mirror of
https://github.com/mat-1/azalea.git
synced 2024-09-19 22:52:32 +00:00
Merge branch 'main' into declare-commands-packet
This commit is contained in:
commit
58e58dfa8f
8 changed files with 229 additions and 263 deletions
|
@ -1,10 +1,12 @@
|
|||
use proc_macro::TokenStream;
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use quote::{quote, ToTokens};
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use syn::{self, parse_macro_input, DeriveInput, FieldsNamed};
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use syn::{
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self, braced,
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parse::{Parse, ParseStream, Result},
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parse_macro_input, DeriveInput, FieldsNamed, Ident, LitInt, Token,
|
||||
};
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fn as_packet_derive(
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input: proc_macro::TokenStream,
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state: proc_macro2::TokenStream,
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) -> proc_macro::TokenStream {
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fn as_packet_derive(input: TokenStream, state: proc_macro2::TokenStream) -> TokenStream {
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let DeriveInput { ident, data, .. } = parse_macro_input!(input);
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let fields = match data {
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|
@ -99,21 +101,198 @@ fn as_packet_derive(
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}
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#[proc_macro_derive(GamePacket, attributes(varint))]
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pub fn derive_game_packet(input: proc_macro::TokenStream) -> proc_macro::TokenStream {
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pub fn derive_game_packet(input: TokenStream) -> TokenStream {
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as_packet_derive(input, quote! {crate::packets::game::GamePacket})
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}
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#[proc_macro_derive(HandshakePacket, attributes(varint))]
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pub fn derive_handshake_packet(input: proc_macro::TokenStream) -> proc_macro::TokenStream {
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pub fn derive_handshake_packet(input: TokenStream) -> TokenStream {
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as_packet_derive(input, quote! {crate::packets::handshake::HandshakePacket})
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}
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#[proc_macro_derive(LoginPacket, attributes(varint))]
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pub fn derive_login_packet(input: proc_macro::TokenStream) -> proc_macro::TokenStream {
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pub fn derive_login_packet(input: TokenStream) -> TokenStream {
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as_packet_derive(input, quote! {crate::packets::login::LoginPacket})
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}
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#[proc_macro_derive(StatusPacket, attributes(varint))]
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pub fn derive_status_packet(input: proc_macro::TokenStream) -> proc_macro::TokenStream {
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pub fn derive_status_packet(input: TokenStream) -> TokenStream {
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as_packet_derive(input, quote! {crate::packets::status::StatusPacket})
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}
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#[derive(Debug)]
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struct PacketIdPair {
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id: u32,
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module: Ident,
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name: Ident,
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}
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#[derive(Debug)]
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struct PacketIdMap {
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packets: Vec<PacketIdPair>,
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}
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impl Parse for PacketIdMap {
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fn parse(input: ParseStream) -> Result<Self> {
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let mut packets = vec![];
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loop {
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// 0x0e: clientbound_change_difficulty_packet::ClientboundChangeDifficultyPacket,
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// 0x0e
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let packet_id: LitInt = match input.parse() {
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Ok(i) => i,
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Err(_) => break,
