Split books into nonfiction/fiction, move Antichamber to #1 game

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Anthony Wang 2023-12-28 18:11:27 -06:00
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commit 33c71edaf2
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5 changed files with 22 additions and 12 deletions

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@ -28,7 +28,7 @@ writing probably very useless [programs](/projects/utilities).
pretending like I know [$SOME_RANDOM_PROGRAMMING_LANGUAGE](languages).
trying to find time to actually read real [books](books).
trying to find time to actually read [real](nonfiction) [books](fiction).
making code forges [talk to each other](https://nlnet.nl/project/Gitea/).

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content/about/fiction.md Normal file
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---
title: "Fictional Works That I Like"
type: page
---
- **Gödel, Escher, Bach - Douglas Hofstadter**: An amazing math book that I received as a present recently even though I'd already read the book a few years ago. Oh well.
- **The Three-Body Problem Trilogy**: The first book is great, the second is good but with an absolutely insane ending, and the third book is incredible. Some people complain about the author sometimes info-dumping technical and scientific information, but that's one of the things I love about these books.
- **xkcd**: [The Sun](https://xkcd.com/673/) is my favorite.
- **Abstruse Goose**: Like xkcd but better. [The Most Powerful Person in the World](https://web.archive.org/web/20230326160247/https://abstrusegoose.com/606) is my favorite. Sadly, its website is [no longer up](https://social.exozy.me/@a/111552162275963985).
- **Proof of False**: Like Abstruse Goose but better. [Found Application](https://web.archive.org/web/20171102132007/http://proof-of-false.the-user.org/30) is my favorite.

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---
title: "Other websites you should check out"
title: "Some of My Friends Websites"
type: page
---
@ -21,3 +21,4 @@ type: page
- https://aryak.me
- https://awestover.github.io
- https://nathan-sheffield.github.io
- https://tarushii.vercel.app

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## Top 10
1. **Super Mario 64**: Although this game was released in 1996, it's still a blast to play today. Yes, the camera is incredibly janky, and yes, the low-poly models can't compete with the graphics in modern games, but the excitement and joy of exploring an open-world sandbox is something that doesn't age. But what makes this game a 10/10 for me is how the community has kept it alive and thriving over all these years. The mindblowing fastest known speedrun of the game mixes [computer science, physics, and parallel universes](https://www.youtube.com/watch?v=iUt840BUOYA). You can explore the [source code](https://github.com/n64decomp/sm64) due to the meticulous work of reverse-engineers. There are more [ROM hacks](https://sm64romhacks.com/) than you can play in a lifetime. And [pannenkoek2012's amazing videos](https://www.youtube.com/channel/UCMm211NGh4Ls5SAMZJF7E8A) have made Super Mario 64 analysis more scientific than some real scientific fields!
1. **Antichamber**: This puzzle game is like life. It really challenges you to think differently.
2. **AAAAXY**: You've probably never heard of AAAAXY before, but it's definitely the best puzzle platformer in existence. Think of it like a libre Antichamber meets VVVVVV, except even better. I initally disliked the level design, since the game often tempts you to try brute-forcing with pure platformer skills, but that's actually the genius of the game. Almost always, there's a slicker solution hiding and plain sight, and all you have to do is step back and use your brain, which is often trickier than you think when you're fixated on grinding a tough jump (Except for the room "The Wide Gap", which is pure evil and took me over 100 tries). And the trolling! The game's website warns you to "beware of a minor amount of trolling", and yeah, that's obviously an understatement. I love this game's sense of humor. There are also some nice math references. My only complaint is that the slippery physics make the platforming too hard, while the puzzles are a bit on the easier side. Since I enjoyed this game so much, I contributed back by translating the game to Chinese. The developer is a really cool guy and great to work with! Anyways, the best thing about this game is definitely the name. Second best thing? The [soundtrack](https://divverent.github.io/aaaaxy/music.html).
2. **Super Mario 64**: Although this game was released in 1996, it's still a blast to play today. Yes, the camera is incredibly janky, and yes, the low-poly models can't compete with the graphics in modern games, but the excitement and joy of exploring an open-world sandbox is something that doesn't age. But what makes this game a 10/10 for me is how the community has kept it alive and thriving over all these years. The mindblowing fastest known speedrun of the game mixes [computer science, physics, and parallel universes](https://www.youtube.com/watch?v=iUt840BUOYA). You can explore the [source code](https://github.com/n64decomp/sm64) due to the meticulous work of reverse-engineers. There are more [ROM hacks](https://sm64romhacks.com/) than you can play in a lifetime. And [pannenkoek2012's amazing videos](https://www.youtube.com/channel/UCMm211NGh4Ls5SAMZJF7E8A) have made Super Mario 64 analysis more scientific than some real scientific fields!
3. **Antichamber**: The level design is genius and simultaneously makes no sense at all. That's the point of the game and I love it.
3. **AAAAXY**: You've probably never heard of AAAAXY before, but it's definitely the best puzzle platformer in existence. Think of it like a libre Antichamber meets VVVVVV, except even better. I initally disliked the level design, since the game often tempts you to try brute-forcing with pure platformer skills, but that's actually the genius of the game. Almost always, there's a slicker solution hiding and plain sight, and all you have to do is step back and use your brain, which is often trickier than you think when you're fixated on grinding a tough jump (Except for the room "The Wide Gap", which is pure evil and took me over 100 tries). And the trolling! The game's website warns you to "beware of a minor amount of trolling", and yeah, that's obviously an understatement. I love this game's sense of humor. There are also some nice math references. My only complaint is that the slippery physics make the platforming too hard, while the puzzles are a bit on the easier side. Since I enjoyed this game so much, I contributed back by translating the game to Chinese. The developer is a really cool guy and great to work with! Anyways, the best thing about this game is definitely the name. Second best thing? The [soundtrack](https://divverent.github.io/aaaaxy/music.html).
4. **Baba Is You**: This puzzle game broke my brain. OK, most of the levels are not difficult, but there are some real stumpers out there. What this game does so well is taking a single, simple concept, and turning it into a world of hundreds of levels that don't get old as you play through the game. Admittedly, many of the later levels are hard simply because there are so many different elements in the puzzle all interacting with each other that you can't keep track of them.

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---
title: "Books I Like"
title: "Nonfiction Works That I Like"
type: page
---
- **Origami and Math - John Montroll**: I like origami and I like math, so this book is like heaven for me. Easily my top favorite origami book of all time.
- **1984 - George Orwell**: The book that Amazon erased from people's Kindles... 😬
- **What If? - Randall Munroe**: The What If? blog but as a book, and the best way to blown the mind of fourth-grade me.
- **The Elements - Theodore Gray**: Lovely periodic table book with large beautiful pictures except the author sadly didn't try to nearly kill himself by photographing the highly radioactive elements.
@ -16,8 +14,4 @@ type: page
- **The Code Book - Simon Singh**: The book that got me into cryptography, except I lost it after a week after bringing it everywhere.
- **The Hitchhiker's Guide to the Galaxy - Douglas Adams**: A book so creative that it defies the limits of human creativity. Seriously, read this if you want every 42 joke to actually make sense.
- **Gödel, Escher, Bach - Douglas Hofstadter**: An amazing math book that I received as a present recently even though I'd already read the book a few years ago. Oh well.
- **The Three-Body Problem Trilogy**: The first book is great, the second is good but with an absolutely insane ending, and the third book is incredible. Some people complain about the author sometimes info-dumping technical and scientific information, but that's one of the things I love about these books.