# Azalea Auth A port of Mojang's Authlib and launcher authentication. # Examples ```no_run use std::path::PathBuf; #[tokio::main] async fn main() { let cache_file = PathBuf::from("example_cache.json"); let auth_result = azalea_auth::auth( "example@example.com", azalea_auth::AuthOpts { cache_file: Some(cache_file), ..Default::default() }, ) .await .unwrap(); println!("{auth_result:?}"); } ``` Thanks to [wiki.vg contributors](https://wiki.vg/Microsoft_Authentication_Scheme), [Overhash](https://gist.github.com/OverHash/a71b32846612ba09d8f79c9d775bfadf), and [prismarine-auth contributors](https://github.com/PrismarineJS/prismarine-auth).