Commit graph

95 commits

Author SHA1 Message Date
mat
df8068b79c upgrade deps 2024-04-24 04:20:39 +00:00
mat
7357455cad Revert "Release 0.10.0"
This reverts commit f26aa56f42.
2024-04-24 04:11:53 +00:00
mat
f26aa56f42 Release 0.10.0
azalea@0.10.0
azalea-auth@0.10.0
azalea-block@0.10.0
azalea-block-macros@0.10.0
azalea-brigadier@0.10.0
azalea-buf@0.10.0
azalea-buf-macros@0.10.0
azalea-chat@0.10.0
azalea-client@0.10.0
azalea-core@0.10.0
azalea-crypto@0.10.0
azalea-entity@0.10.0
azalea-inventory@0.10.0
azalea-inventory-macros@0.10.0
azalea-language@0.10.0
azalea-physics@0.10.0
azalea-protocol@0.10.0
azalea-protocol-macros@0.10.0
azalea-registry@0.10.0
azalea-registry-macros@0.10.0
azalea-world@0.10.0

Generated by cargo-workspaces
2024-04-23 23:11:11 -05:00
mat
1d80f531b7
1.20.5 (#127)
* 23w51b

* make recalculate_near_end_of_path public

so other plugins can do .after(recalculate_near_end_of_path)

* update to 24w03a i think

* start implementing 24w13a

* registries work (but a lot of packets are still broken)

* fix recipes and commands packets

* i love codecs :D i am not going insane :D mojang's java is very readable :D

* item components are "implemented" meowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeowmeow

* update to 1.20.5-pre3

* fix all the broken packets and clippy (mojang please don't do an update like this again or i will murder someone)

* 1.20.5-rc1

* fix failing tests

* 1.20.5
2024-04-23 10:34:50 -05:00
mat
f919fb65d6 upgrade deps 2024-04-20 04:12:16 +00:00
mat
fa96af786b Release 0.9.1
azalea@0.9.1
azalea-auth@0.9.1
azalea-block@0.9.1
azalea-block-macros@0.9.1
azalea-brigadier@0.9.1
azalea-buf@0.9.1
azalea-buf-macros@0.9.1
azalea-chat@0.9.1
azalea-client@0.9.1
azalea-core@0.9.1
azalea-crypto@0.9.1
azalea-entity@0.9.1
azalea-inventory@0.9.1
azalea-inventory-macros@0.9.1
azalea-language@0.9.1
azalea-physics@0.9.1
azalea-protocol@0.9.1
azalea-protocol-macros@0.9.1
azalea-registry@0.9.1
azalea-registry-macros@0.9.1
azalea-world@0.9.1

Generated by cargo-workspaces
2024-04-18 20:22:26 -05:00
mat
e47dee388e reduce allocations for collision detection 2024-02-25 22:31:56 -06:00
mat
038807e607 fix for hypixel limbo 2024-02-22 22:41:54 -06:00
mat
be4f13c36c upgrade deps, bevy 0.13 2024-02-17 14:43:42 -06:00
mat
64d48897af update deps 2024-01-25 00:44:20 -06:00
mat
fd1c99e74a upgrade deps 2024-01-08 21:15:12 -06:00
mat
5ea1271145 add doc comment about d= 2024-01-06 18:16:11 -06:00
mat
a707e2eb82
Add mining to the pathfinder (#122)
* basic pathfinder mining poc

* mining descending and autotool

* pathfinder mining descending

* pathfinder fixes

* allow disabling pathfinder miner and other fixes

* small optimization to avoid chunk vec iter lookup sometimes

* seeded rng in pathfinder bench

* consistently use f32::INFINITY

this brings performance much closer to how it was before

* astar heuristic optimization from baritone

* add downward_move

* fix downward move execute

* avoid liquids and falling blocks when mining

* fix COST_HEURISTIC

* fix to not path through flowing liquids

* only reset pathfinder timeout while mining if the block is close enough

* cache mining costs of block positions

* fix mine_while_at_start and move PathfinderDebugParticles to its own module

* add ReachBlockPosGoal

in other news: azalea's sin/cos functions were broken this whole time and i never noticed

* clippy and add things that i accidentally didn't commit

* improve wording on doc for azalea::pathfinder
2023-12-15 11:26:40 -06:00
mat
348c71b97b
Climbing (#121)
* start implementing climbing

* fix tests

* fix bots running at lower tick rate
2023-12-10 00:08:08 -06:00
mat
f15f0325c0 add BlockState::property 2023-12-09 21:45:36 -06:00
mat
31206701b9 add unit structs for every bool property 2023-12-09 18:32:13 -06:00
mat
6567cf9e5c Release 0.9.0
azalea@0.9.0
azalea-auth@0.9.0
azalea-block@0.9.0
azalea-block-macros@0.9.0
azalea-brigadier@0.9.0
azalea-buf@0.9.0
azalea-buf-macros@0.9.0
azalea-chat@0.9.0
azalea-client@0.9.0
azalea-core@0.9.0
azalea-crypto@0.9.0
azalea-entity@0.9.0
azalea-inventory@0.9.0
azalea-inventory-macros@0.9.0
azalea-language@0.9.0
azalea-physics@0.9.0
azalea-protocol@0.9.0
azalea-protocol-macros@0.9.0
azalea-registry@0.9.0
azalea-registry-macros@0.9.0
azalea-world@0.9.0

