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activitypub/activitystreams/activity.go

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package activitystreams
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import (
"time"
"github.com/buger/jsonparser"
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)
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// Activity Types
const (
AcceptType ActivityVocabularyType = "Accept"
AddType ActivityVocabularyType = "Add"
AnnounceType ActivityVocabularyType = "Announce"
ArriveType ActivityVocabularyType = "Arrive"
BlockType ActivityVocabularyType = "Block"
CreateType ActivityVocabularyType = "Create"
DeleteType ActivityVocabularyType = "Delete"
DislikeType ActivityVocabularyType = "Dislike"
FlagType ActivityVocabularyType = "Flag"
FollowType ActivityVocabularyType = "Follow"
IgnoreType ActivityVocabularyType = "Ignore"
InviteType ActivityVocabularyType = "Invite"
JoinType ActivityVocabularyType = "Join"
LeaveType ActivityVocabularyType = "Leave"
LikeType ActivityVocabularyType = "Like"
ListenType ActivityVocabularyType = "Listen"
MoveType ActivityVocabularyType = "Move"
OfferType ActivityVocabularyType = "Offer"
QuestionType ActivityVocabularyType = "Question"
RejectType ActivityVocabularyType = "Reject"
ReadType ActivityVocabularyType = "Read"
RemoveType ActivityVocabularyType = "Remove"
TentativeRejectType ActivityVocabularyType = "TentativeReject"
TentativeAcceptType ActivityVocabularyType = "TentativeAccept"
TravelType ActivityVocabularyType = "Travel"
UndoType ActivityVocabularyType = "Undo"
UpdateType ActivityVocabularyType = "Update"
ViewType ActivityVocabularyType = "View"
)
var validActivityTypes = [...]ActivityVocabularyType{
AcceptType,
AddType,
AnnounceType,
ArriveType,
BlockType,
CreateType,
DeleteType,
DislikeType,
FlagType,
FollowType,
IgnoreType,
InviteType,
JoinType,
LeaveType,
LikeType,
ListenType,
MoveType,
OfferType,
QuestionType,
RejectType,
ReadType,
RemoveType,
TentativeRejectType,
TentativeAcceptType,
TravelType,
UndoType,
UpdateType,
ViewType,
// Actor Types
}
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// Activity is a subtype of Object that describes some form of action that may happen,
// is currently happening, or has already happened.
// The Activity type itself serves as an abstract base type for all types of activities.
// It is important to note that the Activity type itself does not carry any specific semantics
// about the kind of action being taken.
type Activity struct {
// ID providesthe globally unique identifier for an Activity Pub Object or Link.
ID ObjectID `jsonld:"id,omitempty"`
// Type identifies the Activity Pub Object or Link type. Multiple values may be specified.
Type ActivityVocabularyType `jsonld:"type,omitempty"`
// Name a simple, human-readable, plain-text name for the object.
// HTML markup MUST NOT be included. The name MAY be expressed using multiple language-tagged values.
Name NaturalLanguageValue `jsonld:"name,omitempty,collapsible"`
// Attachment identifies a resource attached or related to an object that potentially requires special handling.
// The intent is to provide a model that is at least semantically similar to attachments in email.
Attachment Item `jsonld:"attachment,omitempty"`
// AttributedTo identifies one or more entities to which this object is attributed. The attributed entities might not be Actors.
// For instance, an object might be attributed to the completion of another activity.
AttributedTo Item `jsonld:"attributedTo,omitempty"`
// Audience identifies one or more entities that represent the total population of entities
// for which the object can considered to be relevant.
Audience Item `jsonld:"audience,omitempty"`
// Content the content or textual representation of the Activity Pub Object encoded as a JSON string.
// By default, the value of content is HTML.
// The mediaType property can be used in the object to indicate a different content type.
// (The content MAY be expressed using multiple language-tagged values.)
Content NaturalLanguageValue `jsonld:"content,omitempty,collapsible"`
// Context identifies the context within which the object exists or an activity was performed.
// The notion of "context" used is intentionally vague.
// The intended function is to serve as a means of grouping objects and activities that share a
// common originating context or purpose. An example could be all activities relating to a common project or event.
Context Item `jsonld:"context,omitempty"`
// EndTime the date and time describing the actual or expected ending time of the object.
// When used with an Activity object, for instance, the endTime property specifies the moment
// the activity concluded or is expected to conclude.
EndTime time.Time `jsonld:"endTime,omitempty"`
// Generator identifies the entity (e.g. an application) that generated the object.
Generator Item `jsonld:"generator,omitempty"`
// Icon indicates an entity that describes an icon for this object.
// The image should have an aspect ratio of one (horizontal) to one (vertical)
// and should be suitable for presentation at a small size.
Icon Item `jsonld:"icon,omitempty"`
// Image indicates an entity that describes an image for this object.
// Unlike the icon property, there are no aspect ratio or display size limitations assumed.
Image Item `jsonld:"image,omitempty"`
// InReplyTo indicates one or more entities for which this object is considered a response.
InReplyTo Item `jsonld:"inReplyTo,omitempty"`
// Location indicates one or more physical or logical locations associated with the object.
Location Item `jsonld:"location,omitempty"`
// Preview identifies an entity that providesa preview of this object.
Preview Item `jsonld:"preview,omitempty"`
// Published the date and time at which the object was published
Published time.Time `jsonld:"published,omitempty"`
// Replies identifies a Collection containing objects considered to be responses to this object.
Replies Item `jsonld:"replies,omitempty"`
// StartTime the date and time describing the actual or expected starting time of the object.
// When used with an Activity object, for instance, the startTime property specifies
// the moment the activity began or is scheduled to begin.
StartTime time.Time `jsonld:"startTime,omitempty"`
// Summary a natural language summarization of the object encoded as HTML.
// *Multiple language tagged summaries may be provided.)
Summary NaturalLanguageValue `jsonld:"summary,omitempty,collapsible"`
// Tag One or more "tags" that have been associated with an objects. A tag can be any kind of Activity Pub Object.
// The key difference between attachment and tag is that the former implies association by inclusion,
// while the latter implies associated by reference.
Tag Item `jsonld:"tag,omitempty"`
// Updated the date and time at which the object was updated
Updated time.Time `jsonld:"updated,omitempty"`
// URL identifies one or more links to representations of the object
URL LinkOrURI `jsonld:"url,omitempty"`
// To identifies an entity considered to be part of the public primary audience of an Activity Pub Object
To ItemCollection `jsonld:"to,omitempty"`
// Bto identifies an Activity Pub Object that is part of the private primary audience of this Activity Pub Object.
