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feat: support clash premium's structured log stream (#735)
* feat: support clash premium's structured log stream New version of Clash for Windows uses `ws://external-controller/logs?token=&level=info&format=structured` to get real time log. When Clash Premium Core reveices `format=structured`, it returns a different form of JSON log entry. Supporting this feature will allow better Clash for Windows integration Signed-off-by: Misty <gyc990326@gmail.com>
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1 changed files with 36 additions and 5 deletions
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@ -293,6 +293,16 @@ type Log struct {
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Type string `json:"type"`
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Payload string `json:"payload"`
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}
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type LogStructuredField struct {
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Key string `json:"key"`
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Value string `json:"value"`
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}
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type LogStructured struct {
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Time string `json:"time"`
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Level string `json:"level"`
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Message string `json:"message"`
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Fields []LogStructuredField `json:"fields"`
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}
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func getLogs(w http.ResponseWriter, r *http.Request) {
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levelText := r.URL.Query().Get("level")
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@ -300,6 +310,12 @@ func getLogs(w http.ResponseWriter, r *http.Request) {
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levelText = "info"
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}
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formatText := r.URL.Query().Get("format")
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isStructured := false
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if formatText == "structured" {
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isStructured = true
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}
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level, ok := log.LogLevelMapping[levelText]
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if !ok {
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render.Status(r, http.StatusBadRequest)
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@ -342,11 +358,26 @@ func getLogs(w http.ResponseWriter, r *http.Request) {
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}
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buf.Reset()
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if err := json.NewEncoder(buf).Encode(Log{
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Type: logM.Type(),
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Payload: logM.Payload,
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}); err != nil {
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break
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if !isStructured {
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if err := json.NewEncoder(buf).Encode(Log{
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Type: logM.Type(),
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Payload: logM.Payload,
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}); err != nil {
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break
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}
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} else {
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newLevel := logM.Type()
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if newLevel == "warning" {
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newLevel = "warn"
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}
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if err := json.NewEncoder(buf).Encode(LogStructured{
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Time: time.Now().Format(time.TimeOnly),
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Level: newLevel,
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Message: logM.Payload,
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Fields: []LogStructuredField{},
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}); err != nil {
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break
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}
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}
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var err error
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