Commit graph

84 commits

Author SHA1 Message Date
mat
befa33a879 organize azalea_core and re-export it from azalea 2023-10-01 15:19:13 -05:00
mat
7b3e2e4bf7
1.20.2 (#99)
* add configuration state

* start updating to 23w31a

* implement a bit more of 23w31a

* chunk batching

* start adding configuration state

* ioasfhjgsd

* almost works

* configuration state mostly implemented

* handle other packets in configuration state and fix keepalive

* cleanup, fix warnings

* 23w32a

* fix some doctests

* 23w33a

* 23w35a

* 1.20.2-pre2

* fix system conflicts

* 1.20.2-pre4

* make tests compile

* tests pass

* 1.20.2-rc2

* 1.20.2

* Revert "1.20.2"

This reverts commit dd152fd265.

* didn't mean to commit that code

---------

Co-authored-by: mat <git@matdoes.dev>
2023-09-21 11:16:29 -05:00
mat
7405427199
Mining (#95)
* more mining stuff

* initialize azalea-tags crate

* more mining stuff 2

* mining in ecs

* well technically mining works but

no codegen for how long it takes to mine each block yet

* rename downloads to __cache__

it was bothering me since it's not *just* downloads

* codegen block behavior

* fix not sending packet to finish breaking block

* mining animation 🎉

* clippy

* cleanup, move Client::mine into a client extension

* add azalea/src/mining.rs

---------

Co-authored-by: mat <git@matdoes.dev>
2023-07-14 22:20:40 -05:00
mat
c7a923ccc8 merge main 2023-05-04 20:38:10 +00:00
mat
634cb8d72c
Inventory (#48)
* start adding azalea-inventory

* design more of how inventories are defined

* start working on az-inv-macros

* inventory macro works

* start adding inventory codegen

* update some deps

* add inventory codegen

* manually write inventory menus

* put the inventories in Client

* start on containersetcontent

* inventory menu should hopefully work

* checks in containersetcontent

* format a comment

* move some variant matches

* inventory.rs

* inventory stuff

* more inventory stuff

* inventory/container tracking works

* start adding interact function

* sequence number

* start adding HitResultComponent

* implement traverse_blocks

* start adding clip

* add clip function

* update_hit_result_component

* start trying to fix

* fix

* make some stuff simpler

* clippy

* lever

* chest

* container handle

* fix ambiguity

* fix some doc tests

* move some container stuff from az-client to azalea

* clicking container

* start implementing simulate_click

* keep working on simulate click

* implement more of simulate_click

this is really boring

* inventory fixes

* start implementing shift clicking

* fix panic in azalea-chat i hope

* shift clicking implemented

* more inventory stuff

* fix items not showing in containers sometimes

* fix test

* fix all warnings

* remove a println

---------

Co-authored-by: mat <git@matdoes.dev>
2023-05-03 20:57:27 -05:00
mat
659c5fea14 23w13a 2023-03-30 18:18:13 +00:00
mat
ecb3f2ffd7 rename Tag to Nbt 2023-03-23 13:55:33 +00:00
mat
12a9c8ce65
1.19.4 (#57)
* 23w03a

* 23w04a

* 23w05a

* 23w06a

* fix

* 23w07a

mojang broke their json data generator so some stuff is missing

* didn't mean to commit that file here

* 1.19.4-pre2

* fix

* 1.19.4-pre3

* fix

* how did these packets get here

* 1.19.4-pre4

* 1.19.4-rc1

* 1.19.4-rc2

* 1.19.4-rc3

* merge main

* remove debugging code

* 1.19.4
2023-03-14 16:33:03 -05:00
mat
719379a8a7
Bevy 0.10 (#79)
* replace 0.9.1 with 0.10.0

* start migrating to bevy .10

* well it compiles

* doesn't immediately panic

* remove unused imports

* fmt

* delete azalea-ecs

* make RelativeEntityUpdate an EntityCommand

* fix a doc test

* explain what FixedUpdate does
2023-03-07 14:14:36 -06:00
mat
66094921c8 make metadata components clonable 2023-02-21 21:46:41 -06:00
Ubuntu
f8f976ac02 make it so registries can have doc comments 2023-02-10 19:16:25 +00:00
Ubuntu
9d4f738d4e make blockstate good 2023-02-10 01:56:45 +00:00
mat
a5672815cc
Use an ECS (#52)
* add EntityData::kind

