package constant import ( "os" P "path" "path/filepath" ) const Name = "clash" // Path is used to get the configuration path var Path = func() *path { homeDir, err := os.UserHomeDir() if err != nil { homeDir, _ = os.Getwd() } homeDir = P.Join(homeDir, ".config", Name) return &path{homeDir: homeDir, configFile: "config.yaml"} }() type path struct { homeDir string configFile string } // SetHomeDir is used to set the configuration path func SetHomeDir(root string) { Path.homeDir = root } // SetConfig is used to set the configuration file func SetConfig(file string) { Path.configFile = file } func (p *path) HomeDir() string { return p.homeDir } func (p *path) Config() string { return p.configFile } // Resolve return a absolute path or a relative path with homedir func (p *path) Resolve(path string) string { if !filepath.IsAbs(path) { return filepath.Join(p.HomeDir(), path) } return path } func (p *path) MMDB() string { return P.Join(p.homeDir, "Country.mmdb") } func (p *path) OldCache() string { return P.Join(p.homeDir, ".cache") } func (p *path) Cache() string { return P.Join(p.homeDir, "cache.db") } func (p *path) GeoIP() string { return P.Join(p.homeDir, "geoip.dat") } func (p *path) GeoSite() string { return P.Join(p.homeDir, "geosite.dat") } func (p *path) GetAssetLocation(file string) string { return P.Join(p.homeDir, file) }