Generated by cargo-workspaces
2023-12-05 11:06:51 -06:00
mat
ab5f6d598d upgrade deps 2023-12-05 11:06:24 -06:00
mat
7857a014b9
1.20.3 (#110)
* 23w40a

* 23w41a

* 23w42a

* 23w43a

* 23w44a

* serialize FormattedText as nbt in network

* use azalea-nbt/serde in azalea-chat

* 23w45a

* fix 23w45a to compile

* handle Object in codegen

* 1.20.3-pre2

* remove unused clientbound_resource_pack_packet.rs

* merge main and make azalea-chat use simdnbt

* 1.20.3-rc1

* fix tests

* use simdnbt 0.3

* fix ServerboundSetJigsawBlockPacket

* 1.20.3
2023-12-05 10:59:05 -06:00
mat
4355e7f74b clippy 2023-12-03 20:31:36 -06:00
mat
ee55453fbf bevy 0.12 2023-11-06 18:04:57 -06:00
mat
5212ba4d5d update repo links 2023-10-08 03:58:57 -05:00
mat
0ef15254c4 also upgrade deps everywhere else lol 2023-10-03 01:37:00 -05:00
mat
0691373310 cleanup 2023-10-02 20:59:51 -05:00
mat
fd63adcb41 update block shapes 2023-09-29 16:34:23 -05:00
mat
c8aad8bdfe Release 0.8.0
azalea@0.8.0
azalea-auth@0.8.0
azalea-block@0.8.0
azalea-block-macros@0.8.0
azalea-brigadier@0.8.0
azalea-buf@0.8.0
azalea-buf-macros@0.8.0
azalea-chat@0.8.0
azalea-client@0.8.0
azalea-core@0.8.0
azalea-crypto@0.8.0
azalea-entity@0.8.0
azalea-inventory@0.8.0
azalea-inventory-macros@0.8.0
azalea-language@0.8.0
azalea-nbt@0.8.0
azalea-physics@0.8.0
azalea-protocol@0.8.0
azalea-protocol-macros@0.8.0
azalea-registry@0.8.0
azalea-registry-macros@0.8.0
azalea-world@0.8.0

Generated by cargo-workspaces
2023-09-14 19:01:20 -05:00
mat
35d6ac565d upgrade deps 2023-09-08 16:51:32 -05:00
mat
4ed4be529f upgrade thiserror and other deps 2023-08-15 22:21:04 -05:00
mat
7405427199
Mining (#95)
* more mining stuff

* initialize azalea-tags crate

* more mining stuff 2

* mining in ecs

* well technically mining works but

no codegen for how long it takes to mine each block yet

* rename downloads to __cache__

it was bothering me since it's not *just* downloads

* codegen block behavior

* fix not sending packet to finish breaking block

* mining animation 🎉

* clippy

* cleanup, move Client::mine into a client extension

* add azalea/src/mining.rs

---------

Co-authored-by: mat <git@matdoes.dev>
2023-07-14 22:20:40 -05:00
mat
d1afd02aa8
Update to Bevy 0.11 (#94)
* update to bevy 0.11

* clippy

---------

Co-authored-by: mat <git@matdoes.dev>
2023-07-09 19:11:29 -05:00
mat
8be3921ad4 merge main 2023-05-24 02:52:21 -05:00
mat
8ef57aa698 chore: Release 2023-05-17 00:04:16 -05:00
mat
cb20430481 chore: Release 2023-05-16 23:57:06 -05:00
mat
3f8177a302 chore: Release 2023-05-16 23:49:08 -05:00
mat
659c5fea14 23w13a 2023-03-30 18:18:13 +00:00
mat
12a9c8ce65
1.19.4 (#57)
* 23w03a

* 23w04a

* 23w05a

* 23w06a

* fix

* 23w07a

mojang broke their json data generator so some stuff is missing

* didn't mean to commit that file here

* 1.19.4-pre2

* fix

* 1.19.4-pre3

* fix

* how did these packets get here

* 1.19.4-pre4

* 1.19.4-rc1

* 1.19.4-rc2

* 1.19.4-rc3

* merge main

* remove debugging code

* 1.19.4
2023-03-14 16:33:03 -05:00
mat
5dd35c7ed8
Add World::find_block (#80)
* start adding World::find_block

* keep working on find_block

* BlockStates

* fix sorting

* update examples that use find_one_block

* azalea_block::properties

* fix tests

* add a gotoblock command to testbot
2023-03-07 22:09:56 -06:00
Ubuntu
f5ae1b9717 fix and improve examples in docs 2023-02-10 18:06:18 +00:00
mat
ba3d8c35af chore: Release 2023-02-09 21:03:16 -06:00
mat
7341a06dbf ok i think i'm gonna leave the block examples like this 2023-02-09 20:38:25 -06:00
Ubuntu
2fc768612e change wording in a comment 2023-02-10 02:09:46 +00:00
Ubuntu
ef91f436c0 change one of the blocks examples 2023-02-10 02:06:41 +00:00
Ubuntu
9d4f738d4e make blockstate good 2023-02-10 01:56:45 +00:00
Charles Johnson
48b2a37aa0
derive Debug for BlockState (#64)
* derive `Debug` for `BlockState`

