCollection returns true for Collection objects
func (c Collection) IsCollection() bool {
return true
}
// GetLink returns the IRI corresponding to the Collection object
func (c Collection) GetLink() IRI {
return IRI(c.ID)
}
// Collection returns the Collection's items
func (c Collection) Collection() ItemCollection {
return c.Items
}
// Append adds an element to a Collection
func (c *Collection) Append(ob Item) error {
c.Items = append(c.Items, ob)
return nil
}
// Count returns the maximum between the length of Items in collection and its TotalItems property
func (c *Collection) Count() uint {
if c == nil {
return 0
}
return uint(len(c.Items))
}
// Contains verifies if Collection array contains the received one
func (c Collection) Contains(r Item) bool {
if len(c.Items) == 0 {
return false
}
for _, it := range c.Items {
if ItemsEqual(it, r) {
return true
}
}
return false
}
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// UnmarshalJSON decodes an incoming JSON document into the receiver object.
func (c *Collection) UnmarshalJSON(data []byte) error {
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par := fastjson.Parser{}
val, err := par.ParseBytes(data)
if err != nil {
return err
}
return loadCollection(val, c)
}
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// MarshalJSON encodes the receiver object to a JSON document.
func (c Collection) MarshalJSON() ([]byte, error) {
b := make([]byte, 0)
notEmpty := false
write(&b, '{')
OnObject(c, func(o *Object) error {
notEmpty = writeObjectJSONValue(&b, *o)
return nil
})
if c.Current != nil {
notEmpty = writeItemJSONProp(&b, "current", c.Current) || notEmpty
}
if c.First != nil {
notEmpty = writeItemJSONProp(&b, "first", c.First) || notEmpty
}
if c.Last != nil {
notEmpty = writeItemJSONProp(&b, "last", c.Last) || notEmpty
}
notEmpty = writeIntJSONProp(&b, "totalItems", int64(c.TotalItems)) || notEmpty
if c.Items != nil {
notEmpty = writeItemCollectionJSONProp(&b, "items", c.Items) || notEmpty
}
if notEmpty {
write(&b, '}')
return b, nil
}
return nil, nil
}
// UnmarshalBinary implements the encoding.BinaryUnmarshaler interface.
func (c *Collection) UnmarshalBinary(data []byte) error {
return c.GobDecode(data)
}
// MarshalBinary implements the encoding.BinaryMarshaler interface.
func (c Collection) MarshalBinary() ([]byte, error) {
return c.GobEncode()
}
func (c Collection) GobEncode() ([]byte, error) {
var mm = make(map[string][]byte)
hasData, err := mapCollectionProperties(mm, c)
if err != nil {
return nil, err
}
if !hasData {
return []byte{}, nil
}
bb := bytes.Buffer{}
g := gob.NewEncoder(&bb)
if err := g.Encode(mm); err != nil {
return nil, err
}
return bb.Bytes(), nil
}
func (c *Collection) GobDecode(data []byte) error {
if len(data) == 0 {
return nil
}
mm, err := gobDecodeObjectAsMap(data)
if err != nil {
return err
}
return unmapCollectionProperties(mm, c)
}
// ToCollection
func ToCollection(it Item) (*Collection, error) {
switch i := it.(type) {
case *Collection:
return i, nil
case Collection:
return &i, nil
case *CollectionPage:
return (*Collection)(unsafe.Pointer(i)), nil
case CollectionPage:
return (*Collection)(unsafe.Pointer(&i)), nil
default:
// NOTE(marius): this is an ugly way of dealing with the interface conversion error: types from different scopes
typ := reflect.TypeOf(new(Collection))
val := reflect.ValueOf(it)
if val.IsValid() && typ.Elem().Name() == val.Type().Elem().Name() {
conv := val.Convert(typ)
if i, ok := conv.Interface().(*Collection); ok {
return i, nil
}
}
}
return nil, errors.New("unable to convert to collection")
}
// FollowingNew initializes a new Following
func FollowingNew() *Following {
id := ID("following")
i := Following{ID: id, Type: CollectionType}
i.Name = NaturalLanguageValuesNew()
i.Content = NaturalLanguageValuesNew()
i.Summary = NaturalLanguageValuesNew()
i.TotalItems = 0
return &i
}
// ItemsMatch
func (c Collection) ItemsMatch(col ...Item) bool {
for _, it := range col {
if match := c.Items.Contains(it); !match {
return false
}
}
return true
}
// Equals
func (c Collection) Equals(with Item) bool {
if IsNil(with) {
return false
}
if !with.IsCollection() {
return false
}
result := true
OnCollection(with, func(w *Collection) error {
OnObject(w, func(wo *Object) error {
if !wo.Equals(c) {
result = false
return nil
}
return nil
})
if w.TotalItems > 0 {
if w.TotalItems != c.TotalItems {
result = false
return nil
}
}
if w.Current != nil {
if !ItemsEqual(c.Current, w.Current) {
result = false
return nil
}
}
if w.First != nil {
if !ItemsEqual(c.First, w.First) {
result = false
return nil
}
}
if w.Last != nil {
if !ItemsEqual(c.Last, w.Last) {
result = false
return nil
}
}
if w.Items != nil {
if !c.Items.Equals(w.Items) {
result = false
return nil
}
}
return nil
})
return result
}