Bto ItemCollection `jsonld:"bto,omitempty"`
// CC identifies an Activity Pub Object that is part of the public secondary audience of this Activity Pub Object.
CC ItemCollection `jsonld:"cc,omitempty"`
// BCC identifies one or more Objects that are part of the private secondary audience of this Activity Pub Object.
BCC ItemCollection `jsonld:"bcc,omitempty"`
// Duration When the object describes a time-bound resource, such as an audio or video, a meeting, etc,
// the duration property indicates the object's approximate duration.
// The value must be expressed as an xsd:duration as defined by [ xmlschema11-2],
// section 3.3.6 (e.g. a period of 5 seconds is represented as "PT5S").
Duration time.Duration `jsonld:"duration,omitempty"`
// Actor describes one or more entities that either performed or are expected to perform the activity.
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// Any single activity can have multiple actors. The actor may be specified using an indirect Link.
Actor Item `jsonld:"actor,omitempty"`
// Target describes the indirect object, or target, of the activity.
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// The precise meaning of the target is largely dependent on the type of action being described
// but will often be the object of the English preposition "to".
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// For instance, in the activity "John added a movie to his wishlist",
// the target of the activity is John's wishlist. An activity can have more than one target.
Target Item `jsonld:"target,omitempty"`
// Result describes the result of the activity. For instance, if a particular action results in the creation
// of a new resource, the result property can be used to describe that new resource.
Result Item `jsonld:"result,omitempty"`
// Origin describes an indirect object of the activity from which the activity is directed.
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// The precise meaning of the origin is the object of the English preposition "from".
// For instance, in the activity "John moved an item to List B from List A", the origin of the activity is "List A".
Origin Item `jsonld:"origin,omitempty"`
// Instrument identifies one or more objects used (or to be used) in the completion of an Activity.
Instrument Item `jsonld:"instrument,omitempty"`
// Object When used within an Activity, describes the direct object of the activity.
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// For instance, in the activity "John added a movie to his wishlist",
// the object of the activity is the movie added.
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// When used within a Relationship describes the entity to which the subject is related.
Object Item `jsonld:"object,omitempty"`
}
// IntransitiveActivity Instances of IntransitiveActivity are a subtype of Activity representing intransitive actions.
// The object property is therefore inappropriate for these activities.
type IntransitiveActivity struct {
// ID providesthe globally unique identifier for an Activity Pub Object or Link.
ID ObjectID `jsonld:"id,omitempty"`
// Type identifies the Activity Pub Object or Link type. Multiple values may be specified.
Type ActivityVocabularyType `jsonld:"type,omitempty"`
// Name a simple, human-readable, plain-text name for the object.
// HTML markup MUST NOT be included. The name MAY be expressed using multiple language-tagged values.
Name NaturalLanguageValue `jsonld:"name,omitempty,collapsible"`
// Attachment identifies a resource attached or related to an object that potentially requires special handling.
// The intent is to provide a model that is at least semantically similar to attachments in email.
Attachment Item `jsonld:"attachment,omitempty"`
// AttributedTo identifies one or more entities to which this object is attributed. The attributed entities might not be Actors.
// For instance, an object might be attributed to the completion of another activity.
AttributedTo Item `jsonld:"attributedTo,omitempty"`
// Audience identifies one or more entities that represent the total population of entities
// for which the object can considered to be relevant.
Audience Item `jsonld:"audience,omitempty"`
// Content the content or textual representation of the Activity Pub Object encoded as a JSON string.
// By default, the value of content is HTML.
// The mediaType property can be used in the object to indicate a different content type.
// (The content MAY be expressed using multiple language-tagged values.)
Content NaturalLanguageValue `jsonld:"content,omitempty,collapsible"`
// Context identifies the context within which the object exists or an activity was performed.
// The notion of "context" used is intentionally vague.
// The intended function is to serve as a means of grouping objects and activities that share a
// common originating context or purpose. An example could be all activities relating to a common project or event.
Context Item `jsonld:"context,omitempty"`
// EndTime the date and time describing the actual or expected ending time of the object.
// When used with an Activity object, for instance, the endTime property specifies the moment
// the activity concluded or is expected to conclude.
EndTime time.Time `jsonld:"endTime,omitempty"`
// Generator identifies the entity (e.g. an application) that generated the object.
Generator Item `jsonld:"generator,omitempty"`
// Icon indicates an entity that describes an icon for this object.
// The image should have an aspect ratio of one (horizontal) to one (vertical)
// and should be suitable for presentation at a small size.
Icon Item `jsonld:"icon,omitempty"`
// Image indicates an entity that describes an image for this object.
// Unlike the icon property, there are no aspect ratio or display size limitations assumed.
Image Item `jsonld:"image,omitempty"`
// InReplyTo indicates one or more entities for which this object is considered a response.
InReplyTo Item `jsonld:"inReplyTo,omitempty"`
// Location indicates one or more physical or logical locations associated with the object.
Location Item `jsonld:"location,omitempty"`
// Preview identifies an entity that providesa preview of this object.
Preview Item `jsonld:"preview,omitempty"`
// Published the date and time at which the object was published
Published time.Time `jsonld:"published,omitempty"`
// Replies identifies a Collection containing objects considered to be responses to this object.
Replies Item `jsonld:"replies,omitempty"`
// StartTime the date and time describing the actual or expected starting time of the object.
// When used with an Activity object, for instance, the startTime property specifies
// the moment the activity began or is scheduled to begin.
StartTime time.Time `jsonld:"startTime,omitempty"`
// Summary a natural language summarization of the object encoded as HTML.
// *Multiple language tagged summaries may be provided.)
Summary NaturalLanguageValue `jsonld:"summary,omitempty,collapsible"`
// Tag One or more "tags" that have been associated with an objects. A tag can be any kind of Activity Pub Object.
// The key difference between attachment and tag is that the former implies association by inclusion,
// while the latter implies associated by reference.
Tag Item `jsonld:"tag,omitempty"`
// Updated the date and time at which the object was updated
Updated time.Time `jsonld:"updated,omitempty"`
// URL identifies one or more links to representations of the object
URL LinkOrURI `jsonld:"url,omitempty"`
// To identifies an entity considered to be part of the public primary audience of an Activity Pub Object
To ItemCollection `jsonld:"to,omitempty"`
// Bto identifies an Activity Pub Object that is part of the private primary audience of this Activity Pub Object.
