package activitystreams // Actor Types const ( ApplicationType ActivityVocabularyType = "Application" GroupType ActivityVocabularyType = "Group" OrganizationType ActivityVocabularyType = "Organization" PersonType ActivityVocabularyType = "Person" ServiceType ActivityVocabularyType = "Service" ) var validActorTypes = [...]ActivityVocabularyType{ ApplicationType, GroupType, OrganizationType, PersonType, ServiceType, } // Endpoints a json object which maps additional (typically server/domain-wide) // endpoints which may be useful either for this actor or someone referencing this actor. // This mapping may be nested inside the actor document as the value or may be a link to // a JSON-LD document with these properties. type Endpoints struct { // UploadMedia Upload endpoint URI for this user for binary data. UploadMedia Item `jsonld:"uploadMedia,omitempty"` // OauthAuthorizationEndpoint Endpoint URI so this actor's clients may access remote ActivityStreams objects which require authentication // to access. To use this endpoint, the client posts an x-www-form-urlencoded id parameter with the value being // the id of the requested ActivityStreams object. OauthAuthorizationEndpoint Item `jsonld:"oauthAuthorizationEndpoint,omitempty"` // OauthTokenEndpoint If OAuth 2.0 bearer tokens [RFC6749] [RFC6750] are being used for authenticating client to server interactions, // this endpoint specifies a URI at which a browser-authenticated user may obtain a new authorization grant. OauthTokenEndpoint Item `jsonld:"oauthTokenEndpoint,omitempty"` // ProvideClientKey If OAuth 2.0 bearer tokens [RFC6749] [RFC6750] are being used for authenticating client to server interactions, // this endpoint specifies a URI at which a client may acquire an access token. ProvideClientKey Item `jsonld:"provideClientKey,omitempty"` // SignClientKey If Linked Data Signatures and HTTP Signatures are being used for authentication and authorization, // this endpoint specifies a URI at which browser-authenticated users may authorize a client's public // key for client to server interactions. SignClientKey Item `jsonld:"signClientKey,omitempty"` // SharedInbox If Linked Data Signatures and HTTP Signatures are being used for authentication and authorization, // this endpoint specifies a URI at which a client key may be signed by the actor's key for a time window to // act on behalf of the actor in interacting with foreign servers. SharedInbox Item `jsonld:"sharedInbox,omitempty"` } type WillAct interface { Item GetActor() Actor } // Actor is generally one of the ActivityStreams Actor Types, but they don't have to be. // For example, a Profile object might be used as an actor, or a type from an ActivityStreams extension. // Actors are retrieved like any other Object in ActivityPub. // Like other ActivityStreams objects, actors have an id, which is a URI. type Actor struct { Parent // A reference to an [ActivityStreams] OrderedCollection comprised of all the messages received by the actor; // see 5.2 Inbox. Inbox Item `jsonld:"inbox,omitempty"` // An [ActivityStreams] OrderedCollection comprised of all the messages produced by the actor; // see 5.1 Outbox. Outbox Item `jsonld:"outbox,omitempty"` // A link to an [ActivityStreams] collection of the actors that this actor is following; // see 5.4 Following Collection Following Item `jsonld:"following,omitempty"` // A link to an [ActivityStreams] collection of the actors that follow this actor; // see 5.3 Followers Collection. Followers Item `jsonld:"followers,omitempty"` // A link to an [ActivityStreams] collection of the actors that follow this actor; // see 5.3 Followers Collection. Liked Item `jsonld:"liked,omitempty"` // A short username which may be used to refer to the actor, with no uniqueness guarantees. PreferredUsername NaturalLanguageValue `jsonld:"preferredUsername,omitempty,collapsible"` // A json object which maps additional (typically server/domain-wide) endpoints which may be useful either // for this actor or someone referencing this actor. // This mapping may be nested inside the actor document