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add timer & stop command to chemical code

This commit is contained in:
yzhh 2022-06-18 14:03:40 +08:00
parent 00d4579bae
commit 70fe7baab6
2 changed files with 38 additions and 21 deletions

View file

@ -64,7 +64,8 @@ class Template(MS):
print(c)
if msgchain is not None and delete:
await send.delete()
return c
self.session.message = c
return self
def asDisplay(self):
return self.session.message

View file

@ -1,8 +1,7 @@
import asyncio
import aiohttp
import random
from sqlalchemy import create_engine, Column, String, Text, Integer, TIMESTAMP, text
from sqlalchemy import create_engine, Column, String, Text, Integer
from sqlalchemy.ext.declarative import declarative_base
from sqlalchemy.orm import sessionmaker
@ -64,21 +63,22 @@ def randcc():
cc = on_command('chemical_code', alias=['cc', 'chemicalcode'], desc='化学式验证码测试', developers=['OasisAkari'])
playlist = []
play_state = {}
@cc.handle()
async def _(msg: MessageSession):
if msg.target.targetId in playlist:
if msg.target.targetId in play_state and play_state[msg.target.targetId]['active']:
await msg.finish('当前有一局游戏正在进行中。')
playlist.append(msg.target.targetId)
play_state.update({msg.target.targetId: {'active': True}})
get_rand = randcc()
get_image = await download_to_cache(f'https://www.chemicalbook.com/CAS/GIF/{get_rand[0]}.gif')
Logger.info(get_rand[1])
play_state[msg.target.targetId]['answer'] = get_rand[1]
with PILImage.open(get_image) as im:
if im.size[0] == 4:
playlist.remove(msg.target.targetId)
del play_state[msg.target.targetId]
return await _(msg)
im.seek(0)
image = im.convert("RGBA")
@ -98,20 +98,36 @@ async def _(msg: MessageSession):
time_start = datetime.now().timestamp()
async def ans(msg: MessageSession, answer):
if msg.asDisplay() == 'STOP':
return await msg.sendMessage(f'已停止,正确答案是 {answer}', quote=False)
if datetime.now().timestamp() - time_start > 120:
return await msg.sendMessage(f'已超时,正确答案是 {answer}', quote=False)
if msg.asDisplay() != answer:
next_ = await msg.waitAnyone()
return await ans(next_, answer)
else:
await msg.sendMessage('回答正确。')
wait = await msg.waitAnyone()
await ans(wait, answer=get_rand[1])
playlist.remove(msg.target.targetId)
if play_state[msg.target.targetId]['active']:
if wait.asDisplay() != answer:
return await ans(wait, answer)
else:
await wait.sendMessage('回答正确。')
play_state[msg.target.targetId]['active'] = False
async def timer(start):
if play_state[msg.target.targetId]['active']:
if datetime.now().timestamp() - start > 120:
await msg.sendMessage(f'已超时,正确答案是 {play_state[msg.target.targetId]["answer"]}', quote=False)
play_state[msg.target.targetId]['active'] = False
else:
await asyncio.sleep(1)
await timer(start)
await asyncio.gather(ans(msg, get_rand[1]), timer(time_start))
@cc.handle('stop')
async def s(msg: MessageSession):
state = play_state.get(msg.target.targetId, False)
if state:
if state['active']:
play_state[msg.target.targetId]['active'] = False
await msg.sendMessage(f'已停止,正确答案是 {state["answer"]}', quote=False)
else:
await msg.sendMessage('当前无活跃状态的游戏。')
else:
await msg.sendMessage('当前无活跃状态的游戏。')