yue/blend.nim

289 lines
4.6 KiB
Nim

import yue, std/[sugar]
const GAIN_NORMAL = 0.22
var osc: OscFn = (f, t: float) => 0.0
proc p*(len, octave, step, vol: float = 1): Note =
## Note helper constructor
(len, freq(octave, step), vol, osc)
osc = (f, t: float) => osc_piano(f, t) * GAIN_NORMAL
let intro = [
p(1, 3, 3),
p(1, 3, 7),
p(1, 3, 10),
p(6, 4, 2),
p(1, 3, 1),
p(1, 3, 5),
p(1, 3, 8),
p(3, 4, 0),
p(1, 2, 11),
p(1, 3, 3),
p(1, 3, 6),
p(3, 3, 10),
p(1, 2, 8),
p(1, 3, 0),
p(1, 3, 3),
p(8, 3, 7),
]
let outro = [
p(1, 3, 3),
p(1, 3, 7),
p(1, 3, 10),
p(1, 4, 2),
p(1, 4, 3),
p(1, 4, 7),
p(2, 4, 8),
p(1, 3, 1),
p(1, 3, 5),
p(1, 3, 8),
p(1, 4, 0),
p(1, 4, 1),
p(1, 4, 5),
p(2, 4, 8),
p(1, 2, 11),
p(1, 3, 3),
p(1, 3, 6),
p(1, 3, 10),
p(1.5, 3, 11),
p(1.5, 4, 3),
p(3, 4, 8),
p(1.5, 2, 8),
p(1.5, 3, 0),
p(2, 3, 3),
p(16, 3, 7, 2),
]
let melody = [
p(1, 3, 3),
p(1, 3, 7),
p(1, 3, 10),
p(1, 4, 2),
p(1, 4, 3),
p(1, 4, 7),
p(2, 4, 8),
p(1, 3, 1),
p(1, 3, 5),
p(1, 3, 8),
p(1, 4, 0),
p(1, 4, 1),
p(1, 4, 5),
p(2, 4, 8),
p(1, 3, 3),
p(1, 3, 7),
p(1, 3, 10),
p(1, 4, 2),
p(1, 4, 3),
p(1, 4, 10),
p(2, 4, 3),
p(1, 3, 1),
p(1, 3, 5),
p(1, 3, 8),
p(1, 4, 0),
p(1, 4, 10),
p(1, 4, 8),
p(2, 4, 10),
p(1, 3, 3),
p(1, 3, 7),
p(1, 3, 10),
p(1, 4, 2),
p(1, 4, 3),
p(1, 4, 7),
p(2, 4, 8),
p(1, 3, 1),
p(1, 3, 5),
p(1, 3, 8),
p(1, 4, 0),
p(1, 4, 1),
p(1, 4, 5),
p(2, 4, 1),
p(1, 3, 3),
p(1, 3, 7),
p(1, 3, 10),
p(1, 4, 2),
p(1, 4, 3),
p(1, 4, 10),
p(1, 4, 8),
p(1, 4, 7),
p(1, 3, 1),
p(1, 3, 5),
p(1, 3, 8),
p(1, 4, 0),
p(1, 4, 10),
p(1, 4, 8),
p(2, 4, 10),
]
osc = (f, t: float) => osc_weird_pluck(f, t) * GAIN_NORMAL
let melody2 = [
p(1, 0, 0),
p(1, 5, 10),
p(1, 5, 8),
p(1, 5, 7),
p(1, 5, 8),
p(3, 5, 7, 2),
p(1, 5, 3),
p(1, 4, 10),
p(6, 5, 1, 2),
p(1/2, 5, 0, 2),
p(1/2, 5, 1, 2),
p(3, 5, 3, 2),
p(1/2, 5, 10, 2),
p(7/2, 5, 3, 2),
p(8, 0, 0),
p(1, 0, 0),
p(1, 5, 3),
p(1, 5, 10),
p(1, 5, 10),
p(4/3, 5, 10),
p(4/3, 5, 8),
p(4/3, 5, 7),
p(1, 0, 0),
p(1, 5, 1),
p(1, 5, 8),
p(1, 5, 8),
p(4/3, 5, 8),
p(4/3, 5, 8),
p(4/3, 5, 10),
p(8, 0, 0),
p(1, 0, 0),
p(5, 5, 3, 2),
p(2, 5, 10, 2),
]
let melody3 = [
p(1, 0, 0),
p(1, 5, 10),
p(1/2, 5, 8, 2/3),
p(1/2, 5, 7, 2/3),
p(1/4, 5, 8, 1/2),
p(1/4, 5, 7, 1/2),
p(1/4, 5, 8, 1/2),
p(1/4, 5, 7, 1/2),
p(1, 5, 8),
p(3, 5, 7, 2),
p(1, 5, 3),
p(1, 4, 10),
p(1, 5, 1),
p(5, 5, 7, 2),
p(1/2, 5, 7),
p(1/2, 5, 10),
p(1/4, 5, 7),
p(1/4, 5, 10),
p(1/4, 5, 7),
p(1/4, 5, 10),
p(1, 6, 3),
p(2, 5, 3, 2),
p(1/2, 6, 3),
p(5/2, 5, 3, 2),
p(1/2, 5, 10),
p(1/2, 5, 8),
p(1/2, 5, 7),
p(1/2, 5, 8),
p(1/2, 5, 7),
p(1/2, 5, 3),
p(1/2, 4, 10),
p(1/2, 5, 1),
p(1/2, 5, 0),
p(1/2, 4, 10),
p(1/2, 4, 8),
p(1/2, 4, 10),
p(1/2, 5, 3),
p(1/2, 5, 7),
p(1/2, 5, 3),
p(1/2, 5, 10),
p(4/3, 5, 7),
p(4/3, 6, 3),
p(4/3, 6, 3),
p(4/3, 6, 2),
p(4/3, 5, 10),
p(4/3, 5, 7),
p(3, 5, 5),
p(2, 5, 7),
p(2, 5, 8),
p(1, 6, 1),
p(1, 5, 3),
p(1, 5, 5),
p(2, 5, 7),
p(1, 5, 3),
p(1, 5, 8),
p(2, 5, 10),
p(3/2, 6, 0),
p(3/2, 6, 1),
p(5, 6, 3, 2),
]
# clip length to 1 second
osc = (f, t: float) => (if t > 1: 0.0 else:
(osc_saw(f, t) * GAIN_NORMAL * 0.06) + (osc_pulse(f, t) * GAIN_NORMAL * 0.3))
let bass = [
p(1, 1, 3),
p(1, 1, 10),
p(1, 1, 1),
p(1, 1, 8),
p(1, 1, 3),
p(1, 2, 3),
p(1, 1, 1),
p(1, 1, 10),
]
from std/algorithm import sort
# Process all lists of notes
var music: seq[ProcessedNote] = @[]
music.process(intro, 0, 4)
music.process(melody, 8, 4)
music.process(melody, 24, 4)
music.process(bass, 24)
music.process(bass, 32)
music.process(melody, 40, 4)
music.process(melody2, 40, 4)
music.process(bass, 40)
music.process(bass, 48)
music.process(melody, 56, 4)
music.process(melody3, 56, 4)
music.process(bass, 56)
music.process(bass, 64)
music.process(outro, 72, 4)
music.sortByStart()
# Number of times to sample each second
const bitrate = 44100
# Print out music encoded in s32 to standard output
for i in (0 * bitrate ..< 84 * bitrate):
let bytes = cast[array[4, uint8]](music.at(i / bitrate))
doAssert 4 == stdout.writeBytes(bytes, 0, 4)