clash/tunnel/tunnel.go
2019-03-03 11:59:07 +08:00

208 lines
4.5 KiB
Go

package tunnel
import (
"fmt"
"net"
"sync"
"time"
InboundAdapter "github.com/Dreamacro/clash/adapters/inbound"
C "github.com/Dreamacro/clash/constant"
"github.com/Dreamacro/clash/dns"
"github.com/Dreamacro/clash/log"
channels "gopkg.in/eapache/channels.v1"
)
var (
tunnel *Tunnel
once sync.Once
)
// Tunnel handle proxy socket and HTTP/SOCKS socket
type Tunnel struct {
queue *channels.InfiniteChannel
rules []C.Rule
proxies map[string]C.Proxy
configLock *sync.RWMutex
traffic *C.Traffic
resolver *dns.Resolver
// Outbound Rule
mode Mode
}
// Add request to queue
func (t *Tunnel) Add(req C.ServerAdapter) {
t.queue.In() <- req
}
// Traffic return traffic of all connections
func (t *Tunnel) Traffic() *C.Traffic {
return t.traffic
}
// Rules return all rules
func (t *Tunnel) Rules() []C.Rule {
return t.rules
}
// UpdateRules handle update rules
func (t *Tunnel) UpdateRules(rules []C.Rule) {
t.configLock.Lock()
t.rules = rules
t.configLock.Unlock()
}
// Proxies return all proxies
func (t *Tunnel) Proxies() map[string]C.Proxy {
return t.proxies
}
// UpdateProxies handle update proxies
func (t *Tunnel) UpdateProxies(proxies map[string]C.Proxy) {
t.configLock.Lock()
t.proxies = proxies
t.configLock.Unlock()
}
// Mode return current mode
func (t *Tunnel) Mode() Mode {
return t.mode
}
// SetMode change the mode of tunnel
func (t *Tunnel) SetMode(mode Mode) {
t.mode = mode
}
// SetResolver change the resolver of tunnel
func (t *Tunnel) SetResolver(resolver *dns.Resolver) {
t.resolver = resolver
}
func (t *Tunnel) hasResolver() bool {
return t.resolver != nil
}
func (t *Tunnel) process() {
queue := t.queue.Out()
for {
elm := <-queue
conn := elm.(C.ServerAdapter)
go t.handleConn(conn)
}
}
func (t *Tunnel) resolveIP(host string) (net.IP, error) {
if t.resolver == nil {
ipAddr, err := net.ResolveIPAddr("ip", host)
if err != nil {
return nil, err
}
return ipAddr.IP, nil
}
return t.resolver.ResolveIP(host)
}
func (t *Tunnel) needLookupIP(metadata *C.Metadata) bool {
return t.hasResolver() && t.resolver.IsMapping() && metadata.Host == "" && metadata.IP != nil
}
func (t *Tunnel) handleConn(localConn C.ServerAdapter) {
defer localConn.Close()
metadata := localConn.Metadata()
if !metadata.Valid() {
log.Warnln("[Metadata] not valid: %#v", metadata)
return
}
if t.needLookupIP(metadata) {
host, exist := t.resolver.IPToHost(*metadata.IP)
if exist {
metadata.Host = host
metadata.AddrType = C.AtypDomainName
}
}
var proxy C.Proxy
switch t.mode {
case Direct:
proxy = t.proxies["DIRECT"]
case Global:
proxy = t.proxies["GLOBAL"]
// Rule
default:
var err error
proxy, err = t.match(metadata)
if err != nil {
return
}
}
remoConn, err := proxy.Dial(metadata)
if err != nil {
log.Warnln("Proxy[%s] connect [%s --> %s] error: %s", proxy.Name(), metadata.SourceIP.String(), metadata.String(), err.Error())
return
}
defer remoConn.Close()
switch adapter := localConn.(type) {
case *InboundAdapter.HTTPAdapter:
t.handleHTTP(adapter, remoConn)
case *InboundAdapter.SocketAdapter:
t.handleSOCKS(adapter, remoConn)
}
}
func (t *Tunnel) shouldResolveIP(rule C.Rule, metadata *C.Metadata) bool {
return (rule.RuleType() == C.GEOIP || rule.RuleType() == C.IPCIDR) && metadata.Host != "" && metadata.IP == nil
}
func (t *Tunnel) match(metadata *C.Metadata) (C.Proxy, error) {
t.configLock.RLock()
defer t.configLock.RUnlock()
for _, rule := range t.rules {
if t.shouldResolveIP(rule, metadata) {
ip, err := t.resolveIP(metadata.Host)
if err != nil {
return nil, fmt.Errorf("[DNS] resolve %s error: %s", metadata.Host, err.Error())
}
log.Debugln("[DNS] %s --> %s", metadata.Host, ip.String())
metadata.IP = &ip
}
if rule.IsMatch(metadata) {
if a, ok := t.proxies[rule.Adapter()]; ok {
log.Infoln("%s --> %v match %s using %s", metadata.SourceIP.String(), metadata.String(), rule.RuleType().String(), rule.Adapter())
return a, nil
}
}
}
log.Infoln("%s --> %v doesn't match any rule using DIRECT", metadata.SourceIP.String(), metadata.String())
return t.proxies["DIRECT"], nil
}
func newTunnel() *Tunnel {
return &Tunnel{
queue: channels.NewInfiniteChannel(),
proxies: make(map[string]C.Proxy),
configLock: &sync.RWMutex{},
traffic: C.NewTraffic(time.Second),
mode: Rule,
}
}
// Instance return singleton instance of Tunnel
func Instance() *Tunnel {
once.Do(func() {
tunnel = newTunnel()
go tunnel.process()
})
return tunnel
}