Bto ItemCollection `jsonld:"bto,omitempty"`
// CC identifies an Activity Pub Object that is part of the public secondary audience of this Activity Pub Object.
CC ItemCollection `jsonld:"cc,omitempty"`
// BCC identifies one or more Objects that are part of the private secondary audience of this Activity Pub Object.
BCC ItemCollection `jsonld:"bcc,omitempty"`
// Duration When the object describes a time-bound resource, such as an audio or video, a meeting, etc,
// the duration property indicates the object's approximate duration.
// The value must be expressed as an xsd:duration as defined by [ xmlschema11-2],
// section 3.3.6 (e.g. a period of 5 seconds is represented as "PT5S").
Duration time.Duration `jsonld:"duration,omitempty"`
// Actor describes one or more entities that either performed or are expected to perform the activity.
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// Any single activity can have multiple actors. The actor may be specified using an indirect Link.
Actor Actor `jsonld:"actor,omitempty"`
// Target describes the indirect object, or target, of the activity.
// The precise meaning of the target is largely dependent on the type of action being described
// but will often be the object of the English preposition "to".
// For instance, in the activity "John added a movie to his wishlist",
// the target of the activity is John's wishlist. An activity can have more than one target.
Target Item `jsonld:"target,omitempty"`
// Result describes the result of the activity. For instance, if a particular action results in the creation
// of a new resource, the result property can be used to describe that new resource.
Result Item `jsonld:"result,omitempty"`
// Origin describes an indirect object of the activity from which the activity is directed.
// The precise meaning of the origin is the object of the English preposition "from".
// For instance, in the activity "John moved an item to List B from List A", the origin of the activity is "List A".
Origin Item `jsonld:"origin,omitempty"`
// Instrument identifies one or more objects used (or to be used) in the completion of an Activity.
Instrument Item `jsonld:"instrument,omitempty"`
}
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type (
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// Accept indicates that the actor accepts the object. The target property can be used in certain circumstances to indicate
// the context into which the object has been accepted.
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Accept Activity
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// Add indicates that the actor has added the object to the target. If the target property is not explicitly specified,
// the target would need to be determined implicitly by context.
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// The origin can be used to identify the context from which the object originated.
Add Activity
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// Announce indicates that the actor is calling the target's attention the object.
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// The origin typically has no defined meaning.
Announce Activity
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// Arrive is an IntransitiveActivity that indicates that the actor has arrived at the location.
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// The origin can be used to identify the context from which the actor originated.
// The target typically has no defined meaning.
Arrive IntransitiveActivity
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// Block indicates that the actor is blocking the object. Blocking is a stronger form of Ignore.
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// The typical use is to support social systems that allow one user to block activities or content of other users.
// The target and origin typically have no defined meaning.
Block Ignore
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// Create indicates that the actor has created the object.
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Create Activity
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// Delete indicates that the actor has deleted the object.
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// If specified, the origin indicates the context from which the object was deleted.
Delete Activity
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// Dislike indicates that the actor dislikes the object.
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Dislike Activity
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// Flag indicates that the actor is "flagging" the object.
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// Flagging is defined in the sense common to many social platforms as reporting content as being
// inappropriate for any number of reasons.
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Flag Activity
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// Follow indicates that the actor is "following" the object. Following is defined in the sense typically used within
// Social systems in which the actor is interested in any activity performed by or on the object.
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// The target and origin typically have no defined meaning.
Follow Activity
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// Ignore indicates that the actor is ignoring the object. The target and origin typically have no defined meaning.
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Ignore Activity
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// Invite is a specialization of Offer in which the actor is extending an invitation for the object to the target.
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Invite Offer
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// Join indicates that the actor has joined the object. The target and origin typically have no defined meaning.
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Join Activity
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// Leave indicates that the actor has left the object. The target and origin typically have no meaning.
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Leave Activity
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// Like indicates that the actor likes, recommends or endorses the object.
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// The target and origin typically have no defined meaning.
Like Activity
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// Listen inherits all properties from Activity.
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Listen Activity
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// Move indicates that the actor has moved object from origin to target.
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// If the origin or target are not specified, either can be determined by context.
Move Activity
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// Offer indicates that the actor is offering the object.
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// If specified, the target indicates the entity to which the object is being offered.
Offer Activity
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// Reject indicates that the actor is rejecting the object. The target and origin typically have no defined meaning.
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Reject Activity
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// Read indicates that the actor has read the object.
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Read Activity
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// Remove indicates that the actor is removing the object. If specified,
// the origin indicates the context from which the object is being removed.
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Remove Activity
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// TentativeReject is a specialization of Reject in which the rejection is considered tentative.
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TentativeReject Reject
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// TentativeAccept is a specialization of Accept indicating that the acceptance is tentative.
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TentativeAccept Accept
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// Travel indicates that the actor is traveling to target from origin.
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// Travel is an IntransitiveObject whose actor specifies the direct object.
// If the target or origin are not specified, either can be determined by context.
Travel IntransitiveActivity
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// Undo indicates that the actor is undoing the object. In most cases, the object will be an Activity describing
// some previously performed action (for instance, a person may have previously "liked" an article but,
// for whatever reason, might choose to undo that like at some later point in time).
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// The target and origin typically have no defined meaning.
Undo Activity
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// Update indicates that the actor has updated the object. Note, however, that this vocabulary does not define a mechanism
// for describing the actual set of modifications made to object.
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// The target and origin typically have no defined meaning.
Update Activity
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// View indicates that the actor has viewed the object.
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View Activity
)
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// Question represents a question being asked. Question objects are an extension of IntransitiveActivity.
// That is, the Question object is an Activity, but the direct object is the question
// itself and therefore it would not contain an object property.
// Either of the anyOf and oneOf properties may be used to express possible answers,
// but a Question object must not have both properties.
type Question struct {
// ID providesthe globally unique identifier for an Activity Pub Object or Link.
ID ObjectID `jsonld:"id,omitempty"`
// Type identifies the Activity Pub Object or Link type. Multiple values may be specified.
Type ActivityVocabularyType `jsonld:"type,omitempty"`
// Name a simple, human-readable, plain-text name for the object.
// HTML markup MUST NOT be included. The name MAY be expressed using multiple language-tagged values.
Name NaturalLanguageValue `jsonld:"name,omitempty,collapsible"`
// Attachment identifies a resource attached or related to an object that potentially requires special handling.
// The intent is to provide a model that is at least semantically similar to attachments in email.
Attachment Item `jsonld:"attachment,omitempty"`
// AttributedTo identifies one or more entities to which this object is attributed. The attributed entities might not be Actors.
