clash/transport/hysteria/core/frag.go

68 lines
1.4 KiB
Go

package core
func fragUDPMessage(m udpMessage, maxSize int) []udpMessage {
if m.Size() <= maxSize {
return []udpMessage{m}
}
fullPayload := m.Data
maxPayloadSize := maxSize - m.HeaderSize()
off := 0
fragID := uint8(0)
fragCount := uint8((len(fullPayload) + maxPayloadSize - 1) / maxPayloadSize) // round up
var frags []udpMessage
for off < len(fullPayload) {
payloadSize := len(fullPayload) - off
if payloadSize > maxPayloadSize {
payloadSize = maxPayloadSize
}
frag := m
frag.FragID = fragID
frag.FragCount = fragCount
frag.DataLen = uint16(payloadSize)
frag.Data = fullPayload[off : off+payloadSize]
frags = append(frags, frag)
off += payloadSize
fragID++
}
return frags
}
type defragger struct {
msgID uint16
frags []*udpMessage
count uint8
}
func (d *defragger) Feed(m udpMessage) *udpMessage {
if m.FragCount <= 1 {
return &m
}
if m.FragID >= m.FragCount {
// wtf is this?
return nil
}
if m.MsgID != d.msgID {
// new message, clear previous state
d.msgID = m.MsgID
d.frags = make([]*udpMessage, m.FragCount)
d.count = 1
d.frags[m.FragID] = &m
} else if d.frags[m.FragID] == nil {
d.frags[m.FragID] = &m
d.count++
if int(d.count) == len(d.frags) {
// all fragments received, assemble
var data []byte
for _, frag := range d.frags {
data = append(data, frag.Data...)
}
m.DataLen = uint16(len(data))
m.Data = data
m.FragID = 0
m.FragCount = 1
return &m
}
}
return nil
}