Commit graph

97 commits

Author SHA1 Message Date
EightFactorial
8138d388e7
Add a brigadier example for use inside a bevy App (#146) 2024-05-09 21:55:55 -05:00
mat
2f51a0a123 Release 0.10.0
azalea@0.10.0
azalea-auth@0.10.0
azalea-block@0.10.0
azalea-block-macros@0.10.0
azalea-brigadier@0.10.0
azalea-buf@0.10.0
azalea-buf-macros@0.10.0
azalea-chat@0.10.0
azalea-client@0.10.0
azalea-core@0.10.0
azalea-crypto@0.10.0
azalea-entity@0.10.0
azalea-inventory@0.10.0
azalea-inventory-macros@0.10.0
azalea-language@0.10.0
azalea-physics@0.10.0
azalea-protocol@0.10.0
azalea-protocol-macros@0.10.0
azalea-registry@0.10.0
azalea-registry-macros@0.10.0
azalea-world@0.10.0

Generated by cargo-workspaces
2024-04-23 23:56:30 -05:00
mat
df8068b79c upgrade deps 2024-04-24 04:20:39 +00:00
mat
7357455cad Revert "Release 0.10.0"
This reverts commit f26aa56f42.
2024-04-24 04:11:53 +00:00
mat
f26aa56f42 Release 0.10.0
azalea@0.10.0
azalea-auth@0.10.0
azalea-block@0.10.0
azalea-block-macros@0.10.0
azalea-brigadier@0.10.0
azalea-buf@0.10.0
azalea-buf-macros@0.10.0
azalea-chat@0.10.0
azalea-client@0.10.0
azalea-core@0.10.0
azalea-crypto@0.10.0
azalea-entity@0.10.0
azalea-inventory@0.10.0
azalea-inventory-macros@0.10.0
azalea-language@0.10.0
azalea-physics@0.10.0
azalea-protocol@0.10.0
azalea-protocol-macros@0.10.0
azalea-registry@0.10.0
azalea-registry-macros@0.10.0
azalea-world@0.10.0

Generated by cargo-workspaces
2024-04-23 23:11:11 -05:00
mat
8a1e1b7bb9 clippy 2024-04-20 04:03:03 +00:00
mat
fa96af786b Release 0.9.1
azalea@0.9.1
azalea-auth@0.9.1
azalea-block@0.9.1
azalea-block-macros@0.9.1
azalea-brigadier@0.9.1
azalea-buf@0.9.1
azalea-buf-macros@0.9.1
azalea-chat@0.9.1
azalea-client@0.9.1
azalea-core@0.9.1
azalea-crypto@0.9.1
azalea-entity@0.9.1
azalea-inventory@0.9.1
azalea-inventory-macros@0.9.1
azalea-language@0.9.1
azalea-physics@0.9.1
azalea-protocol@0.9.1
azalea-protocol-macros@0.9.1
azalea-registry@0.9.1
azalea-registry-macros@0.9.1
azalea-world@0.9.1

Generated by cargo-workspaces
2024-04-18 20:22:26 -05:00
mat
a069ffe982 fix non-u8 gamemodes
love you wynncraft
2023-12-16 14:29:49 -06:00
mat
dc26558415 clippy lint was renamed 2023-12-15 11:43:49 -06:00
mat
6567cf9e5c Release 0.9.0
azalea@0.9.0
azalea-auth@0.9.0
azalea-block@0.9.0
azalea-block-macros@0.9.0
azalea-brigadier@0.9.0
azalea-buf@0.9.0
azalea-buf-macros@0.9.0
azalea-chat@0.9.0
azalea-client@0.9.0
azalea-core@0.9.0
azalea-crypto@0.9.0
azalea-entity@0.9.0
azalea-inventory@0.9.0
azalea-inventory-macros@0.9.0
azalea-language@0.9.0
azalea-physics@0.9.0
azalea-protocol@0.9.0
azalea-protocol-macros@0.9.0
azalea-registry@0.9.0
azalea-registry-macros@0.9.0
azalea-world@0.9.0