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};
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let packet_id = packet_id.base10_parse::<u32>()?;
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// :
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input.parse::<Token![:]>()?;
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// clientbound_change_difficulty_packet
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let module: Ident = input.parse()?;
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// ::
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input.parse::<Token![::]>()?;
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// ClientboundChangeDifficultyPacket
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let name: Ident = input.parse()?;
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input.parse::<Token![,]>()?;
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packets.push(PacketIdPair {
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id: packet_id,
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module,
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name,
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});
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}
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Ok(PacketIdMap { packets })
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}
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}
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#[derive(Debug)]
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struct DeclareStatePackets {
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name: Ident,
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serverbound: PacketIdMap,
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clientbound: PacketIdMap,
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}
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impl Parse for DeclareStatePackets {
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fn parse(input: ParseStream) -> Result<Self> {
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let name = input.parse()?;
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input.parse::<Token![,]>()?;
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|
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let serverbound_token: Ident = input.parse()?;
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if serverbound_token != "Serverbound" {
|
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return Err(syn::Error::new(
|
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serverbound_token.span(),
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"Expected `Serverbound`",
|
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));
|
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}
|
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input.parse::<Token![=>]>()?;
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let content;
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braced!(content in input);
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let serverbound = content.parse()?;
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|
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input.parse::<Token![,]>()?;
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|
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let clientbound_token: Ident = input.parse()?;
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||||
if clientbound_token != "Clientbound" {
|
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return Err(syn::Error::new(
|
||||
clientbound_token.span(),
|
||||
"Expected `Clientbound`",
|
||||
));
|
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}
|
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input.parse::<Token![=>]>()?;
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let content;
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braced!(content in input);
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let clientbound = content.parse()?;
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Ok(DeclareStatePackets {
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name,
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serverbound,
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clientbound,
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})
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}
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}
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#[proc_macro]
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pub fn declare_state_packets(input: TokenStream) -> TokenStream {
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let input = parse_macro_input!(input as DeclareStatePackets);
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let state_name = input.name;
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let state_name_litstr = syn::LitStr::new(&state_name.to_string(), state_name.span());
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||||
|
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let mut enum_contents = quote!();
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let mut id_match_contents = quote!();
