A collection of Rust crates for making Minecraft bots, clients, and tools.
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.cargo improve compilation time 2022-08-18 23:18:35 -05:00
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.vscode simplify error handling 2022-04-22 04:33:58 +00:00
azalea Bot API (#27) 2022-10-07 19:57:42 -05:00
azalea-auth make some stuff publishable on crates.io 2022-08-30 21:42:40 -05:00
azalea-block Replace impl Read with Cursor<&[u8]> (#26) 2022-10-07 20:12:36 -05:00
azalea-brigadier All block shapes & collisions (#22) 2022-10-02 12:29:47 -05:00
azalea-buf Replace impl Read with Cursor<&[u8]> (#26) 2022-10-07 20:12:36 -05:00
azalea-chat Replace impl Read with Cursor<&[u8]> (#26) 2022-10-07 20:12:36 -05:00
azalea-client Replace impl Read with Cursor<&[u8]> (#26) 2022-10-07 20:12:36 -05:00
azalea-core Replace impl Read with Cursor<&[u8]> (#26) 2022-10-07 20:12:36 -05:00
azalea-crypto Fix connection writer being locked (#23) 2022-09-19 21:21:46 -05:00
azalea-language make some stuff publishable on crates.io 2022-08-30 21:42:40 -05:00
azalea-nbt Replace impl Read with Cursor<&[u8]> (#26) 2022-10-07 20:12:36 -05:00
azalea-physics add jumping 2022-10-02 14:52:48 -05:00
azalea-protocol fix a test 2022-10-07 20:41:05 -05:00
azalea-registry use az-registry in az-protocol 2022-09-05 11:44:48 -05:00
azalea-world Replace impl Read with Cursor<&[u8]> (#26) 2022-10-07 20:12:36 -05:00
bot Bot API (#27) 2022-10-07 19:57:42 -05:00
codegen All block shapes & collisions (#22) 2022-10-02 12:29:47 -05:00
.gitignore code-generator/lib 2022-05-24 19:50:19 -05:00
.gitpod.yml simplify error handling 2022-04-22 04:33:58 +00:00
Cargo.lock Bot API (#27) 2022-10-07 19:57:42 -05:00
Cargo.toml Publish empty azalea crate 2022-09-05 10:38:40 -05:00
README.md Bot API (#27) 2022-10-07 19:57:42 -05:00

Azalea

A collection of Rust crates primarily for creating Minecraft bots.

Azalea

Currently supported Minecraft version: 1.19.2.

⚠️ Azalea is still very unfinished, though some crates are in a somewhat useable state

I named this Azalea because it sounds like a cool word and this is a cool library. This project was heavily inspired by PrismarineJS.

Why

I wanted a fun excuse to do something cool with Rust, and I also felt like I could do better than Mineflayer in some areas.

Goals

  • Do everything a vanilla client can do.
  • Be intuitive and easy to use.
  • Make it easy to have many bots working at the same time.
  • Don't trigger anticheats.
  • Support the latest Minecraft version.
  • Be fast and memory efficient.

Non-goals

  • Supporting several versions of Minecraft on the same branch.
  • Bedrock edition.
  • Graphics.

Stretch goals

  • Server implementation.
  • Having branches for several popular Minecraft versions.