Generated by cargo-workspaces
2023-12-05 11:06:51 -06:00
mat
79ad1e93bf brigadier suggestions
closes #109
2023-10-12 22:01:15 -05:00
mat
f505ace721 clippy 2023-10-12 20:21:28 -05:00
mat
d82230a427 less Arc<S> in brigadier 2023-10-12 20:18:53 -05:00
mat
38db231ea8 brigadier usages 2023-10-12 20:14:29 -05:00
mat
9a687f0ffe start adding mining to pathfinder 2023-10-10 23:21:23 -05:00
mat
5212ba4d5d update repo links 2023-10-08 03:58:57 -05:00
mat
7b10e5cd7e optimize pathfinder more 2023-10-02 18:53:27 -05:00
mat
2606de9f4c start adding brigadier suggestions 2023-10-01 19:12:27 -05:00
mat
c8aad8bdfe Release 0.8.0
azalea@0.8.0
azalea-auth@0.8.0
azalea-block@0.8.0
azalea-block-macros@0.8.0
azalea-brigadier@0.8.0
azalea-buf@0.8.0
azalea-buf-macros@0.8.0
azalea-chat@0.8.0
azalea-client@0.8.0
azalea-core@0.8.0
azalea-crypto@0.8.0
azalea-entity@0.8.0
azalea-inventory@0.8.0
azalea-inventory-macros@0.8.0
azalea-language@0.8.0
azalea-nbt@0.8.0
azalea-physics@0.8.0
azalea-protocol@0.8.0
azalea-protocol-macros@0.8.0
azalea-registry@0.8.0
azalea-registry-macros@0.8.0
azalea-world@0.8.0

Generated by cargo-workspaces
2023-09-14 19:01:20 -05:00
mat
d5465cd28e add basic pathfinding test 2023-08-25 02:34:31 -05:00
mat
a839c6a923 fix brigadier booleans 2023-07-15 16:35:23 -05:00
mat
d1afd02aa8
Update to Bevy 0.11 (#94)
* update to bevy 0.11

* clippy

---------

Co-authored-by: mat <git@matdoes.dev>
2023-07-09 19:11:29 -05:00
mat
8ef57aa698 chore: Release 2023-05-17 00:04:16 -05:00
mat
cb20430481 chore: Release 2023-05-16 23:57:06 -05:00
mat
3f8177a302 chore: Release 2023-05-16 23:49:08 -05:00
mat
c26bb0733f format some Cargo.tomls 2023-05-16 23:47:54 -05:00
mat
80172e4364 fix warnings 2023-05-12 18:53:08 +00:00
mat
53d51a5ca9 more brigadier docs 2023-05-07 02:50:52 -05:00
mat
2823e508b3 more brigadier argument types 2023-05-07 01:55:08 -05:00
mat
084953b89f fix CommandDispatcher::default 2023-05-05 23:31:27 -05:00
mat
f825544e27 CommandDispatcher is now Send+Sync 2023-05-05 23:23:11 -05:00
mat
12370ab076 change some things to be Arc+RwLock in brigadier 2023-05-05 23:09:57 -05:00
mat
e4176937f0 remove more unnecessary brigadier cloning! 2023-05-05 19:37:40 +00:00
mat
2e2d874e27 remove unnecessary clones in brigadier 2023-05-04 23:59:24 -05:00
mat
c690e72405 export brigadier from azalea 2023-05-04 20:11:49 -05:00
mat
ba3d8c35af chore: Release 2023-02-09 21:03:16 -06:00
mat
a5672815cc
Use an ECS (#52)
* add EntityData::kind

* start making metadata use hecs

* make entity codegen generate ecs stuff

* fix registry codegen

* get rid of worldhaver

it's not even used

* add bevy_ecs to deps

* rename Component to FormattedText

also start making the metadata use bevy_ecs but bevy_ecs doesn't let you query on Bundles so it's annoying

* generate metadata.rs correctly for bevy_ecs

* start switching more entity stuff to use ecs

* more ecs stuff for entity storage

* ok well it compiles but

it definitely doesn't work

* random fixes

* change a bunch of entity things to use the components

* some ecs stuff in az-client

* packet handler uses the ecs now

and other fun changes

i still need to make ticking use the ecs but that's tricker, i'm considering using bevy_ecs systems for those

bevy_ecs systems can't be async but the only async things in ticking is just sending packets which can just be done as a tokio task so that's not a big deal

* start converting some functions in az-client into systems

committing because i'm about to try something that might go horribly wrong

* start splitting client

i'm probably gonna change it so azalea entity ids are separate from minecraft entity ids next (so stuff like player ids can be consistent and we don't have to wait for the login packet)

* separate minecraft entity ids from azalea entity ids + more ecs stuff

i guess i'm using bevy_app now too huh
it's necessary for plugins and it lets us control the tick rate anyways so it's fine i think

i'm still not 100% sure how packet handling that interacts with the world will work, but i think if i can sneak the ecs world into there it'll be fine. Can't put packet handling in the schedule because that'd make it tick-bound, which it's not (technically it'd still work but it'd be wrong and anticheats might realize).

