mat
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7c742347a7
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azalea-chat now checks language files
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2022-05-08 18:38:22 -05:00 |
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mat
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a9a8834b3a
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fix
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2022-05-07 22:05:12 -05:00 |
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mat
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a60c1ac05b
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block update packet
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2022-05-07 22:03:49 -05:00 |
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mat
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ff79c1838a
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level event packet
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2022-05-07 21:58:10 -05:00 |
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mat
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ffba101854
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chat and sound packets
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2022-05-07 21:54:27 -05:00 |
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mat
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f62a681474
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remove entities packet
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2022-05-07 21:44:11 -05:00 |
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mat
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98eee6d908
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add keepalive packets
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2022-05-07 20:41:33 -05:00 |
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mat
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49454781cf
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add move packets
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2022-05-07 20:34:53 -05:00 |
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mat
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d8049a5d0c
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move entity and rotate head packets
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2022-05-07 20:00:59 -05:00 |
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mat
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e53ef8b0dd
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update advancements packet
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2022-05-07 19:46:06 -05:00 |
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mat
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0b84e1cbb8
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add a couple more packets
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2022-05-07 18:47:16 -05:00 |
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mat
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1a15d36e6b
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add health packet
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2022-05-07 18:44:00 -05:00 |
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mat
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c10b732510
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improve data generator and add packet
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2022-05-07 18:26:19 -05:00 |
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mat
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f0a277788c
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add set time packet and update readme
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2022-05-07 12:22:57 -05:00 |
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mat
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b9c31efc01
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Initialize worldborder packet
Also add varlong and replace #[varint] with #[var]
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2022-05-07 11:58:00 -05:00 |
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mat
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79bf577130
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clientbound add player packet
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2022-05-07 11:22:03 -05:00 |
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mat
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c987812927
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clippy
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2022-05-03 18:20:24 +00:00 |
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mat
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477c367fc4
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mor echunk stuff
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2022-05-03 18:03:10 +00:00 |
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mat
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0bd798045c
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more azalea-world stuff
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2022-05-03 00:33:32 -05:00 |
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mat
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8e42e1c5df
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more chunk and readme stuff
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2022-05-02 23:07:06 +00:00 |
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mat
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bec2da64d8
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Merge branch 'main' into chunk-decoding
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2022-05-01 23:06:56 -05:00 |
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mat
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567c6f4f2c
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Reduce usage of AsyncRead
We already receive everything from the server when it tells us the length, so we can actually just treat the stream as a Read instead of an AsyncRead.
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2022-05-01 21:54:03 -05:00 |
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mat
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4d75415130
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start adding azalea-world
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2022-05-01 18:59:07 -05:00 |
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mat
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c2262a2123
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clientbound_set_entity_link_packet
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2022-05-01 16:30:40 -05:00 |
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mat
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388b0fc0f2
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ClientboundUpdateAttributesPacket & ClientboundEntityVelocityPacket
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2022-05-01 15:19:51 -05:00 |
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mat
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1a68d55eaf
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add IGNORE_ERRORS const
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2022-05-01 14:14:51 -05:00 |
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mat
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766b290065
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Ignore unknown packets
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2022-05-01 14:03:15 -05:00 |
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mat
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9dacd90abc
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clientbound_add_entity_packet & clientbound_set_entity_data_packet
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2022-05-01 13:51:59 -05:00 |
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mat
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4b1cfd1cf8
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remove useless match things
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2022-05-01 00:32:55 -05:00 |
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mat
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42ca37554c
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actually send the ServerboundCustomPayloadPacket
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2022-04-30 23:11:18 -05:00 |
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mat
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8313952541
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Simplify packet macro
Now every packet implements McBufWritable and McBufReadable and uses those so the code doesn't have to be duplicated.
