|Anthony Wang 4359e77222|
Very efficient flash cards app using Go and SQLite
Flash cards are stored in the
cards table of a SQLite database. There are four columns:
idx INTEGER PRIMARY KEY, weight INTEGER, key STRING, val STRING. The
idx is a unique index for each card, starting at 0. The weight is how often the card should come up. The key and value are the front and reverse sides of the card. You can use the
sqlite3 CLI to create a card deck.
Now build this project with
go build and run
./sd to enjoy a fast flash cards experience! The program will display the
key of a randomly selected card. Press any key to show the
val of the card. Now press either
n depending on whether you got the card correct, and the program adjusts that card's weight.
If you're wondering where the name came from, I named this app after a common type of flash card. 😀
SD is designed to be extremely efficient in order to support a very large number of flash cards and should be able to handle millions of cards with ease. If
N is the number of cards, initializing the program requires
O(N) time and
O(N) memory. Selecting a random card and adjusting its weight requires
O(log N) time. Internally SD uses segment trees to achieve this time complexity.
A C port for maximal speed and minimal executable size can be found here.