// For instance, an object might be attributed to the completion of another activity.
AttributedTo Item `jsonld:"attributedTo,omitempty"`
// Audience identifies one or more entities that represent the total population of entities
// for which the object can considered to be relevant.
Audience Item `jsonld:"audience,omitempty"`
// Content the content or textual representation of the Activity Pub Object encoded as a JSON string.
// By default, the value of content is HTML.
// The mediaType property can be used in the object to indicate a different content type.
// (The content MAY be expressed using multiple language-tagged values.)
Content NaturalLanguageValue `jsonld:"content,omitempty,collapsible"`
// Context identifies the context within which the object exists or an activity was performed.
// The notion of "context" used is intentionally vague.
// The intended function is to serve as a means of grouping objects and activities that share a
// common originating context or purpose. An example could be all activities relating to a common project or event.
Context Item `jsonld:"context,omitempty"`
// EndTime the date and time describing the actual or expected ending time of the object.
// When used with an Activity object, for instance, the endTime property specifies the moment
// the activity concluded or is expected to conclude.
EndTime time.Time `jsonld:"endTime,omitempty"`
// Generator identifies the entity (e.g. an application) that generated the object.
Generator Item `jsonld:"generator,omitempty"`
// Icon indicates an entity that describes an icon for this object.
// The image should have an aspect ratio of one (horizontal) to one (vertical)
// and should be suitable for presentation at a small size.
Icon Item `jsonld:"icon,omitempty"`
// Image indicates an entity that describes an image for this object.
// Unlike the icon property, there are no aspect ratio or display size limitations assumed.
Image Item `jsonld:"image,omitempty"`
// InReplyTo indicates one or more entities for which this object is considered a response.
InReplyTo Item `jsonld:"inReplyTo,omitempty"`
// Location indicates one or more physical or logical locations associated with the object.
Location Item `jsonld:"location,omitempty"`
// Preview identifies an entity that providesa preview of this object.
Preview Item `jsonld:"preview,omitempty"`
// Published the date and time at which the object was published
Published time.Time `jsonld:"published,omitempty"`
// Replies identifies a Collection containing objects considered to be responses to this object.
Replies Item `jsonld:"replies,omitempty"`
// StartTime the date and time describing the actual or expected starting time of the object.
// When used with an Activity object, for instance, the startTime property specifies
// the moment the activity began or is scheduled to begin.
StartTime time.Time `jsonld:"startTime,omitempty"`
// Summary a natural language summarization of the object encoded as HTML.
// *Multiple language tagged summaries may be provided.)
Summary NaturalLanguageValue `jsonld:"summary,omitempty,collapsible"`
// Tag One or more "tags" that have been associated with an objects. A tag can be any kind of Activity Pub Object.
// The key difference between attachment and tag is that the former implies association by inclusion,
// while the latter implies associated by reference.
Tag Item `jsonld:"tag,omitempty"`
// Updated the date and time at which the object was updated
Updated time.Time `jsonld:"updated,omitempty"`
// URL identifies one or more links to representations of the object
URL LinkOrURI `jsonld:"url,omitempty"`
// To identifies an entity considered to be part of the public primary audience of an Activity Pub Object
To ItemCollection `jsonld:"to,omitempty"`
// Bto identifies an Activity Pub Object that is part of the private primary audience of this Activity Pub Object.
Bto ItemCollection `jsonld:"bto,omitempty"`
// CC identifies an Activity Pub Object that is part of the public secondary audience of this Activity Pub Object.
CC ItemCollection `jsonld:"cc,omitempty"`
// BCC identifies one or more Objects that are part of the private secondary audience of this Activity Pub Object.
BCC ItemCollection `jsonld:"bcc,omitempty"`
// Duration When the object describes a time-bound resource, such as an audio or video, a meeting, etc,
// the duration property indicates the object's approximate duration.
// The value must be expressed as an xsd:duration as defined by [ xmlschema11-2],
// section 3.3.6 (e.g. a period of 5 seconds is represented as "PT5S").
Duration time.Duration `jsonld:"duration,omitempty"`
// Actor describes one or more entities that either performed or are expected to perform the activity.
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// Any single activity can have multiple actors. The actor may be specified using an indirect Link.
Actor Actor `jsonld:"actor,omitempty"`
// Target describes the indirect object, or target, of the activity.
// The precise meaning of the target is largely dependent on the type of action being described
// but will often be the object of the English preposition "to".
// For instance, in the activity "John added a movie to his wishlist",
// the target of the activity is John's wishlist. An activity can have more than one target.
Target Item `jsonld:"target,omitempty"`
// Result describes the result of the activity. For instance, if a particular action results in the creation
// of a new resource, the result property can be used to describe that new resource.
Result Item `jsonld:"result,omitempty"`
// Origin describes an indirect object of the activity from which the activity is directed.
// The precise meaning of the origin is the object of the English preposition "from".
// For instance, in the activity "John moved an item to List B from List A", the origin of the activity is "List A".
Origin Item `jsonld:"origin,omitempty"`
// Instrument identifies one or more objects used (or to be used) in the completion of an Activity.
Instrument Item `jsonld:"instrument,omitempty"`
// OneOf identifies an exclusive option for a Question. Use of oneOf implies that the Question
// can have only a single answer. To indicate that a Question can have multiple answers, use anyOf.
OneOf Item `jsonld:"oneOf,omitempty"`
// AnyOf identifies an inclusive option for a Question. Use of anyOf implies that the Question can have multiple answers.
// To indicate that a Question can have only one answer, use oneOf.
AnyOf Item `jsonld:"anyOf,omitempty"`
// Closed indicates that a question has been closed, and answers are no longer accepted.