* start making metadata use hecs

* make entity codegen generate ecs stuff

* fix registry codegen

* get rid of worldhaver

it's not even used

* add bevy_ecs to deps

* rename Component to FormattedText

also start making the metadata use bevy_ecs but bevy_ecs doesn't let you query on Bundles so it's annoying

* generate metadata.rs correctly for bevy_ecs

* start switching more entity stuff to use ecs

* more ecs stuff for entity storage

* ok well it compiles but

it definitely doesn't work

* random fixes

* change a bunch of entity things to use the components

* some ecs stuff in az-client

* packet handler uses the ecs now

and other fun changes

i still need to make ticking use the ecs but that's tricker, i'm considering using bevy_ecs systems for those

bevy_ecs systems can't be async but the only async things in ticking is just sending packets which can just be done as a tokio task so that's not a big deal

* start converting some functions in az-client into systems

committing because i'm about to try something that might go horribly wrong

* start splitting client

i'm probably gonna change it so azalea entity ids are separate from minecraft entity ids next (so stuff like player ids can be consistent and we don't have to wait for the login packet)

* separate minecraft entity ids from azalea entity ids + more ecs stuff

i guess i'm using bevy_app now too huh
it's necessary for plugins and it lets us control the tick rate anyways so it's fine i think

i'm still not 100% sure how packet handling that interacts with the world will work, but i think if i can sneak the ecs world into there it'll be fine. Can't put packet handling in the schedule because that'd make it tick-bound, which it's not (technically it'd still work but it'd be wrong and anticheats might realize).

* packet handling

now it runs the schedule only when we get a tick or packet 😄

also i systemified some more functions and did other random fixes so az-world and az-physics compile

making azalea-client use the ecs is almost done! all the hard parts are done now i hope, i just have to finish writing all the code so it actually works

* start figuring out how functions in Client will work

generally just lifetimes being annoying but i think i can get it all to work

* make writing packets work synchronously*

* huh az-client compiles

* start fixing stuff

* start fixing some packets

* make packet handler work

i still haven't actually tested any of this yet lol but in theory it should all work

i'll probably either actually test az-client and fix all the remaining issues or update the azalea crate next

ok also one thing that i'm not particularly happy with is how the packet handlers are doing ugly queries like
```rs
let local_player = ecs
    .query::<&LocalPlayer>()
    .get_mut(ecs, player_entity)
    .unwrap();
```
i think the right way to solve it would be by putting every packet handler in its own system but i haven't come up with a way to make that not be really annoying yet

* fix warnings

* ok what if i just have a bunch of queries and a single packet handler system

* simple example for azalea-client

* 🐛

* maybe fix deadlock idk

can't test it rn lmao

* make physicsstate its own component

* use the default plugins

* azalea compiles lol

* use systemstate for packet handler

* fix entities

basically moved some stuff from being in the world to just being components

* physics (ticking) works

* try to add a .entity_by function

still doesn't work because i want to make the predicate magic

* try to make entity_by work

well it does work but i couldn't figure out how to make it look not terrible. Will hopefully change in the future

* everything compiles

* start converting swarm to use builder

* continue switching swarm to builder and fix stuff

* make swarm use builder

still have to fix some stuff and make client use builder

* fix death event

* client builder

* fix some warnings

* document plugins a bit

* start trying to fix tests

* azalea-ecs

* azalea-ecs stuff compiles

* az-physics tests pass 🎉

* fix all the tests

* clippy on azalea-ecs-macros

* remove now-unnecessary trait_upcasting feature

* fix some clippy::pedantic warnings lol

* why did cargo fmt not remove the trailing spaces

* FIX ALL THE THINGS

* when i said 'all' i meant non-swarm bugs

* start adding task pool

* fix entity deduplication

* fix pathfinder not stopping

* fix some more random bugs

* fix panic that sometimes happens in swarms

* make pathfinder run in task

* fix some tests

* fix doctests and clippy

* deadlock

* fix systems running in wrong order

* fix non-swarm bots
2023-02-04 19:32:27 -06:00
Ubuntu
2539f948c7 have docs for all crates 2023-01-30 22:05:18 +00:00
mat
7d901e39bc
1.19.3 (#34)
* start updating to 22w42a

* work a bit more on 22w42a

* player chat packet

* serverbound hello packet

* Update mod.rs

* add more stuff to clientbound player chat packet

* ClientboundPlayerInfoUpdatePacket

* features enabled and container closed

* serverbound chat packets

* make it compile

* 22w43a

* ServerboundChatSessionUpdatePacket

* profile_public_key isn't Option anymore

* Update bitset.rs

* joining a server works

* fix entitydatavalue

* backtraces + fix clientbound chat message

* fix some warnings and add more ecomments

* 22w44a

* generate en_us.json

* add updating guide to codegen/readme

* fix some markdown

* update list of generated things

* metadata stuff

* Replace PJS generator mod with PixLyzer (#38)

* pixlizer extractor

* start working on shape extraction

* fix generating language

* fix pixlyzer shape generation

* use empty_shape

* generate blocks and shapes

* update pixlyzer dir

* Revert "update pixlyzer dir"

This reverts commit ee9a0e7a49.

