mirror of
https://github.com/mat-1/azalea.git
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211 lines
7.5 KiB
Rust
211 lines
7.5 KiB
Rust
use azalea_buf::{
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BufReadError, McBuf, McBufReadable, McBufVarReadable, McBufVarWritable, McBufWritable,
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};
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use azalea_chat::{
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translatable_component::{StringOrComponent, TranslatableComponent},
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Component,
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};
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use azalea_core::BitSet;
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use azalea_crypto::MessageSignature;
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use azalea_protocol_macros::ClientboundGamePacket;
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use std::io::{Cursor, Write};
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use uuid::Uuid;
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#[derive(Clone, Debug, McBuf, ClientboundGamePacket, PartialEq)]
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pub struct ClientboundPlayerChatPacket {
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pub sender: Uuid,
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#[var]
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pub index: u32,
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pub signature: Option<MessageSignature>,
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pub body: PackedSignedMessageBody,
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pub unsigned_content: Option<Component>,
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pub filter_mask: FilterMask,
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pub chat_type: ChatTypeBound,
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}
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#[derive(Clone, Debug, PartialEq, McBuf)]
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pub struct PackedSignedMessageBody {
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// the error is here, for some reason it skipped a byte earlier and here
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// it's reading `0` when it should be `11`
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pub content: String,
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pub timestamp: u64,
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pub salt: u64,
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pub last_seen: PackedLastSeenMessages,
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}
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#[derive(Clone, Debug, PartialEq, McBuf)]
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pub struct PackedLastSeenMessages {
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pub entries: Vec<PackedMessageSignature>,
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}
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/// Messages can be deleted by either their signature or message id.
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#[derive(Clone, Debug, PartialEq)]
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pub enum PackedMessageSignature {
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Signature(Box<MessageSignature>),
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Id(u32),
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}
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#[derive(Clone, Debug, PartialEq, McBuf)]
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pub enum FilterMask {
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PassThrough,
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FullyFiltered,
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PartiallyFiltered(BitSet),
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}
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#[derive(Copy, Clone, Debug, McBuf, PartialEq, Eq)]
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pub enum ChatType {
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Chat = 0,
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SayCommand = 1,
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MsgCommandIncoming = 2,
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MsgCommandOutgoing = 3,
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TeamMsgCommandIncoming = 4,
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TeamMsgCommandOutgoing = 5,
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EmoteCommand = 6,
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}
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#[derive(Clone, Debug, McBuf, PartialEq)]
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pub struct ChatTypeBound {
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pub chat_type: ChatType,
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pub name: Component,
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pub target_name: Option<Component>,
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}
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// must be in Client
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#[derive(Clone, Debug, PartialEq)]
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pub struct MessageSignatureCache {
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pub entries: Vec<Option<MessageSignature>>,
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}
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// impl MessageSignatureCache {
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// pub fn unpacker(&self) -> impl Fn(u32) -> Option<SignedMessageBody> {
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// }
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// }
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// impl PackedSignedMessageBody {
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// pub fn unpack(&self, unpacker: impl Fn(u32) -> Option<SignedMessageBody>)
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// {} }
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impl ClientboundPlayerChatPacket {
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/// Returns the content of the message. If you want to get the Component
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/// for the whole message including the sender part, use
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/// [`ClientboundPlayerChatPacket::message`].
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pub fn content(&self) -> Component {
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self.unsigned_content
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.clone()
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.unwrap_or_else(|| Component::from(self.body.content.clone()))
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}
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/// Get the full message, including the sender part.