Closed bool `jsonld:"closed,omitempty"`
}
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// AcceptNew initializes an Accept activity
func AcceptNew(id ObjectID, ob Item) *Accept {
a := ActivityNew(id, AcceptType, ob)
o := Accept(*a)
return &o
}
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// AddNew initializes an Add activity
func AddNew(id ObjectID, ob Item, trgt Item) *Add {
a := ActivityNew(id, AddType, ob)
o := Add(*a)
o.Target = trgt
return &o
}
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// AnnounceNew initializes an Announce activity
func AnnounceNew(id ObjectID, ob Item) *Announce {
a := ActivityNew(id, AnnounceType, ob)
o := Announce(*a)
return &o
}
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// ArriveNew initializes an Arrive activity
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func ArriveNew(id ObjectID) *Arrive {
a := IntransitiveActivityNew(id, ArriveType)
o := Arrive(*a)
return &o
}
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// BlockNew initializes a Block activity
func BlockNew(id ObjectID, ob Item) *Block {
a := ActivityNew(id, BlockType, ob)
o := Block(*a)
return &o
}
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// CreateNew initializes a Create activity
func CreateNew(id ObjectID, ob Item) *Create {
a := ActivityNew(id, CreateType, ob)
o := Create(*a)
return &o
}
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// DeleteNew initializes a Delete activity
func DeleteNew(id ObjectID, ob Item) *Delete {
a := ActivityNew(id, DeleteType, ob)
o := Delete(*a)
return &o
}
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// DislikeNew initializes a Dislike activity
func DislikeNew(id ObjectID, ob Item) *Dislike {
a := ActivityNew(id, DislikeType, ob)
o := Dislike(*a)
return &o
}
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// FlagNew initializes a Flag activity
func FlagNew(id ObjectID, ob Item) *Flag {
a := ActivityNew(id, FlagType, ob)
o := Flag(*a)
return &o
}
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// FollowNew initializes a Follow activity
func FollowNew(id ObjectID, ob Item) *Follow {
a := ActivityNew(id, FollowType, ob)
o := Follow(*a)
return &o
}
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// IgnoreNew initializes an Ignore activity
func IgnoreNew(id ObjectID, ob Item) *Ignore {
a := ActivityNew(id, IgnoreType, ob)
o := Ignore(*a)
return &o
}
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// InviteNew initializes an Invite activity
func InviteNew(id ObjectID, ob Item) *Invite {
a := ActivityNew(id, InviteType, ob)
o := Invite(*a)
return &o
}
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// JoinNew initializes a Join activity
func JoinNew(id ObjectID, ob Item) *Join {
a := ActivityNew(id, JoinType, ob)
o := Join(*a)
return &o
}
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// LeaveNew initializes a Leave activity
func LeaveNew(id ObjectID, ob Item) *Leave {
a := ActivityNew(id, LeaveType, ob)
o := Leave(*a)
return &o
}
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// LikeNew initializes a Like activity
func LikeNew(id ObjectID, ob Item) *Like {
a := ActivityNew(id, LikeType, ob)
o := Like(*a)
return &o
}
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// ListenNew initializes a Listen activity
func ListenNew(id ObjectID, ob Item) *Listen {
a := ActivityNew(id, ListenType, ob)
o := Listen(*a)
return &o
}
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// MoveNew initializes a Move activity
func MoveNew(id ObjectID, ob Item) *Move {
a := ActivityNew(id, MoveType, ob)
o := Move(*a)
return &o
}
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// OfferNew initializes an Offer activity
func OfferNew(id ObjectID, ob Item) *Offer {
a := ActivityNew(id, OfferType, ob)
o := Offer(*a)
return &o
}
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// RejectNew initializes a Reject activity
func RejectNew(id ObjectID, ob Item) *Reject {
a := ActivityNew(id, RejectType, ob)
o := Reject(*a)
return &o
}
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// ReadNew initializes a Read activity
func ReadNew(id ObjectID, ob Item) *Read {
a := ActivityNew(id, ReadType, ob)
o := Read(*a)
return &o
}
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// RemoveNew initializes a Remove activity
func RemoveNew(id ObjectID, ob Item, trgt Item) *Remove {
a := ActivityNew(id, RemoveType, ob)
o := Remove(*a)
o.Target = trgt
return &o
}
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// TentativeRejectNew initializes a TentativeReject activity
func TentativeRejectNew(id ObjectID, ob Item) *TentativeReject {
a := ActivityNew(id, TentativeRejectType, ob)
o := TentativeReject(*a)
return &o
}
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// TentativeAcceptNew initializes a TentativeAccept activity
func TentativeAcceptNew(id ObjectID, ob Item) *TentativeAccept {
a := ActivityNew(id, TentativeAcceptType, ob)
o := TentativeAccept(*a)
return &o
}
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// TravelNew initializes a Travel activity
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func TravelNew(id ObjectID) *Travel {
a := IntransitiveActivityNew(id, TravelType)
o := Travel(*a)
return &o
}
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// UndoNew initializes an Undo activity
func UndoNew(id ObjectID, ob Item) *Undo {
a := ActivityNew(id, UndoType, ob)
o := Undo(*a)
return &o
}
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// UpdateNew initializes an Update activity
func UpdateNew(id ObjectID, ob Item) *Update {
a := ActivityNew(id, UpdateType, ob)
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u := Update(*a)
return &u
}
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// ViewNew initializes a View activity
func ViewNew(id ObjectID, ob Item) *View {
a := ActivityNew(id, ViewType, ob)
o := View(*a)
return &o
}
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// QuestionNew initializes a Question activity
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func QuestionNew(id ObjectID) *Question {
q := Question{ID: id, Type: QuestionType}
q.Name = NaturalLanguageValueNew()
q.Content = NaturalLanguageValueNew()
return &q
}
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// ValidActivityType is a validation function for Activity objects
func ValidActivityType(typ ActivityVocabularyType) bool {
for _, v := range validActivityTypes {
if v == typ {
return true
}
}
return false
}
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// ActivityNew initializes a basic activity
