# Silver - DFS Author: Siyong Huang ## Overview - Prerequisites - Depth First Search (DFS) - Flood Fill - Graph Two-Coloring - Cycle Detection ## Prerequisites - [CSAcademy Graph Theory](https://csacademy.com/lesson/introduction_to_graphs) - [CSAcademy Graph Representations](https://csacademy.com/lesson/graph_representation) - Note: DFS is most commonly implemented with adjacency lists ## Depth First Search (DFS) *Depth First Search*, more commonly DFS, is a fundamental graph algorithm that traverses an entire connected component. The rest of this document describes various applications of DFS. Of course, it is one possible way to implement flood fill. - [CSES Building Roads](https://cses.fi/problemset/task/1666) ### Tutorial - Recommended: - [CSAcademy DFS](https://csacademy.com/lesson/depth_first_search/) - Additional: - CPH Chapter 12 - [cp-algo DFS](https://cp-algorithms.com/graph/depth-first-search.html) - hard to parse if this is your first time learning about DFS ### Problems - [Mootube, Silver (Easy)](http://usaco.org/index.php?page=viewproblem2&cpid=788) - [Closing the Barn, Silver (Easy)](http://usaco.org/index.php?page=viewproblem2&cpid=644) - [Moocast, Silver (Easy)](http://usaco.org/index.php?page=viewproblem2&cpid=668) - [Pails (Normal)](http://usaco.org/index.php?page=viewproblem2&cpid=620) - [Milk Visits (Normal)](http://www.usaco.org/index.php?page=viewproblem2&cpid=968) ## Flood Fill *Flood Fill* refers to finding the number of connected components in a graph, usually when the graph is a grid. - [CSES Counting Rooms](https://cses.fi/problemset/task/1192) - [CSES Labyrinth](https://cses.fi/problemset/task/1193) ### Tutorial - Recommended: - Ch 10 of https://www.overleaf.com/project/5e73f65cde1d010001224d8a ### Problems - [Ice Perimeter (Easy)](http://usaco.org/index.php?page=viewproblem2&cpid=895) - [Switching on the Lights (Moderate)](http://www.usaco.org/index.php?page=viewproblem2&cpid=570) - [Build Gates (Moderate)](http://www.usaco.org/index.php?page=viewproblem2&cpid=596) - [Why Did the Cow Cross the Road III, Silver (Moderate)](http://usaco.org/index.php?page=viewproblem2&cpid=716) - [Multiplayer Moo (Hard)](http://usaco.org/index.php?page=viewproblem2&cpid=836) ## Graph Two-Coloring *Graph two-colorings* is assigning a boolean value to each node of the graph, dictated by the edge configuration The most common example of a two-colored graph is a *bipartite graph*, in which each edge connects two nodes of opposite colors - [CSES Building Teams](https://cses.fi/problemset/task/1668) ### Tutorial The idea is that we can arbitrarily label a node and then run DFS. Every time we visit a new (unvisited) node, we set its color based on the edge rule. When we visit a previously visited node, check to see whether its color matches the edge rule. For example, an implementation of coloring a bipartite graph is shown below. ```cpp bool is_bipartite = true; void dfs(int node) { visited[node] = true; for(int u:adj_list[node]) if(visited[u]) { if(color[u] == color[node]) is_bipartite = false; } else { color[u] = !color[node]; dfs(u); } } ``` - Additional: - [Bipartite Graphs: cp-alg bipartite check](https://cp-algorithms.com/graph/bipartite-check.html) - Note: CP Algorithm uses BFS, but DFS accomplishes the same task ### Problems - [The Great Revegetation (Normal)](http://usaco.org/index.php?page=viewproblem2&cpid=920) ## Cycle Detection A *cycle* is a non-empty path of distinct edges that start and end at the same node. *Cycle detection* determines properties of cycles in a directed or undirected graph, such as whether each node of the graph is part of a cycle. ### Functional Graphs Links: * CPH 16.3: successor paths * CPH 16.4: cycle detection in successor graph In silver-level directed cycle problems, it is generally the case that each node has exactly one edge going out of it. This is known as a **successor graph** or a **functional graph.** The following sample code counts the number of cycles in such a graph. The "stack" contains nodes that can reach the current node. If the current node points to a node `v` on the stack (`on_stack[v]` is true), then we know that a cycle has been created. However, if the current node points to a node `v` that has been previously visited but is not on the stack, then we know that the current chain of nodes points into a cycle that has already been considered. (test code?) ```cpp //Each node points to next_node[node] bool visited[MAXN], on_stack[MAXN]; int number_of_cycles = 0; void dfs(int n) { visited[n] = on_stack[n] = true; int u = next_node[n]; if(on_stack[u]) number_of_cycles++; else if(!visited[u]) dfs(u); on_stack[n] = false; } int main() { //read input, etc for(int i = 1;i <= N;i++) if(!visited[i]) dfs(i); } ``` For non-functional directed graphs, this code will still detect a cycle if it exists (though `number_of_cycles` will be meaningless). ### Problems - [Codeforces 1020B. Badge (Very Easy)](https://codeforces.com/contest/1020/problem/B) - Try to solve the problem in O(N)! - [The Bovine Shuffle (Normal)](http://usaco.org/index.php?page=viewproblem2&cpid=764) - [Swapity Swapity Swap (Very Hard)](http://www.usaco.org/index.php?page=viewproblem2&cpid=1014) - [CSES Round Trip (undirected)](https://cses.fi/problemset/task/1669) - [CSES Round Trip II (directed)](https://cses.fi/problemset/task/1678) Cycle finding is also related to **strongly connected components**, a platinum level concept.