clash/tunnel/connection.go
2019-12-07 23:37:42 +08:00

138 lines
3.1 KiB
Go

package tunnel
import (
"bufio"
"io"
"net"
"net/http"
"strings"
"time"
adapters "github.com/Dreamacro/clash/adapters/inbound"
"github.com/Dreamacro/clash/common/pool"
)
func (t *Tunnel) handleHTTP(request *adapters.HTTPAdapter, outbound net.Conn) {
req := request.R
host := req.Host
inboundReeder := bufio.NewReader(request)
outboundReeder := bufio.NewReader(outbound)
for {
keepAlive := strings.TrimSpace(strings.ToLower(req.Header.Get("Proxy-Connection"))) == "keep-alive"
req.Header.Set("Connection", "close")
req.RequestURI = ""
adapters.RemoveHopByHopHeaders(req.Header)
err := req.Write(outbound)
if err != nil {
break
}
handleResponse:
resp, err := http.ReadResponse(outboundReeder, req)
if err != nil {
break
}
adapters.RemoveHopByHopHeaders(resp.Header)
if resp.StatusCode == http.StatusContinue {
err = resp.Write(request)
if err != nil {
break
}
goto handleResponse
}
if keepAlive || resp.ContentLength >= 0 {
resp.Header.Set("Proxy-Connection", "keep-alive")
resp.Header.Set("Connection", "keep-alive")
resp.Header.Set("Keep-Alive", "timeout=4")
resp.Close = false
} else {
resp.Close = true
}
err = resp.Write(request)
if err != nil || resp.Close {
break
}
// even if resp.Write write body to the connection, but some http request have to Copy to close it
buf := pool.BufPool.Get().([]byte)
_, err = io.CopyBuffer(request, resp.Body, buf)
pool.BufPool.Put(buf[:cap(buf)])
if err != nil && err != io.EOF {
break
}
req, err = http.ReadRequest(inboundReeder)
if err != nil {
break
}
// Sometimes firefox just open a socket to process multiple domains in HTTP
// The temporary solution is close connection when encountering different HOST
if req.Host != host {
break
}
}
}
func (t *Tunnel) handleUDPToRemote(conn net.Conn, pc net.PacketConn, addr net.Addr) {
buf := pool.BufPool.Get().([]byte)
defer pool.BufPool.Put(buf[:cap(buf)])
n, err := conn.Read(buf)
if err != nil {
return
}
if _, err = pc.WriteTo(buf[:n], addr); err != nil {
return
}
DefaultManager.Upload() <- int64(n)
}
func (t *Tunnel) handleUDPToLocal(conn net.Conn, pc net.PacketConn, key string, timeout time.Duration) {
buf := pool.BufPool.Get().([]byte)
defer pool.BufPool.Put(buf[:cap(buf)])
defer t.natTable.Delete(key)
defer pc.Close()
for {
pc.SetReadDeadline(time.Now().Add(timeout))
n, _, err := pc.ReadFrom(buf)
if err != nil {
return
}
n, err = conn.Write(buf[:n])
if err != nil {
return
}
DefaultManager.Download() <- int64(n)
}
}
func (t *Tunnel) handleSocket(request *adapters.SocketAdapter, outbound net.Conn) {
relay(request, outbound)
}
// relay copies between left and right bidirectionally.
func relay(leftConn, rightConn net.Conn) {
ch := make(chan error)
go func() {
buf := pool.BufPool.Get().([]byte)
_, err := io.CopyBuffer(leftConn, rightConn, buf)
pool.BufPool.Put(buf[:cap(buf)])
leftConn.SetReadDeadline(time.Now())
ch <- err
}()
buf := pool.BufPool.Get().([]byte)
io.CopyBuffer(rightConn, leftConn, buf)
pool.BufPool.Put(buf[:cap(buf)])
rightConn.SetReadDeadline(time.Now())
<-ch
}