func ActivityNew(id ObjectID, typ ActivityVocabularyType, ob Item) *Activity {
if !ValidActivityType(typ) {
typ = ActivityType
}
a := Activity{ID: id, Type: typ}
a.Name = NaturalLanguageValueNew()
a.Content = NaturalLanguageValueNew()
a.Object = ob
return &a
}
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// IntransitiveActivityNew initializes a intransitive activity
func IntransitiveActivityNew(id ObjectID, typ ActivityVocabularyType) *IntransitiveActivity {
if !ValidActivityType(typ) {
typ = IntransitiveActivityType
}
i := IntransitiveActivity{ID: id, Type: typ}
i.Name = NaturalLanguageValueNew()
i.Content = NaturalLanguageValueNew()
return &i
}
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// RecipientsDeduplication
func (a *Activity) RecipientsDeduplication() {
var actor ItemCollection
actor.Append(a.Actor)
recipientsDeduplication(&actor, &a.To, &a.Bto, &a.CC, &a.BCC)
}
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// RecipientsDeduplication
func (i *IntransitiveActivity) RecipientsDeduplication() {
var actor ItemCollection
actor.Append(i.Actor)
recipientsDeduplication(&actor, &i.To, &i.Bto, &i.CC, &i.BCC)
}
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// RecipientsDeduplication
func (b *Block) RecipientsDeduplication() {
var dedupObjects ItemCollection
dedupObjects.Append(b.Actor)
dedupObjects.Append(b.Object)
recipientsDeduplication(&dedupObjects, &b.To, &b.Bto, &b.CC, &b.BCC)
}
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// RecipientsDeduplication
func (c *Create) RecipientsDeduplication() {
var dedupObjects ItemCollection
dedupObjects.Append(c.Actor)
dedupObjects.Append(c.Object)
recipientsDeduplication(&dedupObjects, &c.To, &c.Bto, &c.CC, &c.BCC)
}
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// RecipientsDeduplication
func (l *Like) RecipientsDeduplication() {
var dedupObjects ItemCollection
dedupObjects.Append(l.Actor)
dedupObjects.Append(l.Object)
recipientsDeduplication(&dedupObjects, &l.To, &l.Bto, &l.CC, &l.BCC)
}
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// RecipientsDeduplication
func (d *Dislike) RecipientsDeduplication() {
var dedupObjects ItemCollection
dedupObjects.Append(d.Actor)
dedupObjects.Append(d.Object)
recipientsDeduplication(&dedupObjects, &d.To, &d.Bto, &d.CC, &d.BCC)
}
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// RecipientsDeduplication
func (u *Update) RecipientsDeduplication() {
var dedupObjects ItemCollection
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dedupObjects.Append(u.Actor)
dedupObjects.Append(u.Object)
recipientsDeduplication(&dedupObjects, &u.To, &u.Bto, &u.CC, &u.BCC)
}
// GetType
func (i IntransitiveActivity) GetType() ActivityVocabularyType {
return i.Type
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}
// IsLink
func (i IntransitiveActivity) IsLink() bool {
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return false
}
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// GetID returns the ObjectID corresponding to the IntransitiveActivity object
func (i IntransitiveActivity) GetID() *ObjectID {
return &i.ID
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}
// GetLink returns the IRI corresponding to the IntransitiveActivity object
func (i IntransitiveActivity) GetLink() IRI {
return IRI(i.ID)
}
// IsObject
func (i IntransitiveActivity) IsObject() bool {
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return true
}
// GetType
func (a Activity) GetType() ActivityVocabularyType {
return a.Type
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}
// IsLink returns false for Activity objects
func (a Activity) IsLink() bool {
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return false
}
// GetID returns the ObjectID corresponding to the Activity object
func (a Activity) GetID() *ObjectID {
return &a.ID
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}
// GetLink returns the IRI corresponding to the Activity object
func (a Activity) GetLink() IRI {
return IRI(a.ID)
}
// IsObject returns true for Activity objects
func (a Activity) IsObject() bool {
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return true
}
// GetID returns the ObjectID corresponding to the Like object
func (l Like) GetID() *ObjectID {
return Activity(l).GetID()
}
// GetLink returns the IRI corresponding to the Like object
func (l Like) GetLink() IRI {
return IRI(l.ID)
}
// GetType
func (l Like) GetType() ActivityVocabularyType {
return l.Type
}
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// IsObject returns true for Like objects
func (l Like) IsObject() bool {
return true
}
// IsLink returns false for Like objects
func (l Like) IsLink() bool {
return false
}
// GetID returns the ObjectID corresponding to the Dislike object
func (d Dislike) GetID() *ObjectID {
return Activity(d).GetID()
}
// GetLink returns the IRI corresponding to the Dislike object
func (d Dislike) GetLink() IRI {
return IRI(d.ID)
}
// GetType
func (d Dislike) GetType() ActivityVocabularyType {
return d.Type
}
// IsObject returns true for Dislike objects
func (d Dislike) IsObject() bool {
return true
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}
// IsLink returns false for Dislike objects
func (d Dislike) IsLink() bool {
return false
}
// GetID returns the ObjectID corresponding to the Accept object
func (a Accept) GetID() *ObjectID {
return Activity(a).GetID()
}
// GetLink returns the IRI corresponding to the Accept object
func (a Accept) GetLink() IRI {
return IRI(a.ID)
}
// GetType
func (a Accept) GetType() ActivityVocabularyType {
return a.Type
}
// IsObject returns true for Accept objects
func (a Accept) IsObject() bool {
return true
}
// IsLink returns false for Accept objects
func (a Accept) IsLink() bool {
return false
}
// GetID returns the ObjectID corresponding to the Add object
func (a Add) GetID() *ObjectID {
return Activity(a).GetID()
}
// GetLink returns the IRI corresponding to the Add object
func (a Add) GetLink() IRI {
return IRI(a.ID)
}
// GetType
func (a Add) GetType() ActivityVocabularyType {
return a.Type
}
// IsObject returns true for Add objects
func (a Add) IsObject() bool {
return true
}
// IsLink returns false for Add objects
func (a Add) IsLink() bool {
return false
}
// GetID returns the ObjectID corresponding to the Announce object
func (a Announce) GetID() *ObjectID {
return Activity(a).GetID()
}
// GetLink returns the IRI corresponding to the Announce object
func (a Announce) GetLink() IRI {
return IRI(a.ID)
}
// GetType
func (a Announce) GetType() ActivityVocabularyType {
return a.Type
}
// IsObject returns true for Announce objects