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let mut write_match_contents = quote!();
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let mut serverbound_read_match_contents = quote!();
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let mut clientbound_read_match_contents = quote!();
|
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for PacketIdPair { id, module, name } in input.serverbound.packets {
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enum_contents.extend(quote! {
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#name(#module::#name),
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});
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id_match_contents.extend(quote! {
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#state_name::#name(_packet) => #id,
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});
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write_match_contents.extend(quote! {
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#state_name::#name(packet) => packet.write(buf),
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});
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serverbound_read_match_contents.extend(quote! {
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#id => #module::#name::read(buf).await?,
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});
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}
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for PacketIdPair { id, module, name } in input.clientbound.packets {
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enum_contents.extend(quote! {
|
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#name(#module::#name),
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});
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id_match_contents.extend(quote! {
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#state_name::#name(_packet) => #id,
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});
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write_match_contents.extend(quote! {
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#state_name::#name(packet) => packet.write(buf),
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});
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clientbound_read_match_contents.extend(quote! {
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#id => #module::#name::read(buf).await?,
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});
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}
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|
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quote! {
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#[derive(Clone, Debug)]
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pub enum #state_name
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where
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Self: Sized,
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{
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#enum_contents
|
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}
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#[async_trait::async_trait]
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impl crate::packets::ProtocolPacket for #state_name {
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fn id(&self) -> u32 {
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match self {
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#id_match_contents
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}
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}
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|
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fn write(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
|
||||
match self {
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#write_match_contents
|
||||
}
|
||||
}
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|
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/// Read a packet by its id, ConnectionProtocol, and flow
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async fn read<T: tokio::io::AsyncRead + std::marker::Unpin + std::marker::Send>(
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id: u32,
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flow: &crate::connect::PacketFlow,
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buf: &mut T,
|
||||
) -> Result<#state_name, String>
|
||||
where
|
||||
Self: Sized,
|
||||
{
|
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Ok(match flow {
|
||||
crate::connect::PacketFlow::ServerToClient => match id {
|
||||
#serverbound_read_match_contents
|
||||
_ => panic!("Unknown ServerToClient {} packet id: {}", #state_name_litstr, id),
|
||||
},
|
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crate::connect::PacketFlow::ClientToServer => match id {
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#clientbound_read_match_contents
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||||
_ => return Err(format!("Unknown ClientToServer {} packet id: {}", #state_name_litstr, id)),
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},
|
||||
})
|
||||
}
|
||||
}
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||||
}
