66 lines
1.9 KiB
C++
66 lines
1.9 KiB
C++
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// Isotope Updater
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// Copyright (C) 2020 Nichole Mattera
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#include "Scene.hpp"
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namespace dsu {
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Scene::Scene() {
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_touchedView = NULL;
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}
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void Scene::render(SDL_Rect rect, double dTime) {
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for (auto const& view : subviews) {
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if (!view->hidden) {
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SDL_Rect subviewFrame = view->frame;
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view->render({ rect.x + subviewFrame.x, rect.y + subviewFrame.y, subviewFrame.w, subviewFrame.h }, dTime);
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}
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}
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}
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void Scene::touchStarted() {
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for (auto const& view : subviews) {
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// TODO: Check if touch is within the view
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if (view->isTouchable) {
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_touchedView = view;
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_touchedView->touchStarted();
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}
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}
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}
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void Scene::touchMoved() {
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if (_touchedView != NULL) {
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_touchedView->touchMoved();
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}
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}
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void Scene::touchEnded() {
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if (_touchedView != NULL) {
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_touchedView->touchEnded();
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}
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}
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void Scene::addSubView(View * view) {
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view->superview = NULL;
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subviews.push_back(view);
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}
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void Scene::removeSubView(View * view) {
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view->superview = NULL;
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subviews.remove(view);
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}
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}
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