71 lines
2.9 KiB
C++
71 lines
2.9 KiB
C++
// Isotope Updater
|
|
// Copyright (C) 2020 Nichole Mattera
|
|
//
|
|
// This program is free software; you can redistribute it and/or
|
|
// modify it under the terms of the GNU General Public License
|
|
// as published by the Free Software Foundation; either version 2
|
|
// of the License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU General Public License
|
|
// along with this program; if not, write to the Free Software
|
|
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
|
|
#pragma once
|
|
|
|
#include <SDL2/SDL.h>
|
|
#include <SDL2/SDL_image.h>
|
|
#include <SDL2/SDL_ttf.h>
|
|
#include <string>
|
|
#include <switch.h>
|
|
|
|
namespace dsu {
|
|
class AssetManager {
|
|
public:
|
|
/* Textures */
|
|
static inline SDL_Texture * a_button = NULL;
|
|
static inline SDL_Texture * b_button = NULL;
|
|
static inline SDL_Texture * x_button = NULL;
|
|
static inline SDL_Texture * y_button = NULL;
|
|
static inline SDL_Texture * handheld = NULL;
|
|
static inline SDL_Texture * checkmark = NULL;
|
|
static inline SDL_Texture * downloading = NULL;
|
|
static inline SDL_Texture * icon = NULL;
|
|
|
|
/* Colors */
|
|
static inline ColorSetId theme;
|
|
static inline SDL_Color background;
|
|
static inline SDL_Color sidebard_background;
|
|
static inline SDL_Color header_footer_divider;
|
|
static inline SDL_Color header_bullet;
|
|
static inline SDL_Color list_divider;
|
|
static inline SDL_Color active_player_indicator;
|
|
static inline SDL_Color player_indicator;
|
|
static inline SDL_Color selected_background;
|
|
static inline SDL_Color selected_border_1;
|
|
static inline SDL_Color selected_border_2;
|
|
static inline SDL_Color modal_faded_background;
|
|
static inline SDL_Color modal_background;
|
|
static inline SDL_Color text;
|
|
static inline SDL_Color active_text;
|
|
static inline SDL_Color disabled_text;
|
|
|
|
/* Fonts */
|
|
static inline PlFontData standardFontData;
|
|
static inline TTF_Font * header_font = NULL;
|
|
static inline TTF_Font * body_font = NULL;
|
|
static inline TTF_Font * subbody_font = NULL;
|
|
static inline PlFontData extendedFontData;
|
|
static inline TTF_Font * button_font = NULL;
|
|
static inline TTF_Font * large_button_font = NULL;
|
|
|
|
static bool initialize();
|
|
static void dealloc();
|
|
static void setRenderColor(SDL_Color color);
|
|
static SDL_Texture * loadAsset(std::string file);
|
|
};
|
|
} |