clash/constant/path.go

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package constant
import (
"os"
P "path"
"path/filepath"
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)
const Name = "clash"
// Path is used to get the configuration path
var Path = func() *path {
homeDir, err := os.UserHomeDir()
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if err != nil {
homeDir, _ = os.Getwd()
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}
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homeDir = P.Join(homeDir, ".config", Name)
return &path{homeDir: homeDir, configFile: "config.yaml"}
}()
type path struct {
homeDir string
configFile string
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scriptDir string
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}
// SetHomeDir is used to set the configuration path
func SetHomeDir(root string) {
Path.homeDir = root
}
// SetConfig is used to set the configuration file
func SetConfig(file string) {
Path.configFile = file
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}
func (p *path) HomeDir() string {
return p.homeDir
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}
func (p *path) Config() string {
return p.configFile
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}
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// Resolve return a absolute path or a relative path with homedir
func (p *path) Resolve(path string) string {
if !filepath.IsAbs(path) {
return filepath.Join(p.HomeDir(), path)
}
return path
}
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func (p *path) MMDB() string {
return P.Join(p.homeDir, "Country.mmdb")
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}
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func (p *path) OldCache() string {
return P.Join(p.homeDir, ".cache")
}
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func (p *path) Cache() string {
return P.Join(p.homeDir, "cache.db")
}
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func (p *path) GeoIP() string {
return P.Join(p.homeDir, "geoip.dat")
}
func (p *path) GeoSite() string {
return P.Join(p.homeDir, "geosite.dat")
}
func (p *path) ScriptDir() string {
if len(p.scriptDir) != 0 {
return p.scriptDir
}
if dir, err := os.MkdirTemp("", Name+"-"); err == nil {
p.scriptDir = dir
} else {
p.scriptDir = P.Join(os.TempDir(), Name)
_ = os.MkdirAll(p.scriptDir, 0o644)
}
return p.scriptDir
}
func (p *path) Script() string {
return P.Join(p.ScriptDir(), "clash_script.py")
}
func (p *path) GetAssetLocation(file string) string {
return P.Join(p.homeDir, file)
}
func (p *path) GetExecutableFullPath() string {
exePath, err := os.Executable()
if err != nil {
return "clash"
}
res, _ := filepath.EvalSymlinks(exePath)
return res
}