fix ClientboundLevelParticlesPacket

This commit is contained in:
mat 2024-04-24 03:58:26 +00:00
parent 79a0d58cc5
commit 357824014e

View file

@ -1,6 +1,6 @@
use azalea_buf::McBuf;
use azalea_entity::particle::Particle;
use azalea_protocol_macros::ClientboundGamePacket;
use azalea_registry::ParticleKind;
#[derive(Clone, Debug, McBuf, ClientboundGamePacket)]
pub struct ClientboundLevelParticlesPacket {
@ -12,7 +12,6 @@ pub struct ClientboundLevelParticlesPacket {
pub y_dist: f32,
pub z_dist: f32,
pub max_speed: f32,
#[var]
pub count: u32,
pub particle: ParticleKind,
pub particle: Particle,
}