* fix

* fix

* Revert "fix"

This reverts commit ad12ddcb00.

* fix

* detect pixlyzer fail

* fix pixlyzer

* 22w45a

* gen entities

* add async-trait dep

* update codegen/readme.md

* explain when rust_log should be used

* remove some unused code

* start fixing pixlyzer issues

* fix a thing in codegen

* almost fixed

* more progress towards 1.19.3

* 1.19.3-pre2

* fixes

* revert some hardcoded property names

* Delete clientbound_player_info_packet.rs

* handle 1.19.3 player info packets

* handle playerinforemove

* start updating to 1.19.3-rc1

* optional registries work

* fix some issues with 1.19.3

chat doesn't work yet

* aaaaaaaaaaaaaaaaa

* oh

* ignore unused shapes

* uncomment generate_blocks

* fix migrate

* 1.19.3-rc2

* fix clippy warnings

* 1.19.3-rc3

* split the azalea-buf macro into separate modules

* improve Recipe in protocol

* 1.19.3
2022-12-07 21:09:58 -06:00
mat
619984fa33
Replace lazy_static with once_cell::sync::Lazy (#43)
* Remove lazy_static in azalea-chat

* replace lazy_static with once_cell everywhere

* fix

* fix import

* ignore a clippy warning in shape codegen
2022-11-19 15:21:54 -06:00
mat
6eee543a33
Pathfinder (#25)
Pathfinding is very much not done, but it works enough and I want to get this merged.
TODO: fast replanning, goals that aren't a single node, falling moves (it should be able to play the dropper), parkour moves
2022-11-12 23:54:05 -06:00
mat
d112856ff6
Entity metadata (#37)
* add example generated metadata.rs

* metadata.rs codegen

* add the files

* add comment to top of metadata.rs

* avoid clone

* metadata

* defaults

* defaults

* fix metadata readers and writers

* fix bad bitmasks and ignore some clippy warnings in generated code

* add set_index function to entity metadatas

* applying metadata
2022-11-06 14:05:01 -06:00
mat
329f8b1784 more docs 2022-10-30 15:28:19 -05:00
mat
b2e54a7ff0 fix identical shapes being defined multiple times 2022-10-27 20:54:17 -05:00
mat
489cdb01aa fix repeated ids in game/mod.rs 2022-10-24 21:25:36 -05:00
mat
f38d0660d1 fix codegen 2022-10-24 21:10:09 -05:00
mat
b95e69be8f add function that gets full message content 2022-10-21 21:44:39 -05:00
mat
c9b4dccd7e
All block shapes & collisions (#22)
* start adding shapes

* add more collision stuff

* DiscreteCubeMerger

* more mergers

* start adding BitSetDiscreteVoxelShape::join

* i love rust 😃 😃 😃

* r

* IT COMPILES????

* fix warning

* fix error

* fix more clippy issues

* add box_shape

* more shape stuff

* make DiscreteVoxelShape an enum

* Update shape.rs

* also make VoxelShape an enum

* implement BitSet::clear

* add more missing things

* it compiles

W

* start block shape codegen

* optimize shape codegen

* make az-block/blocks.rs look better (broken)

* almost new block macro

* make the codegen not generate 'type'

* try to fix

* work more on the blocks macro

* wait it compiles

* fix clippy issues

* shapes codegen works

* well it's almost working

* simplify some shape codegen

* enum type names are correct

* W it compiles

* cargo check no longer warns

* fix some clippy issues

* start making it so the shape impl is on BlockStates

* insane code

* new impl compiles

* fix wrong find_bits + TESTS PASS!

* add a test for slab collision

* fix clippy issues

* ok rust

* fix error that happens when on stairs

* add test for top slabs

* start adding join_is_not_empty

* add more to join_is_not_empty

* top slabs still don't work!!