* change default Debug for BlockState

---------

Co-authored-by: Ubuntu <github@matdoes.dev>
2023-02-09 11:18:56 -06:00
mat
a5672815cc
Use an ECS (#52)
* add EntityData::kind

* start making metadata use hecs

* make entity codegen generate ecs stuff

* fix registry codegen

* get rid of worldhaver

it's not even used

* add bevy_ecs to deps

* rename Component to FormattedText

also start making the metadata use bevy_ecs but bevy_ecs doesn't let you query on Bundles so it's annoying

* generate metadata.rs correctly for bevy_ecs

* start switching more entity stuff to use ecs

* more ecs stuff for entity storage

* ok well it compiles but

it definitely doesn't work

* random fixes

* change a bunch of entity things to use the components

* some ecs stuff in az-client

* packet handler uses the ecs now

and other fun changes

i still need to make ticking use the ecs but that's tricker, i'm considering using bevy_ecs systems for those

bevy_ecs systems can't be async but the only async things in ticking is just sending packets which can just be done as a tokio task so that's not a big deal

* start converting some functions in az-client into systems

committing because i'm about to try something that might go horribly wrong

* start splitting client

i'm probably gonna change it so azalea entity ids are separate from minecraft entity ids next (so stuff like player ids can be consistent and we don't have to wait for the login packet)

* separate minecraft entity ids from azalea entity ids + more ecs stuff

i guess i'm using bevy_app now too huh
it's necessary for plugins and it lets us control the tick rate anyways so it's fine i think

i'm still not 100% sure how packet handling that interacts with the world will work, but i think if i can sneak the ecs world into there it'll be fine. Can't put packet handling in the schedule because that'd make it tick-bound, which it's not (technically it'd still work but it'd be wrong and anticheats might realize).

* packet handling

now it runs the schedule only when we get a tick or packet 😄

also i systemified some more functions and did other random fixes so az-world and az-physics compile

making azalea-client use the ecs is almost done! all the hard parts are done now i hope, i just have to finish writing all the code so it actually works

* start figuring out how functions in Client will work

generally just lifetimes being annoying but i think i can get it all to work

* make writing packets work synchronously*

* huh az-client compiles

* start fixing stuff

* start fixing some packets

* make packet handler work

i still haven't actually tested any of this yet lol but in theory it should all work

i'll probably either actually test az-client and fix all the remaining issues or update the azalea crate next

ok also one thing that i'm not particularly happy with is how the packet handlers are doing ugly queries like
```rs
let local_player = ecs
    .query::<&LocalPlayer>()
    .get_mut(ecs, player_entity)
    .unwrap();
```
i think the right way to solve it would be by putting every packet handler in its own system but i haven't come up with a way to make that not be really annoying yet

* fix warnings

* ok what if i just have a bunch of queries and a single packet handler system

* simple example for azalea-client

* 🐛

* maybe fix deadlock idk

can't test it rn lmao

* make physicsstate its own component

* use the default plugins

* azalea compiles lol

* use systemstate for packet handler

* fix entities

basically moved some stuff from being in the world to just being components

* physics (ticking) works

* try to add a .entity_by function

still doesn't work because i want to make the predicate magic

* try to make entity_by work

well it does work but i couldn't figure out how to make it look not terrible. Will hopefully change in the future

* everything compiles

* start converting swarm to use builder

* continue switching swarm to builder and fix stuff

* make swarm use builder

still have to fix some stuff and make client use builder

* fix death event

* client builder

* fix some warnings

* document plugins a bit

* start trying to fix tests

* azalea-ecs

* azalea-ecs stuff compiles

* az-physics tests pass 🎉

* fix all the tests

* clippy on azalea-ecs-macros

* remove now-unnecessary trait_upcasting feature

* fix some clippy::pedantic warnings lol

* why did cargo fmt not remove the trailing spaces

* FIX ALL THE THINGS

* when i said 'all' i meant non-swarm bugs

* start adding task pool

* fix entity deduplication

* fix pathfinder not stopping

* fix some more random bugs

* fix panic that sometimes happens in swarms

* make pathfinder run in task

* fix some tests

* fix doctests and clippy

* deadlock

* fix systems running in wrong order

* fix non-swarm bots
2023-02-04 19:32:27 -06:00
Ubuntu
2539f948c7 have docs for all crates 2023-01-30 22:05:18 +00:00
Ubuntu
5d1b8e0339 (cargo-release) version 0.5.0 2022-12-09 15:34:25 +00:00
Ubuntu
88fd99ca52 (cargo-release) version 0.5.0 2022-12-09 15:34:25 +00:00
Ubuntu
2c77ea282f (cargo-release) version 0.5.0 2022-12-09 15:34:24 +00:00
mat
70e2dfed16 wrap_comments = true 2022-12-08 18:39:35 -06:00