func (a Announce) IsObject() bool {
return true
}
// IsLink returns false for Announce objects
func (a Announce) IsLink() bool {
return false
}
// GetID returns the ObjectID corresponding to the Arrive object
func (a Arrive) GetID() *ObjectID {
return IntransitiveActivity(a).GetID()
}
// GetLink returns the IRI corresponding to the Arrive object
func (a Arrive) GetLink() IRI {
return IRI(a.ID)
}
// GetType
func (a Arrive) GetType() ActivityVocabularyType {
return a.Type
}
// IsObject returns true for Arrive objects
func (a Arrive) IsObject() bool {
return true
}
// IsLink returns false for Arrive objects
func (a Arrive) IsLink() bool {
return false
}
// GetID returns the ObjectID corresponding to the Block object
func (b Block) GetID() *ObjectID {
return Activity(b).GetID()
}
// GetLink returns the IRI corresponding to the Block object
func (b Block) GetLink() IRI {
return IRI(b.ID)
}
// GetType
func (b Block) GetType() ActivityVocabularyType {
return b.Type
}
// IsObject returns true for Block objects
func (b Block) IsObject() bool {
return true
}
// IsLink returns false for Block objects
func (b Block) IsLink() bool {
return false
}
// GetID returns the ObjectID corresponding to the Create object
func (c Create) GetID() *ObjectID {
return Activity(c).GetID()
}
// GetLink returns the IRI corresponding to the Create object
func (c Create) GetLink() IRI {
return IRI(c.ID)
}
// GetType
func (c Create) GetType() ActivityVocabularyType {
return c.Type
}
// IsObject returns true for Create objects
func (c Create) IsObject() bool {
return true
}
// IsLink returns false for Create objects
func (c Create) IsLink() bool {
return false
}
// GetID returns the ObjectID corresponding to the Delete object
func (d Delete) GetID() *ObjectID {
return Activity(d).GetID()
}
// GetLink returns the IRI corresponding to the Delete object
func (d Delete) GetLink() IRI {
return IRI(d.ID)
}
// GetType
func (d Delete) GetType() ActivityVocabularyType {
return d.Type
}
// IsObject returns true for Delete objects
func (d Delete) IsObject() bool {
return true
}
// IsLink returns false for Delete objects
func (d Delete) IsLink() bool {
return false
}
// GetID returns the ObjectID corresponding to the Flag object
func (f Flag) GetID() *ObjectID {
return Activity(f).GetID()
}
// GetLink returns the IRI corresponding to the Flag object
func (f Flag) GetLink() IRI {
return IRI(f.ID)
}
// GetType
func (f Flag) GetType() ActivityVocabularyType {
return f.Type
}
// IsObject returns true for Flag objects
func (f Flag) IsObject() bool {
return true
}
// IsLink returns false for Flag objects
func (f Flag) IsLink() bool {
return false
}
// GetID returns the ObjectID corresponding to the Follow object
func (f Follow) GetID() *ObjectID {
return Activity(f).GetID()
}
// GetLink returns the IRI corresponding to the Follow object
func (f Follow) GetLink() IRI {
return IRI(f.ID)
}
// GetType
func (f Follow) GetType() ActivityVocabularyType {
return f.Type
}
// IsObject returns true for Follow objects
func (f Follow) IsObject() bool {
return true
}
// IsLink returns false for Follow objects
func (f Follow) IsLink() bool {
return false
}
// GetID returns the ObjectID corresponding to the Ignore object
func (i Ignore) GetID() *ObjectID {
return Activity(i).GetID()
}
// GetLink returns the IRI corresponding to the Ignore object
func (i Ignore) GetLink() IRI {
return IRI(i.ID)
}
// GetType
func (i Ignore) GetType() ActivityVocabularyType {
return i.Type
}
// IsObject returns true for Ignore objects
func (i Ignore) IsObject() bool {
return true
}
// IsLink returns false for Ignore objects
func (i Ignore) IsLink() bool {
return false
}
// GetID returns the ObjectID corresponding to the Invite object
func (i Invite) GetID() *ObjectID {
return Activity(i).GetID()
}
// GetLink returns the IRI corresponding to the Invite object
func (i Invite) GetLink() IRI {
return IRI(i.ID)
}
// GetType
func (i Invite) GetType() ActivityVocabularyType {
return i.Type
}
// IsObject returns true for Invite objects
func (i Invite) IsObject() bool {
return true
}
// IsLink returns false for Invite objects
func (i Invite) IsLink() bool {
return false
}
// GetID returns the ObjectID corresponding to the Join object
func (j Join) GetID() *ObjectID {
return Activity(j).GetID()
}
// GetLink returns the IRI corresponding to the Join object
func (j Join) GetLink() IRI {
return IRI(j.ID)
}
// GetType
func (j Join) GetType() ActivityVocabularyType {
return j.Type
}
// IsObject returns true for Join objects
func (j Join) IsObject() bool {
return true
}
// IsLink returns false for Join objects
func (j Join) IsLink() bool {
return false
}
// GetID returns the ObjectID corresponding to the Leave object
func (l Leave) GetID() *ObjectID {
return Activity(l).GetID()
}
// GetLink returns the IRI corresponding to the Leave object
func (l Leave) GetLink() IRI {
return IRI(l.ID)
}
// GetType
func (l Leave) GetType() ActivityVocabularyType {
return l.Type
}
// IsObject returns true for Leave objects
func (l Leave) IsObject() bool {
return true
}
// IsLink returns false for Leave objects
func (l Leave) IsLink() bool {
return false
}
// GetID returns the ObjectID corresponding to the Listen object
func (l Listen) GetID() *ObjectID {
return Activity(l).GetID()
}
// GetLink returns the IRI corresponding to the Listen object
func (l Listen) GetLink() IRI {
return IRI(l.ID)
}
// GetType
func (l Listen) GetType() ActivityVocabularyType {
return l.Type
}
// IsObject returns true for Listen objects
func (l Listen) IsObject() bool {
return true
}
// IsLink returns false for Listen objects
func (l Listen) IsLink() bool {
return false
}
// GetID returns the ObjectID corresponding to the Move object
func (m Move) GetID() *ObjectID {
return Activity(m).GetID()
}
// GetLink returns the IRI corresponding to the Move object
func (m Move) GetLink() IRI {
return IRI(m.ID)
}
// GetType
func (m Move) GetType() ActivityVocabularyType {
return m.Type
}
// IsObject returns true for Move objects
func (m Move) IsObject() bool {
return true
}
// IsLink returns false for Move objects
func (m Move) IsLink() bool {
return false
}
// GetID returns the ObjectID corresponding to the Offer object
func (o Offer) GetID() *ObjectID {
return Activity(o).GetID()
}
// GetLink returns the IRI corresponding to the Offer object
func (o Offer) GetLink() IRI {
return IRI(o.ID)
}
// GetType
func (o Offer) GetType() ActivityVocabularyType {
return o.Type
}
// IsObject returns true for Offer objects
func (o Offer) IsObject() bool {
return true
}
// IsLink returns false for Offer objects
func (o Offer) IsLink() bool {
return false
