clash/constant/metadata.go

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package constant
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import (
"encoding/json"
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"net"
)
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// Socks addr type
const (
AtypIPv4 = 1
AtypDomainName = 3
AtypIPv6 = 4
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TCP NetWork = iota
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UDP
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HTTP Type = iota
HTTPCONNECT
SOCKS
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REDIR
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)
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type NetWork int
func (n *NetWork) String() string {
if *n == TCP {
return "tcp"
}
return "udp"
}
func (n NetWork) MarshalJSON() ([]byte, error) {
return json.Marshal(n.String())
}
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type Type int
func (t Type) String() string {
switch t {
case HTTP:
return "HTTP"
case HTTPCONNECT:
return "HTTP Connect"
case SOCKS:
return "Socks5"
case REDIR:
return "Redir"
default:
return "Unknown"
}
}
func (t Type) MarshalJSON() ([]byte, error) {
return json.Marshal(t.String())
}
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// Metadata is used to store connection address
type Metadata struct {
NetWork NetWork `json:"network"`
Type Type `json:"type"`
SrcIP net.IP `json:"sourceIP"`
DstIP net.IP `json:"destinationIP"`
SrcPort string `json:"sourcePort"`
DstPort string `json:"destinationPort"`
AddrType int `json:"-"`
Host string `json:"host"`
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}
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func (m *Metadata) RemoteAddress() string {
return net.JoinHostPort(m.String(), m.DstPort)
}
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func (m *Metadata) String() string {
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if m.Host != "" {
return m.Host
} else if m.DstIP != nil {
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return m.DstIP.String()
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} else {
return "<nil>"
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}
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}
func (m *Metadata) Valid() bool {
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return m.Host != "" || m.DstIP != nil
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}