clash/component/ssr/tools/bufPool.go

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package tools
import (
"bytes"
"math/rand"
"sync"
"github.com/Dreamacro/clash/common/pool"
)
var BufPool = sync.Pool{New: func() interface{} { return &bytes.Buffer{} }}
func AppendRandBytes(b *bytes.Buffer, length int) {
randBytes := pool.Get(length)
defer pool.Put(randBytes)
rand.Read(randBytes)
b.Write(randBytes)
}