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.into()
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}
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|
|
|
@ -3,7 +3,6 @@ use azalea_core::{
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|||
difficulty::Difficulty, game_type::GameType, resource_location::ResourceLocation,
|
||||
};
|
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use byteorder::{BigEndian, WriteBytesExt};
|
||||
use num_traits::FromPrimitive;
|
||||
use std::io::Write;
|
||||
|
||||
use super::MAX_STRING_LENGTH;
|
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|
|
|
@ -4,81 +4,16 @@ pub mod clientbound_declare_commands_packet;
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pub mod clientbound_login_packet;
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pub mod clientbound_update_view_distance_packet;
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use super::ProtocolPacket;
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use crate::connect::PacketFlow;
|
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use async_trait::async_trait;
|
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use packet_macros::declare_state_packets;
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|
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#[derive(Clone, Debug)]
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pub enum GamePacket
|
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where
|
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Self: Sized,
|
||||
{
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ClientboundLoginPacket(clientbound_login_packet::ClientboundLoginPacket),
|
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ClientboundUpdateViewDistancePacket(
|
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clientbound_update_view_distance_packet::ClientboundUpdateViewDistancePacket,
|
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),
|
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ClientboundCustomPayloadPacket(
|
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clientbound_custom_payload_packet::ClientboundCustomPayloadPacket,
|
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),
|
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ClientboundChangeDifficultyPacket(
|
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clientbound_change_difficulty_packet::ClientboundChangeDifficultyPacket,
|
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),
|
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ClientboundDeclareCommandsPacket(
|
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clientbound_declare_commands_packet::ClientboundDeclareCommandsPacket,
|
||||
),
|
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}
|
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|
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#[async_trait]
|
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impl ProtocolPacket for GamePacket {
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fn id(&self) -> u32 {
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match self {
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GamePacket::ClientboundChangeDifficultyPacket(_packet) => 0x0e,
|
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GamePacket::ClientboundCustomPayloadPacket(_packet) => 0x18,
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GamePacket::ClientboundLoginPacket(_packet) => 0x26,
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GamePacket::ClientboundUpdateViewDistancePacket(_packet) => 0x4a,
|
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GamePacket::ClientboundDeclareCommandsPacket(_packet) => 0x12,
|
||||
}
|
||||
}
|
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|
||||
fn write(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
|
||||
match self {
|
||||
GamePacket::ClientboundChangeDifficultyPacket(packet) => packet.write(buf),
|
||||
GamePacket::ClientboundCustomPayloadPacket(packet) => packet.write(buf),
|
||||
GamePacket::ClientboundLoginPacket(packet) => packet.write(buf),
|
||||
GamePacket::ClientboundUpdateViewDistancePacket(packet) => packet.write(buf),
|
||||
GamePacket::ClientboundDeclareCommandsPacket(packet) => packet.write(buf),
|
||||
}
|
||||
}
|
||||
|
||||
/// Read a packet by its id, ConnectionProtocol, and flow
|
||||
async fn read<T: tokio::io::AsyncRead + std::marker::Unpin + std::marker::Send>(
|
||||
id: u32,
|
||||
flow: &PacketFlow,
|
||||
buf: &mut T,
|
||||
) -> Result<GamePacket, String>
|
||||
where
|
||||
Self: Sized,
|
||||
{
|
||||
Ok(match flow {
|
||||
PacketFlow::ServerToClient => match id {
|
||||
0x0e => clientbound_change_difficulty_packet::ClientboundChangeDifficultyPacket
|
||||
::read(buf)
|
||||
.await?,
|
||||
0x18 => clientbound_custom_payload_packet::ClientboundCustomPayloadPacket::read(buf).await?,
|
||||
0x26 => clientbound_login_packet::ClientboundLoginPacket::read(buf).await?,
|
||||
0x4a => clientbound_update_view_distance_packet::ClientboundUpdateViewDistancePacket
|
||||
::read(buf)
|
||||
.await?,
|
||||
0x12 => clientbound_declare_commands_packet::ClientboundDeclareCommandsPacket
|
||||
::read(buf)
|
||||
.await?,
|
||||
// _ => return Err(format!("Unknown ServerToClient game packet id: {}", id)),