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pub fn message(&self) -> Component {
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let sender = self.chat_type.name.clone();
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let content = self.content();
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let target = self.chat_type.target_name.clone();
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let translation_key = self.chat_type.chat_type.chat_translation_key();
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let mut args = vec![
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StringOrComponent::Component(sender),
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StringOrComponent::Component(content),
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];
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if let Some(target) = target {
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args.push(StringOrComponent::Component(target));
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}
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let component = TranslatableComponent::new(translation_key.to_string(), args);
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Component::Translatable(component)
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}
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}
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impl ChatType {
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pub fn chat_translation_key(&self) -> &'static str {
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match self {
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ChatType::Chat => "chat.type.text",
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ChatType::SayCommand => "chat.type.announcement",
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ChatType::MsgCommandIncoming => "commands.message.display.incoming",
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ChatType::MsgCommandOutgoing => "commands.message.display.outgoing",
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ChatType::TeamMsgCommandIncoming => "chat.type.team.text",
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ChatType::TeamMsgCommandOutgoing => "chat.type.team.sent",
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ChatType::EmoteCommand => "chat.type.emote",
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}
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}
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pub fn narrator_translation_key(&self) -> &'static str {
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match self {
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ChatType::Chat => "chat.type.text.narrate",
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ChatType::SayCommand => "chat.type.text.narrate",
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ChatType::MsgCommandIncoming => "chat.type.text.narrate",
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ChatType::MsgCommandOutgoing => "chat.type.text.narrate",
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ChatType::TeamMsgCommandIncoming => "chat.type.text.narrate",
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ChatType::TeamMsgCommandOutgoing => "chat.type.text.narrate",
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ChatType::EmoteCommand => "chat.type.emote",
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}
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}
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}
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impl McBufReadable for PackedMessageSignature {
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fn read_from(buf: &mut Cursor<&[u8]>) -> Result<Self, BufReadError> {
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let id = u32::var_read_from(buf)?;
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if id == 0 {
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let full_signature = MessageSignature::read_from(buf)?;
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Ok(PackedMessageSignature::Signature(Box::new(full_signature)))
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} else {
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Ok(PackedMessageSignature::Id(id - 1))
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}
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}
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}
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impl McBufWritable for PackedMessageSignature {
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fn write_into(&self, buf: &mut impl Write) -> Result<(), std::io::Error> {
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match self {
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PackedMessageSignature::Signature(full_signature) => {
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0u32.var_write_into(buf)?;
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full_signature.write_into(buf)?;
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}
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PackedMessageSignature::Id(id) => {
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(id + 1).var_write_into(buf)?;
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}
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}
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Ok(())
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}
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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use std::backtrace::Backtrace;
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// you can remove or update this test if it breaks because mojang changed the
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// structure of the packet again
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#[test]
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fn test_player_chat_packet() {
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let data: [u8; 295] = [
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47, 247, 69, 164, 160, 108, 63, 217, 178, 34, 4, 161, 47, 115, 192, 126, 0, 0, 11, 72,
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101, 108, 108, 111, 32, 119, 111, 114, 108, 100, 0, 0, 1, 132, 209, 9, 72, 139, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 242, 1, 123, 34, 105, 110, 115, 101, 114, 116, 105, 111,
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110, 34, 58, 34, 98, 111, 116, 48, 34, 44, 34, 99, 108, 105, 99, 107, 69, 118, 101,
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110, 116, 34, 58, 123, 34, 97, 99, 116, 105, 111, 110, 34, 58, 34, 115, 117, 103, 103,
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101, 115, 116, 95, 99, 111, 109, 109, 97, 110, 100, 34, 44, 34, 118, 97, 108, 117, 101,
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34, 58, 34, 47, 116, 101, 108, 108, 32, 98, 111, 116, 48, 32, 34, 125, 44, 34, 104,
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111, 118, 101, 114, 69, 118, 101, 110, 116, 34, 58, 123, 34, 97, 99, 116, 105, 111,
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110, 34, 58, 34, 115, 104, 111, 119, 95, 101, 110, 116, 105, 116, 121, 34, 44, 34, 99,
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111, 110, 116, 101, 110, 116, 115, 34, 58, 123, 34, 116, 121, 112, 101, 34, 58, 34,
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109, 105, 110, 101, 99, 114, 97, 102, 116, 58, 112, 108, 97, 121, 101, 114, 34, 44, 34,
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105, 100, 34, 58, 34, 50, 102, 102, 55, 52, 53, 97, 52, 45, 97, 48, 54, 99, 45, 51,
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102, 100, 57, 45, 98, 50, 50, 50, 45, 48, 52, 97, 49, 50, 102, 55, 51, 99, 48, 55, 101,
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34, 44, 34, 110, 97, 109, 101, 34, 58, 123, 34, 116, 101, 120, 116, 34, 58, 34, 98,
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111, 116, 48, 34, 125, 125, 125, 44, 34, 116, 101, 120, 116, 34, 58, 34, 98, 111, 116,
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48, 34, 125, 0,
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];
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// just make sure it doesn't panic
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if let Err(e) = ClientboundPlayerChatPacket::read_from(&mut Cursor::new(&data)) {
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let default_backtrace = Backtrace::capture();
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let backtrace = std::any::request_ref::<Backtrace>(&e).unwrap_or(&default_backtrace);
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eprintln!("{e}\n{backtrace}");
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panic!("failed to read player chat packet");
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}
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}
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}
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