import std/[algorithm, math, sugar, strformat, logging] type OscFn* = proc (f: float, t: float): float Note* = tuple len: float ## seconds freq: float vol: float osc: OscFn ProcessedNote* = tuple start: float ## absolute time in seconds stop: float ## absolute time in seconds freq: float vol: float osc: OscFn const HACK_LONGEST_NOTE = 16.0 func process*(music: var seq[ProcessedNote], notes: openArray[Note]; start_init: float, speed: float=1) = ## Adds a list of notes to the music list ## ## `notes` sequence of notes with no rests in between var start = start_init var t = start for note in notes: assert note.len >= 0.0 assert note.len <= HACK_LONGEST_NOTE, &"note too long: {note.len}" start = t let stop = t + note.len / speed music &= (start, stop, note.freq, note.vol, note.osc) t = stop func sortByStart*(music: var seq[ProcessedNote]) = music.sort((a, b) => cmp(a.start, b.start)) func bisect(music: openArray[ProcessedNote], x: float): int = ## Return the index where to insert item `x` in list `music` ## ## assumes `music` is sorted by `.start` music.lowerBound(x, (m, key) => cmp(m.start, key)) const GAIN_BIAS: float = pow(2.0, 31.0) proc at*(music: openArray[ProcessedNote], t: float): int32 = ## Returns the total intensity of music sampled at time t ## ## assumes `music` is sorted by `.start` var i: int = music.bisect(t) - 1 var ret: float = 0 while i >= 0: let m = music[i] assert m.start <= t if m.start + HACK_LONGEST_NOTE < t: break else: ret += m.vol * m.osc(m.freq, t - m.start) i -= 1 ret *= GAIN_BIAS # clip sample if ret >= int32.high.float: warn(&"audio clipping at t={t}") int32.high elif ret <= int32.low.float: warn(&"audio clipping at t={t}") int32.low else: int32(ret) func osc_weird_pluck*(f, t: float): float = # I got this as a bug let w = 2 * PI * f let wxt = w * t let exp_swxt = math.exp(-0.001 * wxt) let y0 = 0.6 * math.sin(wxt) let y1 = 0.2 * math.sin(2 * wxt) let y2 = 0.05 * math.sin(3 * wxt) let y3 = (y0 + y1 + y2) * exp_swxt let y4 = (1+y3)*y3*y3 # this line is different y4 * (1 + 16 * t * math.exp(-6 * t)) func osc_piano*(f, t: float): float = ## Returns the intensity of a tone of frequency f sampled at time t ## t starts at 0 (note start) # https://dsp.stackexchange.com/questions/46598/mathematical-equation-for-the-sound-wave-that-a-piano-makes # https://youtu.be/ogFAHvYatWs?t=254 let w = 2 * PI * f let ewt = math.exp(-0.001 * w * t) var Y = 0.6 * math.sin(w * t) * ewt + 0.2 * math.sin(2 * w * t) * ewt + 0.05 * math.sin(3 * w * t) * ewt let Y2 = Y * (Y * Y + 1) Y2 * (1 + 16 * t * math.exp(-6 * t)) func osc_pulse*(f, t: float, phasedrift: float = 0.0): float = let doublewidth = 1.0 / f let width = doublewidth / 2 let phase: float = (t + doublewidth * phasedrift) mod doublewidth if phase < width: 1.0 else: -1.0 func osc_saw*(f,t:float, phasedrift: float = 0.0):float = let doublewidth = 1.0 / f let width = doublewidth / 2 let phase: float = (t + doublewidth * phasedrift) mod doublewidth if phase < width: -1.0 + 2.0 * phase / width else: 1.0 - 2.0 * (phase - width) / (1.0 - width) func freq*(octave, step: float): float = ## Returns the frequency of a note 55 * pow(2, (octave + step / 12 - 1))