* packet handling

now it runs the schedule only when we get a tick or packet 😄

also i systemified some more functions and did other random fixes so az-world and az-physics compile

making azalea-client use the ecs is almost done! all the hard parts are done now i hope, i just have to finish writing all the code so it actually works

* start figuring out how functions in Client will work

generally just lifetimes being annoying but i think i can get it all to work

* make writing packets work synchronously*

* huh az-client compiles

* start fixing stuff

* start fixing some packets

* make packet handler work

i still haven't actually tested any of this yet lol but in theory it should all work

i'll probably either actually test az-client and fix all the remaining issues or update the azalea crate next

ok also one thing that i'm not particularly happy with is how the packet handlers are doing ugly queries like
```rs
let local_player = ecs
    .query::<&LocalPlayer>()
    .get_mut(ecs, player_entity)
    .unwrap();
```
i think the right way to solve it would be by putting every packet handler in its own system but i haven't come up with a way to make that not be really annoying yet

* fix warnings

* ok what if i just have a bunch of queries and a single packet handler system

* simple example for azalea-client

* 🐛

* maybe fix deadlock idk

can't test it rn lmao

* make physicsstate its own component

* use the default plugins

* azalea compiles lol

* use systemstate for packet handler

* fix entities

basically moved some stuff from being in the world to just being components

* physics (ticking) works

* try to add a .entity_by function

still doesn't work because i want to make the predicate magic

* try to make entity_by work

well it does work but i couldn't figure out how to make it look not terrible. Will hopefully change in the future

* everything compiles

* start converting swarm to use builder

* continue switching swarm to builder and fix stuff

* make swarm use builder

still have to fix some stuff and make client use builder

* fix death event

* client builder

* fix some warnings

* document plugins a bit

* start trying to fix tests

* azalea-ecs

* azalea-ecs stuff compiles

* az-physics tests pass 🎉

* fix all the tests

* clippy on azalea-ecs-macros

* remove now-unnecessary trait_upcasting feature

* fix some clippy::pedantic warnings lol

* why did cargo fmt not remove the trailing spaces

* FIX ALL THE THINGS

* when i said 'all' i meant non-swarm bugs

* start adding task pool

* fix entity deduplication

* fix pathfinder not stopping

* fix some more random bugs

* fix panic that sometimes happens in swarms

* make pathfinder run in task

* fix some tests

* fix doctests and clippy

* deadlock

* fix systems running in wrong order

* fix non-swarm bots
2023-02-04 19:32:27 -06:00
Ubuntu
2539f948c7 have docs for all crates 2023-01-30 22:05:18 +00:00
Ubuntu
d195f400ed replace some string ranges with function equivalents 2023-01-25 17:56:32 +00:00
mat
c652bbc609 clippy 2023-01-21 22:25:22 -06:00
Ubuntu
4484411489 (cargo-release) version 0.5.0 2022-12-09 15:34:28 +00:00
Ubuntu
fd6da211b7 (cargo-release) version 0.5.0 2022-12-09 15:34:25 +00:00
Ubuntu
88fd99ca52 (cargo-release) version 0.5.0 2022-12-09 15:34:25 +00:00
mat
70e2dfed16 wrap_comments = true 2022-12-08 18:39:35 -06:00
EightFactorial
9f5e5c092b
Complete ClientboundCommand{Suggestion}sPacket, Serde support for NBT Tags (#49)
* Serializing ClientboundStatusResponsePacket

Enable serialization of ClientboundStatusResponsePacket

* Update clientbound_status_response_packet.rs

Add options previewsChat and enforcesSecureChat

* Serialize Style and TextColor

* Serialize BaseComponent

* Serialize TextComponent

* Fix Style

* Serialize Component

* Fix multiple formats per message, fix reset tag

* Fix Style, again

* Use FlatMapSerializer

* Forgot italics

* Count struct fields, reorganize logic

* Serialize TranslatableComponent

* Rewrite TextComponent Serializer

* Fix using TextColor::Parse

* Code Cleanup

* Add default attribute, just in case

* Clippy

* use serde derive feature + preferred formatting choices

* McBufWritable for BrigadierNodeStub

* Thanks Clippy...

* Implement suggestions in azalea-brigadier

* Serde support for NBT Tags

* Serde options

* Forgot Options

* Oops, that's McBufWritable for BrigadierParser

* Fix McBufWritable for SlotData

* Complete ClientboundUpdateRecipesPacket

* fix some issues

* better impl McBufReadable for Suggestions

Co-authored-by: BuildTools <unconfigured@null.spigotmc.org>
Co-authored-by: mat <github@matdoes.dev>
2022-12-06 20:48:48 -06:00
mat
5a8f50950a chore: Release 2022-11-19 15:25:55 -06:00
mat
6eee543a33
Pathfinder (#25)
Pathfinding is very much not done, but it works enough and I want to get this merged.
TODO: fast replanning, goals that aren't a single node, falling moves (it should be able to play the dropper), parkour moves
2022-11-12 23:54:05 -06:00
mat
44ab1ad6ef chore: Release 2022-10-30 14:04:11 -05:00
mat
889f742696 add "repository" field to all crates 2022-10-30 14:03:13 -05:00
mat
9de6c03dfb use variables directly in format strings
thanks clippy we love you
2022-10-27 21:22:47 -05:00