|
||||
_ => panic!("Unknown ServerToClient game packet id: {}", id),
|
||||
},
|
||||
PacketFlow::ClientToServer => match id {
|
||||
// 0x00 => serverbound_hello_packet::ServerboundHelloPacket::read(buf).await?,
|
||||
_ => return Err(format!("Unknown ClientToServer game packet id: {}", id)),
|
||||
},
|
||||
})
|
||||
}
|
||||
declare_state_packets!(
|
||||
GamePacket,
|
||||
Serverbound => {},
|
||||
Clientbound => {
|
||||
0x0e: clientbound_change_difficulty_packet::ClientboundChangeDifficultyPacket,
|
||||
0x18: clientbound_custom_payload_packet::ClientboundCustomPayloadPacket,
|
||||
0x26: clientbound_login_packet::ClientboundLoginPacket,
|
||||
0x4a: clientbound_update_view_distance_packet::ClientboundUpdateViewDistancePacket,
|
||||
0x12: clientbound_declare_commands_packet::ClientboundDeclareCommandsPacket
|
||||
}
|
||||
);
|
||||
|
|
|
@ -1,48 +1,11 @@
|
|||
pub mod client_intention_packet;
|
||||
|
||||
use async_trait::async_trait;
|
||||
use packet_macros::declare_state_packets;
|
||||
|
||||
use crate::connect::PacketFlow;
|
||||
|
||||
use super::ProtocolPacket;
|
||||
|
||||
#[derive(Clone, Debug)]
|
||||
pub enum HandshakePacket
|
||||
where
|
||||
Self: Sized,
|
||||
{
|
||||
ClientIntentionPacket(client_intention_packet::ClientIntentionPacket),
|
||||
}
|
||||
|
||||
#[async_trait]
|
||||
impl ProtocolPacket for HandshakePacket {
|
||||
fn id(&self) -> u32 {
|
||||
match self {
|
||||
HandshakePacket::ClientIntentionPacket(_packet) => 0x00,
|
||||
}
|
||||
}
|
||||
|
||||
fn write(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
|
||||
match self {
|
||||
HandshakePacket::ClientIntentionPacket(packet) => packet.write(buf),
|
||||
}
|
||||
}
|
||||
|
||||
/// Read a packet by its id, ConnectionProtocol, and flow
|
||||
async fn read<T: tokio::io::AsyncRead + std::marker::Unpin + std::marker::Send>(
|
||||
id: u32,
|
||||
flow: &PacketFlow,
|
||||
buf: &mut T,
|
||||
) -> Result<HandshakePacket, String>
|
||||
where
|
||||
Self: Sized,
|
||||
{
|
||||
match flow {
|
||||
PacketFlow::ServerToClient => Err("HandshakePacket::read not implemented".to_string()),
|
||||
PacketFlow::ClientToServer => match id {
|
||||
0x00 => Ok(client_intention_packet::ClientIntentionPacket::read(buf).await?),
|
||||
_ => Err(format!("Unknown ClientToServer status packet id: {}", id)),
|
||||
},
|
||||
}
|
||||
}
|
||||
declare_state_packets!(
|
||||
HandshakePacket,
|
||||
Serverbound => {},
|
||||
Clientbound => {
|
||||
0x00: client_intention_packet::ClientIntentionPacket,
|
||||
}
|
||||
);
|
||||
|
|
|
@ -4,76 +4,17 @@ pub mod clientbound_hello_packet;
|
|||
pub mod clientbound_login_compression_packet;
|
||||
pub mod serverbound_hello_packet;
|
||||
|
||||
use super::ProtocolPacket;
|
||||
use crate::connect::PacketFlow;
|
||||
use async_trait::async_trait;
|
||||
use packet_macros::declare_state_packets;
|
||||
|
||||
#[derive(Clone, Debug)]
|
||||
pub enum LoginPacket
|
||||
where
|
||||
Self: Sized,
|
||||
{
|
||||
ClientboundCustomQueryPacket(clientbound_custom_query_packet::ClientboundCustomQueryPacket),
|
||||
ClientboundGameProfilePacket(clientbound_game_profile_packet::ClientboundGameProfilePacket),
|
||||
ClientboundHelloPacket(clientbound_hello_packet::ClientboundHelloPacket),
|
||||
ClientboundLoginCompressionPacket(
|
||||
clientbound_login_compression_packet::ClientboundLoginCompressionPacket,
|
||||
),
|
||||
ServerboundHelloPacket(serverbound_hello_packet::ServerboundHelloPacket),
|
||||
}
|
||||
|
||||
#[async_trait]
|
||||
impl ProtocolPacket for LoginPacket {
|
||||
fn id(&self) -> u32 {
|
||||
match self {
|
||||
LoginPacket::ClientboundCustomQueryPacket(_packet) => 0x04,
|
||||
LoginPacket::ClientboundGameProfilePacket(_packet) => 0x02,
|
||||
LoginPacket::ClientboundHelloPacket(_packet) => 0x01,
|
||||
LoginPacket::ClientboundLoginCompressionPacket(_packet) => 0x03,
|
||||
LoginPacket::ServerboundHelloPacket(_packet) => 0x00,
|
||||
}
|
||||
}
|
||||
|
||||
fn write(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
|
||||
match self {
|
||||
LoginPacket::ClientboundCustomQueryPacket(packet) => packet.write(buf),
|
||||
LoginPacket::ClientboundGameProfilePacket(packet) => packet.write(buf),
|
||||
LoginPacket::ClientboundHelloPacket(packet) => packet.write(buf),
|
||||
LoginPacket::ClientboundLoginCompressionPacket(packet) => packet.write(buf),
|
||||
LoginPacket::ServerboundHelloPacket(packet) => packet.write(buf),
|
||||
}
|
||||
}
|
||||
|
||||
/// Read a packet by its id, ConnectionProtocol, and flow
|
||||
async fn read<T: tokio::io::AsyncRead + std::marker::Unpin + std::marker::Send>(
|
||||
id: u32,
|
||||
flow: &PacketFlow,
|
||||
buf: &mut T,
|
||||
) -> Result<LoginPacket, String>
|
||||
where
|
||||
Self: Sized,
|
||||
{
|
||||
Ok(match flow {
|
||||
PacketFlow::ServerToClient => match id {
|
||||
0x01 => clientbound_hello_packet::ClientboundHelloPacket::read(buf).await?,
|
||||
0x02 => {
|
||||
clientbound_game_profile_packet::ClientboundGameProfilePacket::read(buf).await?
|
||||
}
|
||||
0x04 => {
|
||||
clientbound_custom_query_packet::ClientboundCustomQueryPacket::read(buf).await?
|
||||
}
|
||||
0x03 => {
|
||||
clientbound_login_compression_packet::ClientboundLoginCompressionPacket::read(
|
||||
buf,
|
||||
)
|
||||
.await?
