mirror of
https://github.com/mat-1/azalea.git
synced 2024-09-19 22:52:32 +00:00
7d901e39bc
* start updating to 22w42a * work a bit more on 22w42a * player chat packet * serverbound hello packet * Update mod.rs * add more stuff to clientbound player chat packet * ClientboundPlayerInfoUpdatePacket * features enabled and container closed * serverbound chat packets * make it compile * 22w43a * ServerboundChatSessionUpdatePacket * profile_public_key isn't Option anymore * Update bitset.rs * joining a server works * fix entitydatavalue * backtraces + fix clientbound chat message * fix some warnings and add more ecomments * 22w44a * generate en_us.json * add updating guide to codegen/readme * fix some markdown * update list of generated things * metadata stuff * Replace PJS generator mod with PixLyzer (#38) * pixlizer extractor * start working on shape extraction * fix generating language * fix pixlyzer shape generation * use empty_shape * generate blocks and shapes * update pixlyzer dir * Revert "update pixlyzer dir" This reverts commitee9a0e7a49
. * fix * fix * Revert "fix" This reverts commitad12ddcb00
. * fix * detect pixlyzer fail * fix pixlyzer * 22w45a * gen entities * add async-trait dep * update codegen/readme.md * explain when rust_log should be used * remove some unused code * start fixing pixlyzer issues * fix a thing in codegen * almost fixed * more progress towards 1.19.3 * 1.19.3-pre2 * fixes * revert some hardcoded property names * Delete clientbound_player_info_packet.rs * handle 1.19.3 player info packets * handle playerinforemove * start updating to 1.19.3-rc1 * optional registries work * fix some issues with 1.19.3 chat doesn't work yet * aaaaaaaaaaaaaaaaa * oh * ignore unused shapes * uncomment generate_blocks * fix migrate * 1.19.3-rc2 * fix clippy warnings * 1.19.3-rc3 * split the azalea-buf macro into separate modules * improve Recipe in protocol * 1.19.3
30 lines
947 B
Python
Executable file
30 lines
947 B
Python
Executable file
import lib.code.version
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import lib.code.shapes
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import lib.code.packet
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import lib.code.blocks
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import lib.code.utils
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import lib.download
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import lib.extract
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import lib.utils
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version_id = lib.code.version.get_version_id()
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shape_datas = lib.extract.get_pixlyzer_data(
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version_id, 'shapes')
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pixlyzer_block_datas = lib.extract.get_pixlyzer_data(
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version_id, 'blocks')
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mappings = lib.download.get_mappings_for_version(version_id)
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block_states_burger = lib.extract.get_block_states_burger(version_id)
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ordered_blocks = lib.extract.get_ordered_blocks_burger(version_id)
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block_states_report = lib.extract.get_block_states_report(version_id)
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lib.code.blocks.generate_blocks(
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block_states_burger, block_states_report, ordered_blocks, mappings)
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lib.code.shapes.generate_block_shapes(
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pixlyzer_block_datas, shape_datas['shapes'], shape_datas['aabbs'], block_states_report, block_states_burger, mappings)
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lib.code.utils.fmt()
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print('Done!')
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