}
// GetID returns the ObjectID corresponding to the Question object
func (q Question) GetID() *ObjectID {
return &q.ID
}
// GetLink returns the IRI corresponding to the Question object
func (q Question) GetLink() IRI {
return IRI(q.ID)
}
// GetType
func (q Question) GetType() ActivityVocabularyType {
return q.Type
}
// IsObject returns true for Question objects
func (q Question) IsObject() bool {
return true
}
// IsLink returns false for Question objects
func (q Question) IsLink() bool {
return false
}
// GetID returns the ObjectID corresponding to the Reject object
func (r Reject) GetID() *ObjectID {
return Activity(r).GetID()
}
// GetLink returns the IRI corresponding to the Reject object
func (r Reject) GetLink() IRI {
return IRI(r.ID)
}
// GetType
func (r Reject) GetType() ActivityVocabularyType {
return r.Type
}
// IsObject returns true for Reject objects
func (r Reject) IsObject() bool {
return true
}
// IsLink returns false for Reject objects
func (r Reject) IsLink() bool {
return false
}
// GetID returns the ObjectID corresponding to the Remove object
func (r Remove) GetID() *ObjectID {
return Activity(r).GetID()
}
// GetLink returns the IRI corresponding to the Remove object
func (r Remove) GetLink() IRI {
return IRI(r.ID)
}
// GetType
func (r Remove) GetType() ActivityVocabularyType {
return r.Type
}
// IsObject returns true for Remove objects
func (r Remove) IsObject() bool {
return true
}
// IsLink returns false for Remove objects
func (r Remove) IsLink() bool {
return false
}
// GetID returns the ObjectID corresponding to the Read object
func (r Read) GetID() *ObjectID {
return Activity(r).GetID()
}
// GetLink returns the IRI corresponding to the Read object
func (r Read) GetLink() IRI {
return IRI(r.ID)
}
// GetType
func (r Read) GetType() ActivityVocabularyType {
return r.Type
}
// IsObject returns true for Read objects
func (r Read) IsObject() bool {
return true
}
// IsLink returns false for Read objects
func (r Read) IsLink() bool {
return false
}
// GetID returns the ObjectID corresponding to the TentativeAccept object
func (t TentativeAccept) GetID() *ObjectID {
return Activity(t).GetID()
}
// GetLink returns the IRI corresponding to the TentativeAccept object
func (t TentativeAccept) GetLink() IRI {
return IRI(t.ID)
}
// GetType
func (t TentativeAccept) GetType() ActivityVocabularyType {
return t.Type
}
// IsObject returns true for TentativeAccept objects
func (t TentativeAccept) IsObject() bool {
return true
}
// IsLink returns false for TentativeAccept objects
func (t TentativeAccept) IsLink() bool {
return false
}
// GetID returns the ObjectID corresponding to the TentativeReject object
func (t TentativeReject) GetID() *ObjectID {
return Activity(t).GetID()
}
// GetLink returns the IRI corresponding to the TentativeReject object
func (t TentativeReject) GetLink() IRI {
return IRI(t.ID)
}
// GetType
func (t TentativeReject) GetType() ActivityVocabularyType {
return t.Type
}
// IsObject returns true for TentativeReject objects
func (t TentativeReject) IsObject() bool {
return true
}
// IsLink returns false for TentativeReject objects
func (t TentativeReject) IsLink() bool {
return false
}
// GetID returns the ObjectID corresponding to the Travel object
func (t Travel) GetID() *ObjectID {
return IntransitiveActivity(t).GetID()
}
// GetLink returns the IRI corresponding to the Travel object
func (t Travel) GetLink() IRI {
return IRI(t.ID)
}
// GetType
func (t Travel) GetType() ActivityVocabularyType {
return t.Type
}
// IsObject returns true for Travel objects
func (t Travel) IsObject() bool {
return true
}
// IsLink returns false for Travel objects
func (t Travel) IsLink() bool {
return false
}
// GetID returns the ObjectID corresponding to the Undo object
func (u Undo) GetID() *ObjectID {
return Activity(u).GetID()
}
// GetLink returns the IRI corresponding to the Unto object
func (u Undo) GetLink() IRI {
return IRI(u.ID)
}
// GetType
func (u Undo) GetType() ActivityVocabularyType {
return u.Type
}
// IsObject returns true for Undo objects
func (u Undo) IsObject() bool {
return true
}
// IsLink returns false for Undo objects
func (u Undo) IsLink() bool {
return false
}
// GetID returns the ObjectID corresponding to the Update object
func (u Update) GetID() *ObjectID {
return Activity(u).GetID()
}
// GetLink returns the IRI corresponding to the Update object
func (u Update) GetLink() IRI {
return IRI(u.ID)
}
// GetType
func (u Update) GetType() ActivityVocabularyType {
return u.Type
}
// IsObject returns true for Update objects
func (u Update) IsObject() bool {
return true
}
// IsLink returns false for Update objects
func (u Update) IsLink() bool {
return false
}
// GetID returns the ObjectID corresponding to the View object
func (v View) GetID() *ObjectID {
return Activity(v).GetID()
}
// GetLink returns the IRI corresponding to the View object
func (v View) GetLink() IRI {
return IRI(v.ID)
}
// GetType
func (v View) GetType() ActivityVocabularyType {
return v.Type
}
// IsObject returns true for View objects
func (v View) IsObject() bool {
return true
}
// IsLink returns false for View objects
func (v View) IsLink() bool {
return false
}
// UnmarshalJSON
func (a *Activity) UnmarshalJSON(data []byte) error {
a.ID = getAPObjectID(data)
a.Type = getAPType(data)
a.Name = getAPNaturalLanguageField(data, "name")
a.Content = getAPNaturalLanguageField(data, "content")
a.Summary = getAPNaturalLanguageField(data, "summary")
a.URL = getURIField(data, "url")
a.Actor = getAPItem(data, "actor")
a.Object = getAPItem(data, "object")
a.Generator = getAPItem(data, "generator")
a.AttributedTo = getAPItem(data, "attributedTo")
a.InReplyTo = getAPItem(data, "inReplyTo")
a.Published = getAPTime(data, "published")
a.StartTime = getAPTime(data, "startTime")
a.Updated = getAPTime(data, "updated")
to := getAPItemCollection(data, "to")
if to != nil {
a.To = to
}
if v, _, _, err := jsonparser.Get(data, "replies"); err == nil {
r := Collection{}
if r.UnmarshalJSON(v) == nil {
a.Replies = &r
}
}
return nil
}
// UnmarshalJSON
func (l *Like) UnmarshalJSON(data []byte) error {
a := Activity(*l)
err := a.UnmarshalJSON(data)
*l = Like(a)
return err
}
// UnmarshalJSON
func (d *Dislike) UnmarshalJSON(data []byte) error {
a := Activity(*d)
err := a.UnmarshalJSON(data)
*d = Dislike(a)
return err
}
// UnmarshalJSON
func (u *Update) UnmarshalJSON(data []byte) error {
a := Activity(*u)
err := a.UnmarshalJSON(data)
*u = Update(a)
return err
}
// UnmarshalJSON
func (c *Create) UnmarshalJSON(data []byte) error {
a := Activity(*c)
err := a.UnmarshalJSON(data)
*c = Create(a)
return err
}