as the value or may be a link // to a JSON-LD document with these properties. Endpoints Endpoints `jsonld:"endpoints,omitempty"` // A list of supplementary Collections which may be of interest. Streams []Item `jsonld:"streams,omitempty"` } // ActorInterface type ActorInterface interface{} type ( // Application describes a software application. Application Actor // Group represents a formal or informal collective of Actors. Group Actor // Organization represents an organization. Organization Actor // Person represents an individual person. Person Actor // Service represents a service of any kind. Service Actor ) // ValidActorType validates the passed type against the valid actor types func ValidActorType(typ ActivityVocabularyType) bool { for _, v := range validActorTypes { if v == typ { return true } } return false } // ActorNew initializes an Actor type actor func ActorNew(id ObjectID, typ ActivityVocabularyType) *Actor { if !ValidActorType(typ) { typ = ActorType } a := Actor{Parent: Parent{ID: id, Type: typ}} a.Name = NaturalLanguageValueNew() a.Content = NaturalLanguageValueNew() a.Summary = NaturalLanguageValueNew() in := OrderedCollectionNew(ObjectID("test-inbox")) out := OrderedCollectionNew(ObjectID("test-outbox")) liked := OrderedCollectionNew(ObjectID("test-liked")) a.Inbox = in a.Outbox = out a.Liked = liked a.PreferredUsername = NaturalLanguageValueNew() return &a } // ApplicationNew initializes an Application type actor func ApplicationNew(id ObjectID) *Application { a := ActorNew(id, ApplicationType) o := Application(*a) return &o } // GroupNew initializes a Group type actor func GroupNew(id ObjectID) *Group { a := ActorNew(id, GroupType) o := Group(*a) return &o } // OrganizationNew initializes an Organization type actor func OrganizationNew(id ObjectID) *Organization { a := ActorNew(id, OrganizationType) o := Organization(*a) return &o } // PersonNew initializes a Person type actor func PersonNew(id ObjectID) *Person { a := ActorNew(id, PersonType) o := Person(*a) return &o } // ServiceNew initializes a Service type actor func ServiceNew(id ObjectID) *Service { a := ActorNew(id, ServiceType) o := Service(*a) return &o } // IsLink validates if current Actor is a Link func (a Actor) IsLink() bool { return a.Type == LinkType || ValidLinkType(a.Type) } // IsObject validates if current Actor is an Object func (a Actor) IsObject() bool { return a.Type == ObjectType || ValidObjectType(a.Type) } // GetID returns the ObjectID corresponding to the Actor object func (a Actor) GetID() *ObjectID { return &a.ID } // GetLink returns the IRI corresponding to the Actor object func (a Actor) GetLink() IRI { return IRI(a.ID) } // GetType returns the type corresponding to the Actor object func (a Actor) GetType() ActivityVocabularyType { return a.Type } // IsLink validates if current Application is a Link func (a Application) IsLink() bool { return a.Type == LinkType || ValidLinkType(a.Type) } // IsObject validates if current Application is an Object func (a Application) IsObject() bool { return a.Type == ObjectType || ValidObjectType(a.Type) } // GetID returns the ObjectID corresponding to the Application object func (a Application) GetID() *ObjectID { return a.GetActor().GetID() } // GetLink returns the IRI corresponding to the Application object func (a Application) GetLink() IRI { return IRI(a.ID) } // GetType returns the type corresponding to the Application object func (a Application) GetType() ActivityVocabularyType { return a.Type } // IsLink validates if current Group is a Link func (g Group) IsLink() bool { return g.Type == LinkType || ValidLinkType(g.Type) } // IsObject validates if current Group is an Object func (g Group) IsObject() bool { return g.Type == ObjectType || ValidObjectType(g.Type) } // GetID returns the ObjectID corresponding to the Group object func (g Group) GetID() *ObjectID { return g.GetActor().GetID() } // GetLink returns the IRI corresponding to the Group object func (g Group) GetLink() IRI { return IRI(g.ID) } // GetType returns the type corresponding to the Group object func (g