import json import re import traceback import aiohttp async def server(address, raw=False): matchObj = re.match(r'(.*):(.*)', address, re.M | re.I) servers = [] if matchObj: serip = matchObj.group(1) port1 = matchObj.group(2) port2 = matchObj.group(2) else: serip = address port1 = '25565' port2 = '19132' try: url = 'http://motd.wd-api.com/java?ip=' + serip + '&port=' + port1 async with aiohttp.ClientSession() as session: async with session.get(url, timeout=aiohttp.ClientTimeout(total=20)) as req: if req.status != 200: print(await req.text()) print(f"请求时发生错误:{req.status}") else: motd = await req.text() file = json.loads(motd) try: if file['code'] == 200: servers.append('[JE]') jejson = file['data'] if 'description' in jejson: description = jejson['description'] if 'text' in description: servers.append(str(description['text'])) elif 'extra' in description: extra = description['extra'] text = [] qwq = '' for item in extra[:]: text.append(str(item['text'])) servers.append(qwq.join(text)) else: servers.append(str(description)) if 'players' in jejson: onlinesplayer = f"在线玩家:{str(jejson['players']['online'])} / {str(jejson['players']['max'])}" servers.append(onlinesplayer) if 'version' in jejson: versions = "游戏版本:" + file['data']['version']['name'] servers.append(versions) servers.append(serip + ':' + port1) else: print('获取JE服务器信息失败。') except Exception: traceback.print_exc() servers.append("[JE]\n发生错误:调用API时发生错误。") except Exception: print('获取JE服务器信息失败。') traceback.print_exc() try: beurl = 'http://motd.wd-api.com/bedrock?ip=' + serip + '&port=' + port2 print(beurl) async with aiohttp.ClientSession() as session2: async with session2.get(url, timeout=aiohttp.ClientTimeout(total=20)) as req: if req.status != 200: print(await req.text()) print(f"请求时发生错误:{req.status}") else: bemotd = await req.text() bejson = json.loads(bemotd) edition, motd_1, protocol, version_name, player_count, max_players, unique_id, motd_2, \ game_mode, game_mode_num, port_v4, port_v6, nothing_here = bejson['motd'].split(';') bemsg = '[BE]\n' + \ motd_1 + ' - ' + motd_2 + \ '\n在线玩家:' + player_count + '/' + max_players + \ '\n游戏版本:' + edition + version_name + \ '\n游戏模式:' + game_mode servers.append(bemsg) except Exception: print('获取BE服务器信息失败。') traceback.print_exc() if str(servers) == '[]': return ('连接失败,没有检测到任何服务器。') else: awa = '\n' servers.append("[30秒后撤回本消息]") print(servers) if raw: return awa.join(servers) return re.sub(r'§\w', "", awa.join(servers))