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2022-04-30 23:04:18 -05:00 |
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mat
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0dc6decf7f
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put something useful in state
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2022-04-30 22:30:50 -05:00 |
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mat
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f2a8e8221d
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add clientbound_add_entity_packet
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2022-04-30 22:13:47 -05:00 |
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mat
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80d49a7607
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azalea_auth::encryption -> azalea_crypto
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2022-04-30 21:30:45 -05:00 |
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mat
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cc70d80932
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gitignore flamegraph stuff
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2022-04-30 17:55:18 -05:00 |
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mat
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153b5b45e4
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misc fixes
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2022-04-30 02:10:21 -05:00 |
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mat
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4d7bf6c50e
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significantly optimize reading Vec<u8>
unfortunately, this introduces the requirement of using rust nightly
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2022-04-30 01:43:00 -05:00 |
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mat
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c8c356685d
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background task works!
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2022-04-29 23:06:40 -05:00 |
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mat
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3bd32cfa00
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how do i do this
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2022-04-29 00:40:47 -05:00 |
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mat
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b6fb96429c
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chunk packets work
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2022-04-28 19:51:31 -05:00 |
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mat
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c2a9acc756
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add ClientboundSetChunkCacheCenterPacket
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2022-04-27 23:43:10 -05:00 |
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mat
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9b50886c30
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player info packet
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2022-04-27 18:00:50 +00:00 |
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mat
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60d1fa50c3
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add player position packet
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2022-04-27 15:09:33 +00:00 |
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mat
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4f9f2468f0
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add recipe packet
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2022-04-26 22:53:47 -05:00 |
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mat
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f859dbbba0
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update brigadier
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2022-04-26 22:15:07 -05:00 |
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mat
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9c69d7d5f2
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finish update recipes packet implementation
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2022-04-26 19:38:07 -05:00 |
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mat
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5736a790d3
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write some readmes
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2022-04-26 15:37:31 +00:00 |
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mat
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e5fcfa1193
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default implementation for read and write Vec<T>
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2022-04-26 15:33:41 +00:00 |
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mat
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f4dd3a9293
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ENCRYPTION WORKS!!!!!!!!!!!
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2022-04-24 22:46:41 -05:00 |
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mat
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4c00bd8865
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Add ServerboundKeyPacket
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2022-04-24 19:28:29 -05:00 |
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mat
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3e507f0db4
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Merge branch 'main' into auth
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2022-04-24 17:37:57 -05:00 |
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mat
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b7641ff308
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1.18.2 support
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2022-04-24 16:18:51 -05:00 |
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mat
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248f752748
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simplify error handling
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2022-04-22 04:33:58 +00:00 |
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mat
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c31c6fa7d0
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change to not ping
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2022-04-22 00:10:24 +00:00 |
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mat
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2c848ebaa5
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Set carried item and update tags packets
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2022-04-21 15:25:46 +00:00 |
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mat
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8bd97c6c96
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add player abilities packet
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2022-04-20 16:28:39 +00:00 |
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mat
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c5f10af09d
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write some readmes
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2022-04-20 15:24:25 +00:00 |
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mat
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cafa4dd76f
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Fix declare_state_packets
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2022-04-19 21:24:42 -05:00 |
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mat
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751098b636
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start working on declare commands packet
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2022-04-18 22:38:53 -05:00 |
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mat
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96eba2b39a
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difficulty packet
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2022-01-03 00:14:41 -06:00 |
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mat
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394f996df2
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fix random warnings
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2022-01-02 17:42:41 -06:00 |
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mat
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e81b85dd5b
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add a couple more packets
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2022-01-01 19:44:51 -06:00 |
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mat
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9f576c5600
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start work on encryption
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2022-01-01 18:59:38 -06:00 |
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mat
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af28b0e57a
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reading nbt in the protocol works
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2021-12-26 14:15:06 -06:00 |
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mat
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55c9f58219
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nbt tests
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2021-12-19 13:07:54 -06:00 |
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mat
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8e3ba097b4
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start adding clientbound_login_packet
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2021-12-18 10:04:10 -06:00 |
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mat
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493aae582a
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fix packets
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2021-12-17 16:38:14 -06:00 |
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mat
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c4eecaf13a
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try to implement compression
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2021-12-16 23:33:06 -06:00 |
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mat
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9642558f8f
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azalea
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2021-12-15 23:10:55 -06:00 |
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