|
||||
}
|
||||
_ => return Err(format!("Unknown ServerToClient login packet id: {}", id)),
|
||||
declare_state_packets!(
|
||||
LoginPacket,
|
||||
Serverbound => {
|
||||
0x00: serverbound_hello_packet::ServerboundHelloPacket,
|
||||
},
|
||||
PacketFlow::ClientToServer => match id {
|
||||
0x00 => serverbound_hello_packet::ServerboundHelloPacket::read(buf).await?,
|
||||
_ => return Err(format!("Unknown ClientToServer login packet id: {}", id)),
|
||||
},
|
||||
})
|
||||
}
|
||||
Clientbound => {
|
||||
0x00: clientbound_hello_packet::ClientboundHelloPacket,
|
||||
0x02: clientbound_game_profile_packet::ClientboundGameProfilePacket,
|
||||
0x03: clientbound_login_compression_packet::ClientboundLoginCompressionPacket,
|
||||
0x04: clientbound_custom_query_packet::ClientboundCustomQueryPacket,
|
||||
}
|
||||
);
|
||||
|
|
|
@ -36,7 +36,7 @@ pub struct ClientboundStatusResponsePacket {
|
|||
|
||||
impl ClientboundStatusResponsePacket {
|
||||
pub fn get(self) -> StatusPacket {
|
||||
StatusPacket::ClientboundStatusResponsePacket(Box::new(self))
|
||||
StatusPacket::ClientboundStatusResponsePacket(self)
|
||||
}
|
||||
|
||||
pub fn write(&self, _buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
|
||||
|
|
|
@ -1,65 +1,14 @@
|
|||
pub mod clientbound_status_response_packet;
|
||||
pub mod serverbound_status_request_packet;
|
||||
|
||||
use async_trait::async_trait;
|
||||
use packet_macros::declare_state_packets;
|
||||
|
||||
use crate::connect::PacketFlow;
|
||||
|
||||
use super::ProtocolPacket;
|
||||
|
||||
#[derive(Clone, Debug)]
|
||||
pub enum StatusPacket
|
||||
where
|
||||
Self: Sized,
|
||||
{
|
||||
ServerboundStatusRequestPacket(
|
||||
serverbound_status_request_packet::ServerboundStatusRequestPacket,
|
||||
),
|
||||
ClientboundStatusResponsePacket(
|
||||
Box<clientbound_status_response_packet::ClientboundStatusResponsePacket>,
|
||||
),
|
||||
}
|
||||
|
||||
#[async_trait]
|
||||
impl ProtocolPacket for StatusPacket {
|
||||
fn id(&self) -> u32 {
|
||||
match self {
|
||||
StatusPacket::ServerboundStatusRequestPacket(_packet) => 0x00,
|
||||
StatusPacket::ClientboundStatusResponsePacket(_packet) => 0x00,
|
||||
}
|
||||
}
|
||||
|
||||
fn write(&self, buf: &mut Vec<u8>) -> Result<(), std::io::Error> {
|
||||
match self {
|
||||
StatusPacket::ServerboundStatusRequestPacket(packet) => packet.write(buf),
|
||||
StatusPacket::ClientboundStatusResponsePacket(packet) => packet.write(buf),
|
||||
}
|
||||
}
|
||||
|
||||
/// Read a packet by its id, ConnectionProtocol, and flow
|
||||
async fn read<T: tokio::io::AsyncRead + std::marker::Unpin + std::marker::Send>(
|
||||
id: u32,
|
||||
flow: &PacketFlow,
|
||||
buf: &mut T,
|
||||
) -> Result<StatusPacket, String>
|
||||
where
|
||||
Self: Sized,
|
||||
{
|
||||
match flow {
|
||||
PacketFlow::ServerToClient => match id {
|
||||
0x00 => Ok(
|
||||
clientbound_status_response_packet::ClientboundStatusResponsePacket::read(buf)
|
||||
.await?,
|
||||
),
|
||||
_ => Err(format!("Unknown ServerToClient status packet id: {}", id)),
|
||||
},
|
||||
PacketFlow::ClientToServer => match id {
|
||||
0x00 => Ok(
|
||||
serverbound_status_request_packet::ServerboundStatusRequestPacket::read(buf)
|
||||
.await?,
|
||||
),
|
||||
_ => Err(format!("Unknown ClientToServer status packet id: {}", id)),
|
||||
declare_state_packets!(
|
||||
StatusPacket,
|
||||
Serverbound => {
|
||||
0x00: serverbound_status_request_packet::ServerboundStatusRequestPacket,
|
||||
},
|
||||
Clientbound => {
|
||||
0x00: clientbound_status_response_packet::ClientboundStatusResponsePacket,
|
||||
}
|
||||
}
|
||||
}
|
||||
);
|
||||
|
|
Loading…
Reference in a new issue