* x..=0 doesn't work in rust 😃 😃 😃 😃 😃 😃 😃 😃 😃 😃 😃 😃 😃 😃

* remove comment since i added more useful names

* remove some printlns

* fix walls in some configurations erroring

* fix some warnings

* change comment to \`\`\`ignore instead of \`\`\`no_run

* players are .6 wide not .8

* fix clippy's complaints

* i missed one clippy warning
2022-10-02 12:29:47 -05:00
mat
e9f88ce546 Publish everything* to crates.io
Except azalea-client since it's not ready yet
2022-09-05 10:36:48 -05:00
mat
b8228a0360
Azalea registry (#20)
* make azalea-registry crate

* add trait feature to az-block

* registr

* registry macro

* impl Display for registry things

* registries
2022-08-27 20:31:21 -05:00
mat
2fff0e7564 fix block codegen for newer versions 2022-08-20 16:48:08 -05:00
mat
dbb2092ac0
Implement ALL packets (#16)
* add a couple more packets and improve codegen

* enums in packet codegen

* fix enums and MORE PACKETS

* make unsigned numbers the default

* codegen can make hashmaps

* UnsizedByteArray in codegen

* Vec and Option

* enum codgen works in more situations

* ServerboundInteractPacket

* Fix error with new error system

* More packets

* more packets

* more packets

* guess what was added

* yeah it's more packets

* add more packets

* packets

* start adding ClientboundBossEventPacket

* finish boss event packet

* improve codegen for linux

* start on command suggestions packet

* rename declare_commands to commands

* más paquetes

* fix generating custom payload packet

* more packets

* mehr Pakete

* improve codegen for movement packets

* rename move packets to have "packet" at the end

* fix some unused variable warns

* addere plus facis

* pli da pakoj

* plus de paquets

* più pacchetti

* make ChatFormatting a macro in azalea-chat

* change a match to matches! macro

* update SetPlayerTeam to use ChatFormatting

* ClientboundSetScorePacket & fix clippy warnings

* finish game state 🎉

* add remaining packets for other states

* fix error in ping.rs
2022-08-20 15:17:07 -05:00
mat
1d48c3fe34
1.19.2 (#15)
* Fix stuff with readme in codegen scripts

Emojis broke it

* 1.19.2-rc1

* 1.19.2
2022-08-05 23:58:50 -05:00
mat
cb8005be65 Fix the mod.rs 2022-07-06 19:04:38 -05:00
mat
048792f83c Fix bugs with migration 2022-07-06 18:52:24 -05:00
mat
c46eb556e2 Merge branch 'main' into 1.19.1 2022-06-25 14:25:56 -05:00
mat
41f61bf9c1 i hate mutexes 2022-06-24 23:54:31 -05:00
mat
ce834aeca5 Fixes 2022-06-23 23:45:23 -05:00
mat
8755f18c2b Correctly detect updated packets 2022-06-23 21:54:38 -05:00
mat
0280fb58e1 add serverbound move packets 2022-06-21 22:10:33 -05:00
mat
deef5d27c0 Update to 1.19.1-pre1 2022-06-21 19:57:18 -05:00
mat
392c553d56 Force the generator mod to support snapshots 2022-06-21 19:48:01 -05:00
mat
af7a7b428c Merge branch 'main' into 1.19.1 2022-06-21 19:06:18 -05:00
mat
317567b77a Improve clear_version_cache 2022-06-21 19:05:44 -05:00
mat
107f945a23 Add get_generator_mod_data
Uses u9g's mod: https://github.com/u9g/minecraft-data-generator-server
2022-06-21 18:33:54 -05:00
mat
a1484f6629
Merge branch 'main' into 1.19.1 2022-06-20 06:22:16 +00:00
mat
d0fc7d0eff ClientboundSetEquipmentPacket 2022-06-17 16:27:58 -05:00
mat
9c0b6f6631 22w24a & update packets when they're modified 2022-06-16 20:59:19 -05:00
mat
4f89f70091 type -> kind 2022-06-16 20:48:01 -05:00
mat
5d5441427f less underscores 2022-06-16 19:33:34 -05:00
mat
b907ea5a3f "boolean" is cringe 2022-06-16 19:29:16 -05:00
mat
043f70aa6e Fix for states that burger doesn't have 2022-06-16 15:12:20 -05:00
mat
8aa8baa20d Fix ordering of blocks 2022-06-11 17:33:58 -05:00
mat
e36095c2b1 Fix all the errors 2022-06-11 17:18:57 -05:00