Group) GetType() ActivityVocabularyType { return g.Type } // IsLink validates if current Organization is a Link func (o Organization) IsLink() bool { return o.Type == LinkType || ValidLinkType(o.Type) } // IsObject validates if current Organization is an Object func (o Organization) IsObject() bool { return o.Type == ObjectType || ValidObjectType(o.Type) } // GetID returns the ObjectID corresponding to the Organization object func (o Organization) GetID() *ObjectID { return o.GetActor().GetID() } // GetLink returns the IRI corresponding to the Organization object func (o Organization) GetLink() IRI { return IRI(o.ID) } // GetType returns the type corresponding to the Organization object func (o Organization) GetType() ActivityVocabularyType { return o.Type } // IsLink validates if current Service is a Link func (s Service) IsLink() bool { return s.Type == LinkType || ValidLinkType(s.Type) } // IsObject validates if current Service is an Object func (s Service) IsObject() bool { return s.Type == ObjectType || ValidObjectType(s.Type) } // GetID returns the ObjectID corresponding to the Service object func (s Service) GetID() *ObjectID { return s.GetActor().GetID() } // GetLink returns the IRI corresponding to the Service object func (s Service) GetLink() IRI { return IRI(s.ID) } // GetType returns the type corresponding to the Service object func (s Service) GetType() ActivityVocabularyType { return s.Type } // IsLink validates if current Person is a Link func (p Person) IsLink() bool { return p.Type == LinkType || ValidLinkType(p.Type) } // IsObject validates if current Person is an Object func (p Person) IsObject() bool { return p.Type == ObjectType || ValidObjectType(p.Type) } // GetID returns the ObjectID corresponding to the Person object func (p Person) GetID() *ObjectID { return p.GetActor().GetID() } // GetType returns the object type for the current Person object func (p Person) GetType() ActivityVocabularyType { return p.Type } // GetLink returns the IRI corresponding to the Person object func (p Person) GetLink() IRI { return IRI(p.ID) } // UnmarshalJSON func (a *Actor) UnmarshalJSON(data []byte) error { a.Parent.UnmarshalJSON(data) a.PreferredUsername = getAPNaturalLanguageField(data, "preferredUsername") out := getAPItem(data, "outbox") if out != nil { a.Outbox = out } inb := getAPItem(data, "inbox") if inb != nil { a.Inbox = inb } followers := getAPItem(data, "followers") if followers != nil { a.Followers = followers } following := getAPItem(data, "following") if following != nil { a.Following = following } liked := getAPItem(data, "liked") if liked != nil { a.Liked = liked } streams := getAPItems(data, "streams") if streams != nil { a.Streams = streams } // @todo(marius) : Add getAPIEndPoints return nil } func (p *Person) UnmarshalJSON(data []byte) error { a := p.GetActor() err := a.UnmarshalJSON(data) *p = Person(a) return err } // UnmarshalJSON func (a *Application) UnmarshalJSON(data []byte) error { act := a.GetActor() err := act.UnmarshalJSON(data) *a = Application(act) return err } // UnmarshalJSON func (g *Group) UnmarshalJSON(data []byte) error { a := g.GetActor() err := a.UnmarshalJSON(data) *g = Group(a) return err } // UnmarshalJSON func (o *Organization) UnmarshalJSON(data []byte) error { a := o.GetActor() err := a.UnmarshalJSON(data) *o = Organization(a) return err } // UnmarshalJSON func (s *Service) UnmarshalJSON(data []byte) error { a := s.GetActor() err := a.UnmarshalJSON(data) *s = Service(a) return err } // GetActor returns the underlying Actor type func (a Actor) GetActor() Actor { return a } // GetActor returns the underlying Actor type func (a Application) GetActor() Actor { return Actor(a) } // GetActor returns the underlying Actor type func (g Group) GetActor() Actor { return Actor(g) } // GetActor returns the underlying Actor type func (o Organization) GetActor() Actor { return Actor(o) } // GetActor returns the underlying Actor type func (p Person) GetActor() Actor { return Actor(p) } // GetActor returns the underlying Actor type func (s Service) GetActor() Actor { return Actor(s) }