Update README.md
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@ -12,10 +12,9 @@ Compact, cycle-accurate NES emulator in ~1000 lines of C++.
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![The Legend of Zelda](http://i.imgur.com/OLO02ij.png)
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## How are lines counted?
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There have been some discussions about how the number of lines has been calculated. The claim of ~1k lines doesn't include the libraries in the boost and nes_apu folders. Future plans include eliminating these dependencies to make the code base even slimmer.
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There have been some discussions about how the number of lines has been calculated. The claim of ~1k lines doesn't include the libraries (boost and nes_apu). Future plans include eliminating those dependencies to make the code base even slimmer.
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```
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[andrea@manhattan src]$ rm -rf boost nes_apu Sound_Queue.*
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[andrea@manhattan src]$ cloc .
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24 text files.
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24 unique files.
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